I'm still not clear on the zone mechanics of this. If he has taken two points of damage, and the stormrider rig is removed as he's leaving the battlefield, doesn't he effectively become a 0/0 creature and die?
If I cast a 2/2 dash creature and then attach Stormrider Rig to it, it becomes a 3/3 creature. If said 3/3 creature then takes 2 points of damage during the combat phase, what happens to said creature during my end step when the Stormrider Rig comes off as he's going back to my hand? Does the creature die as it leaves the battlefield?
I used Shattering Pulse recently against an opponent running a heavy artifact Karn inspired deck. Worked great! Something to consider since it's a really nice common.
Have you made any significant changes lately that would warrant the updating of the original deck list? I have seen some recommendations in the thread that have churned up good dialog and positive responses (Command Tower, Unmake, Hull Breach). Any thoughts of adding them to the OP deck list? Last update looks like end of June...
Ping
Spam warning - Urweak
Edit: Another good one: Compulsive Research
Have you made any significant changes lately that would warrant the updating of the original deck list? I have seen some recommendations in the thread that have churned up good dialog and positive responses (Command Tower, Unmake, Hull Breach). Any thoughts of adding them to the OP deck list? Last update looks like end of June...
Mana Cylix
Command Tower
Opinions? Speed up that mana deployment?
Edit:
Did you ever consider Hull Breach as a control?
Or Hearth Charm for the multiple utility?
Mercy buckets
P.S. Oh, and it flies...so what...