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  • posted a message on Top 3's in each guild
    I have read quite a few reviews on cards and always read something like "such and such card is good, but is not top three for Rakdos".

    What are the top three's that everyone is talking about?
    Posted in: The Cube Forum
  • posted a message on PT BNG: Lies, Damn Lies, and Statistics
    There are a few problems with analyzing the "goodness" of a deck based on percentage making it to day to vs percentage piloting the deck. For one, who is to say that the result is not due to error (i.e. pure chance) rather than some mechanism of the deck? I mean, you can safely say that living end did statistically well but the problem is the power is near jack and squat (i.e. too low of a sample size to draw any sort of inference) while other decks with a large showing but did not having equal turn out compared to their representation might have actually only had a statistically insignificant difference and thus mathematically, just a cause of chance rather than the deck.

    Day two performance, if all the decklists are available can give some insight. And if you really wanted to crack open the analysis, you could do a multilevel analysis if there is actually some covariance going on with decks (i.e. what deck a player used was a statistically significant predictor of his success).
    Posted in: Modern
  • posted a message on PT BNG: Lies, Damn Lies, and Statistics
    from a statistical standpoint, its questionable if you can draw sufficient inference. I mean if you really wanted to analyze this, you would have to run an ANOVA (analysis of variance). I have always been curious about running this tournament data and others through a program and do a meta analysis to look at the real top decks. The biggest problem to analyzing this easily is aquiring meaningful statistical samples, i.e. you only can look at the top 8 of a given event.

    This means you cant really gauge the true variance of a given deck's performance, you only get to look at the right hand side of the distribution.

    Posted in: Modern
  • posted a message on [BNG-THS-THS] Here's my pool - Best deck?
    I too love the sphinx but really you can just toss in griptide and sea god's (especially sea god's revenge) and be good.

    Your red is super deep. Toss in some green for xenegos and its filler and you are good.
    Posted in: Sealed Pool & Draftcap Discussion
  • posted a message on flash backing splitcards
    costs are determined when the spell hits the stack. Only one half is put on the stack, you pay that half. Not both.
    Posted in: Rumored Card Rulings
  • posted a message on Sealed Money Cards?
    Quote from BuLLZ3Y3
    I don't think there's anything wrong with being a shark, as long as both players understand that the other is trying to trade for a profit. If you are ripping off some little kids *cough Pulse cough* (J/K bro), then that's wrong, but otherwise, an adult should be aware of the resources available to him and not feel bad about it.

    I purchased two Wastelands for a quarter a piece at a flea market. The guy had everything priced how he wanted to sell it, so I felt no problem taking his hundred dollars. Should've done some research.

    -edit- I also didn't realize that you were specifically talking about sharks belittling others. Don't let that happen at all. It's called the internet, that punk can get over it.



    Sharking seems like such a waste of time and in the long run probably hurts your ability to trade...causing you more harm than the ~25 in profit you make over a year or so.
    Posted in: Limited Archives
  • posted a message on [[SCD]] Mishra's Workshop
    I run it in my 360, but I support a strong artifact deck in U/B as well as the standard stax fair.


    From what I see, it usually ends up like this-
    1. Someone cracks it pack one and then builds around it the rest of the draft.2. Someone cracks it pack two or three and it ends up being a last pick.
    3. Its opened and past in either pack one or two and gets picks it up if going in an archetype (usually they let it wheel though).

    I find it to be one of the things that pushes artifact strategies over the edge. But its probably on the chopping block considering how modal it is (its either busted or a bust...)
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[Archetype]] Splinter Twin Combo
    I want to work this in, but I have no idea how to fit this into my 360 powered cube.

    Three drop creatures in blue for one-
    1 Man-o'-War
    1 Phyrexian Metamorph
    1 Serendib Efreet
    1 Vendilion Clique
    1 Willbender

    Where in the world do I put a pestermite in that?
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [360][Powered]The42up's Weekend Cube!
    few updates, going to try to work in splinter twin combo
    Posted in: Cube Lists
  • posted a message on Moving to a new lgs. Start with a bang or slow build up?
    Quote from Philonous
    Have a helicopter drop you off out front. Light your cigar with a small Indonesian boy holding a black lotus. Then bust out a craw wurm deck with no sleeves. Raw dog shuffle, loose terribly, flip the table, leave in a hovercraft.


    There is a lot of win there
    Posted in: Commander (EDH)
  • posted a message on Moving to a new lgs. Start with a bang or slow build up?
    I am moving and that means a new play group. I know how important first impressions are so the question at hand is whether to come out strong or more subdued. What I mean by this is that I have an extensive collection (played only vintage from 1998 to 2006) and numerous big foils.

    For example, should I roll with my foil unhinged lands or just go with normal basics?

    I don't necessarily mean making a deck more or less competitive but on the level of "pimp".
    Posted in: Commander (EDH)
  • posted a message on Worst cards for EDH
    Quote from Autumnowl23
    I believe the correct play here is:

    Mishra, Artificer Prodigy

    /thread



    This guy makes one MEAN grixis/artifact control deck.

    Have to shell out the cash for a nether void though to really make it tick. Get that out and blood funnel and MAN...can that deck really roll.

    Its just such an expensive deck to put together. You need a mountain of tutors, solid artifacts worth focusing on, and it will usually end up being a d-bag deck considering it leans heavily towards combo.
    Posted in: Commander (EDH)
  • posted a message on [[SCD]] Imperial Recruiter
    I thought I would necro this thread and give some of my thoughts from testing it the past month-

    recruiter has largely been played in control. Often it acts as a weak tutor that then just chumps a turn and on a slow body. Yes, the effect is fairly strong, and I even saw it get resto-angeled.

    The truth is, as far as I have seen it, is that the decks that want this creature usually dont go into red and if they do, are going to pick other options way over it. Recruiter was usually a last five pick.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Red/Green Spells that need to be dealt with
    Quote from lasttactics
    Worldfire, just wow. Is it even possible to set that card up any way? It seems like one of those "I'm losing so I might as well screw everyone" cards.


    floating mana to cast your general isnt a bad plan....
    Posted in: Commander (EDH)
  • posted a message on Changing Playgroups/Games with Strangers
    when I go to a new playgroup, I usually like to play an obscure general or one of the original legends or one of my tri color dragons :). I like to think that I can do some fairly interesting things with my adun oakenshield or invasion dragon decks!


    But I also think it has more to do with attitude than actual cards used. If you are the guy smiling, being friendly, etc...that goes quite a bit further than playing some pile of cards your first time and then showing up with a $5000 deck the next time.
    Posted in: Commander (EDH)
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