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  • posted a message on [Official Thread] Trinket Angel
    Most builds that are winning right now all seem to be running the same list, so unless your meta is very different than what you can find in the Premiere Event results thread, you may not want to mess with Remand (or the list in general). Do what you will though.
    Posted in: Decks for Critique
  • posted a message on [Official Thread] Trinket Angel
    The reason I wouldn't run Lightning Angel is because I wouldn't want to choke up my hand. I almsot never want to tap out, and even morphing out Exalted Angel is sometimes borderline too mana intensive. This deck is about answering threats effectively. Often enough my win condition is one or two 2/2s that just beat down while I prevent my opponent from doing anything effective.
    Posted in: Decks for Critique
  • posted a message on Goblin ABC's, Elf ABC's, Angel ABC's, etc.
    Gallant the Righteous :symw::symw::symw:
    Legendary Creature- Human Spellshaper Hero

    :symw:, :symtap:, discard a card: Target blocking creature gets +7/"7 until end of turn.

    1/1
    Posted in: Custom Card Contests and Games
  • posted a message on The DCC: 10/20/06
    Recalibrate red mana
    Sorcery

    As an additional cost to play Recalibrate, sacrifice an Equipment.

    Put an Equipment card from your hand into play.
    Posted in: Custom Card Contests and Games
  • posted a message on [Official Thread] U/B Psychatog
    Pithing Needle is the most viable, in my opinion. Psychatog splashing green has had success in the past, but I think Needle is too amazing to ignore; there are too many applications for it. I won't bother trying to list all the tier 1 cards it hoses.
    Posted in: Extended Archives
  • posted a message on MTGO Premere Event Results
    They're kept that way to keep precise decklists from being revealed.

    Proterctive service to the pilot.
    Posted in: Extended Archives
  • posted a message on [Official Thread] The Rock
    LD in the Rock is best accomplished via Plow Under. Vindicate is good, but is not a requirement in every meta. Gifts Rock is the only deck that can afford to run it, and then only when you expect combo, and most combo is land-centered, making Plow more appropriate. I personally play GBW aggro-control, and there is almost never a time when I would need to Vindicate something.

    In reference to specific matchups, Vindicate versus Heartbeat or Tooth is just plain silly. There is no reliable way to disrupt Urzatron with one copy, and Heartbeat goes off too fast for one to hope to draw it. Putrefy is simply better in more situations, which is why I run it.

    As a side note, disruptive single target LD seems only to be successful in a deck that can explode before and after casting a guaranteed turn 3 LD. These decks run 8 LD spells, and sometimes this strategy can still fizzle out against combo. I recommend 2 Plow Under for aggro-control Rock variants, and 1 for Gifts.
    Posted in: Extended Archives
  • posted a message on [Official Thread] Boros Deck Wins
    Seems like Confidant is way better than Kataki overall. Nobody plays affinity around here. I tried a splash for Stomping Grounds and Kird Ape w/ SB Naturalize, but it's too convoluted and slows things down. My money's on DC for card advantage over Kataki.
    Posted in: Extended Archives
  • posted a message on The DCC: 05/02/06
    Search :1mana::symu::symb:
    Sorcery

    Search your library for a card and put it into your hand. Then shuffle your library.

    ///

    Rescue :3mana::symw::symu:
    Sorcery

    Choose a card you own from outside the game and put it into your hand. Remove Rescue from the game.
    Posted in: Custom Card Contests and Games
  • posted a message on [The Trench] Awaiting Judgings
    Blastocyst Sponge :1mana::symu::symg:
    Creature- Sponge

    Whenever an opponent plays an instant spell, put X +1/+1 counters on Blastocyst Sponge, where X is that spell's converted mana cost.

    Remove XX +1/+1 counters from Blastocyst Sponge: Counter target instant spell with converted mana cost X.

    With friends like these, who needs anemones?

    1/2
    Posted in: Custom Card Contests and Games
  • posted a message on The DCC: 05/01/06
    Cytoplast Reprocessor :1mana::symu::symg:
    Creature- Elf Mutant Wizard

    Graft 1

    Whenever a creature you control is put into a graveyard from play, put a 1/1 green and blue Mutant creature token into play for each +1/+1 counter that was on that creature.

    0/0
    Posted in: Custom Card Contests and Games
  • posted a message on [The Trench] Awaiting Judgings
    Okay kiddies, get ready. The next task is to create a card that punishes players for playing a specific card type. (Subtypes and supertypes are included)
    Posted in: Custom Card Contests and Games
  • posted a message on [MTGS Idol] Reborn! - PLEASE READ LAST POST :(
    count me in.
    Posted in: Custom Card Contests and Games
  • posted a message on The DCC: 04/30/06
    Cultural Influence blue mana
    Enchantment- Aura

    Enchant creature

    If you control a blue creature, enchanted creature has flying. If you control a black creature, enchanted creature has fear. If you control a red creature, enchanted creature has haste. If you control a green creature, enchanted creature has trample. If you control a white creature, enchanted creature has first strike.
    Posted in: Custom Card Contests and Games
  • posted a message on WICC Game's Over Winner is Cubus049
    Congratulations, Cubus049. Well played, sir.
    Posted in: Custom Card Contests and Games
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