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Magic Market Index for June 8th, 2018
 
Ravnica: The Living Guildpact
 
Magic Market Index for June 1st, 2018
  • posted a message on [[Official]] Modern Prices Discussion
    Quote from The Fluff »
    Surprised at the price of Lyra dawnbringer. I suppose the price could be standard demand, or maybe there are some who think of her as the next baneslayer angel? I just want to get one for collection purposes. Buy now at 18-20$ or wait for price to go down?


    How bad do you want it? It's very, very good in Standard and that's probably not going to change until it rotates. I bet it eventually hits a floor of around $5 but that's going to be 2 years from now. Is 2 years worth $15 to you?
    Posted in: Modern
  • posted a message on Does anyone else feel "lost" in Modern?
    That has more to do with the variance in Magic. Even if you play a league a day with a deck, your MWP across the field can vary by 10% in either direction. Throw in humans natural lack of skill in evaluating percentages with any sort of observable outcome and it's easy to see why this happens.
    Posted in: Modern
  • posted a message on Does anyone else feel "lost" in Modern?
    In some ways I feel lost in Modern, but in other ways I think I have a good grasp of the format.

    95% of the time I bring my own brew, I just use netdecks to find piles of cards that work well together. I've had some very good builds in the past few months. However, I'm not a top tier player, in fact I'm getting worse at Magic over time so I try to find my edges in deck building (being generous I'm probably a 55% MWP player... at some competitive FNM's I'm under 50). Lots of times I try to find powerful synergies that slide into decks but aren't build arounds.

    Unless you're a very, very good player I think this is the best approach. The idea that you can play a 50/50 deck and leverage skill is a strategy that becomes increasingly prone to failing the deeper into a tournament you make it as the skill level of your competition rises. Basically, it's a good strategy to get into the money, but a bad strategy to win. Instead, the strategies I favor are having lots of small synergies, having broad cards that can deal with a wide variety of threats, and a handful of powerful rogue cards. I prefer playing a lot of 1-3 of's with very, very few 4 of's in order to broaden my cards.

    Essentially, I go wide on my answers and threats. I used to believe it was best to go wide on answers and deep on threats, but with few exceptions (like Mardu Pyromancer) I've changed my opinion because most of the format is currently going deep on answers and I don't want to run into a match where my deep threats line up poorly against my opponents deep answers.
    Posted in: Modern
  • posted a message on Next Announcement Day on Friday, May 18
    Quote from 5colors »
    Ravnica, Theros or Alara for fall

    Viking/Norse or Fairy tale plane in the spring Grin


    I highly doubt it will be a multicolor set. The multicolor set will come 18 months after Dominaria because they'll want the legends it brings as faction leaders to shape Brawl. If they use the quick and easy source of legends too early, they'll be short on leaders and the format will die.
    Posted in: The Rumor Mill
  • posted a message on [[Official]] Modern Prices Discussion
    Quote from The Fluff »
    Another thing that surprised me is Mox Amber being a 20$ card, but no deck seems to be using it. Looks like the only thing it did is spike Isamaru.. the dog is now almost 10$ each.

    It's the Mox Opal effect. Mox Opal was $18 when in Standard. I don't remember it seeing much play, if any. I bought them during that time and literally never used the card until I played a bit of Modern Lantern. Now, the card is nearly $100. Not to mention, people that own them are not dumping them any time soon. They'd rather keep them for whatever they're doing or for potential in the future.


    Mox Opal was one of the key cards in Tempered Steel as well as Kuldotha Rebirth. Tempered Steel being a T1 deck (as much as anything could be alongside Caw Blade), and Kuldotha being fast. It saw a lot of play.

    I want both a Karn and a Mox for my EDH deck, alongside a couple more Karns for Affinity or whatever else I throw them in. I'm not willing to pay the current price though. I still expect both to drop significantly in the next few months. Kinda wish I bought Karn at $30 though just to play it a bit sooner.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 16/04/2018)
    Quote from idSurge »
    Colt, wizards has a history of hating non-creature strats.

    Storm has seen how many bans?

    The 'storm scale' is named such for a reason. They know what spell decks look like, they don't want them around.


    Just remember that the strategy with the most bans in the format isn't Storm, it's Affinity.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 16/04/2018)
    Quote from Colt47 »
    Quote from rogue_LOVE »
    Quote from NZB2323 »
    Wizard’s retort can be cast on turn 2 if you cast a Delver of secrets or grim lavamancer on turn 1.

    I’m not against counterspell being in modern; I’d just like to see if Wizard’s retort can do anything in modern first.

    I'd be really surprised if Wizard's Retort were what Delver needed to claw its way up from ~Tier 3, especially since a flipped Delver loses its Wizard subtype.

    Apart from Delver, I can't see a deck being improved by jamming a bunch of Wizards in the hope of getting off a Turn-2 Counterspell (which, let's face it, isn't anything more than "just good" to begin with). Or the nonexistent wizards.dec becoming viable for that reason.

    Impossible to say for sure of course, but for me personally Retort is a huge yuck. Wizards might be pretty good in Standard though, so this is all just in terms of Modern.


    Wizard's Retort is getting a tad bit misunderstood here. People seem to think it is supposed to be played early and have lots of aggressive small wizards to synergize with. The card is really more of a mid to late game card that helps keep your mana open if a wizard is in play at that point. Wizards aren't really about clogging the board with aggressive small creatures, they are support cards that help other strategies work. Snapcaster Mage is one of the best wizards of all time, if not the best, and he is extremely underwhelming as a body on the field. What gives him teeth is his ability to give spells in the graveyard flash. vendilion clique is another example of a really good wizard, and he's played mostly to forcefully cycle a needed card from the opponents hand.

    When I play wizards I look for added value, and that is what [card}Wizard's Retort[/card] gives. It lets me counter something for cheap in the mid game while keeping more resources open. Does that mean it is the best card to play with wizards? Well, the floor is a Cancel and the ceiling is a Counterspell. Against a lot of the more low to the ground and aggressive decks a Mana Leak can be more effective, or even just playing something like Censor. Unfortunately, we're talking modern here and not standard, though. This is really more of a "they did it again" Cancel with an upside. You really have to ask yourself if you expect that wizard to stay on the field long enough to even get a payoff on the counter, and right now I'd say against a lot of decks that wizard on the field isn't going to stick. If this was something like Hexproof Spirit tribal, where spot removal is just horrible, than I'd say Wizard's Retort is good.


    I've been playing a Grixis Flash deck lately which is almost Wizard tribal, but without and support. Here's a list of relevant Wizards:
    Snapcaster Mage
    Grim Lavamancer
    Izzet Staticaster
    Vendilion Clique
    Nimble Obstructionist
    Venser, Shaper Savant
    Wydwen, the Biting Gale
    Meddling Mage
    Aven Mindcensor
    Jace, Vryn's Prodigy

    I've toyed with the idea of a Grixis or UWR build that utilizes some mix of Ojutai's Command, Kolaghan's Command, and Soul Manipulation alongside Voidmage Prodigy to keep mid to late game counterspells on the table. But, I don't think it works, I prefer to just have the flash threats and stay away from tribal pitfalls right now. There's no Wizard centric cards that are strong enough to be worth including.
    Posted in: Modern
  • posted a message on Sultai Midrange
    Quote from BadMcFadden »
    I find it pretty unlikely that jace cunning castaway is playable in modern.


    It's very playable.

    Tick up, draw/discard in a deck like this is potent. It digs, it fuels delve, and it turns into threats. Bitterblossom/Jace is a very potent combo
    Posted in: Midrange
  • posted a message on Print this Wizards (so I can play it in modern)
    Quote from pierrebai »
    Hypnotic Will 1U
    Instant
    Choose one:
    • Counter target non-creature spell.
    • Return target creature to its owner's hand. Draw a most card.

    That would help control.


    They wouldn't print that at 1U, because it's strictly better than Negate. It would most likely be UU or have another stipulation on the counter like target instant or sorcery instead.

    Alternatively, I could see something like
    Counter target instant/sorcery
    or
    Bounce target non land permanent, draw a card
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 16/04/2018)

    Cliffnotes: I just think that they wanted to show people that Modern is not an eternal format. Your deck can be obsolete any time Wizards wants it to. Yes, it brought about some fear, but it set a precedent for Modern. They can ban a deck simply for being the BEST deck at the time. That's it. I know it disheartens a lot of people, but I don't think that they are going to revisit Twin any time soon. Not just Twin... I don't think they are revisiting stuff like Birthing Pod either, even if that card may or may not be too good for the meta. That last part is irrelevant to them. They don't currently want those cards in the meta. But I understand that they said "Jace has a grave in Modern," so anything can change. Wizards constantly flips back and forth - being a business, they have to remain flexible and if it comes to the day that Splinter Twin being released into Modern will make Wizards money, you best believe that it's going to be back, regardless of anything else.


    I've been in Modern since the Overextended days. I played Pod from the beginning, I played Infect Shoal, I played 12 post, I played Twin, I played Eggs, and I played others. The Twin ban was the one that fundamentally changed the way I approach the format. It shifted me from playing decks that contain build around cards, to playing decks that are piles of good stuff that are largely removed from the presence of any individual card.

    Since then, I've had a much easier time in playing the format. And it resulted in a collection that has very little risk attached to it.

    Edit: I believe this is true, to the point that any time I give someone new to the format some advice, I always try to steer them away from decks full of a build around card.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 16/04/2018)
    Quote from Pistallion »
    Quote from Aazadan »

    I don't think that Grapeshot needs to be banned for Preordain to come back. I am not currently asking for Ponder. That card feels more "Legacy" to me, but perhaps we can talk about that at a much later date. If Control does run Preordain and other cantrips, that's a good thing. Maybe we will have an archetype that many people who complain about it here can learn to love?


    I think Ponder needs to stay banned. However, I wouldn't be opposed to U: Look at the top 3, you may either rearrange them or put them on the bottom of your library. Draw a card.

    Basically, I think the shuffle component would be a negative to the format, but I don't think the cantrip would be too good.

    Why exactly is Ponder too good for Modern. "Feels like Legacy" just isn't a good argument. As stated before, tempo is nowhere right now. Death's Shadow fell off, and if people are still afraid of Storm taking over, then its just unfounded fear. If Storm does pop off too much, then maybe I'm wrong, but I just dont see that happening when Humans is the best deck.

    At the very least I'd love Preordain unbanned.
    Next B&R announcement I'd like to see Stoneforge Mystic, Preordain, and Splinter Twin all unbanned. I'd like Ponder to just play an experiment but I bet that wont ever happen


    Reread my suggestion, I didn't say that it was too good, I said introducing more shuffling would be bad. What I suggested would be very similar, on the same power level but without the shuffle component. I think Preordain is fine too.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 16/04/2018)

    I don't think that Grapeshot needs to be banned for Preordain to come back. I am not currently asking for Ponder. That card feels more "Legacy" to me, but perhaps we can talk about that at a much later date. If Control does run Preordain and other cantrips, that's a good thing. Maybe we will have an archetype that many people who complain about it here can learn to love?


    I think Ponder needs to stay banned. However, I wouldn't be opposed to U: Look at the top 3, you may either rearrange them or put them on the bottom of your library. Draw a card.

    Basically, I think the shuffle component would be a negative to the format, but I don't think the cantrip would be too good.
    Posted in: Modern
  • posted a message on [[Official]] Modern Prices Discussion
    I see the new Karn keeping a price of at least $24 for quite a while.


    Huh? He's at 40 dollars and climbing right now. He may drop a bit but he's playable in about every format under the Sun. And being colorless is playable in any deck in existence. I hate to say it but 40 bucks may seem like a steal in a few months time. I hope I'm wrong but I have a feeling I'll be right.


    It's a good card, but it is very, very hard for an in print mythic to maintain that type of price. For Voice of Resurgence to do it, it required the card being a 4 of in the best Modern and Standard deck simultaneously, alongside almost nothing else in the set having any value what so ever. For Gideon to do it, the card was again a 4 of in the best Standard deck, in a set with very little other value.

    Karn is good, but there is other value in this set. I suspect he'll stabilize around $25. It helps a lot that he's Vintage, Legacy, EDH, and Modern playable but that alone won't hold his price.
    Posted in: Modern
  • posted a message on Grixis Control
    Quote from derko »
    @Aazadan Have you tried running at least 2 mystical teachings? seems like it is by far the most powerful card in your list Laughing


    Yes, but it's very mana intensive and screws up the curve, I'm not sure what I would want to cut for another. Powerful cards are great, but castable cards are better.
    Posted in: Control
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