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  • posted a message on [SCD] Jace, Memory Adept
    Quote from Gaka
    He doesnt do anything we care about. Jace 1.0 is better.
    Besides mana cost, in what way is Beleren better than Memory Adept?

    Yes, for curve considerations, Beleren is better than Mind Adept. On the other hand, Beleren has to -1 to get you your own card, while Mind Adept does it with +1, and mills 1 at the same time.


    So, I assume your qualification of 'better' is merely due to cost?
    Posted in: Standard Archives
  • posted a message on Referring to decklist during a game
    Yes, you do. But you can bring your decklist with you and refresh your memory between games. Smile
    Posted in: Magic Rulings Archives
  • posted a message on Playing Standard with ONLY M12
    Quote from Kraum
    You know that M12 and Scars block will both rotate out at the same time next year, so I don't see why you got a case of M12 instead of Scars....
    Well, I can think of one reason: he wanted to buy a "case" (not sure if he actually meant case or just a box). A case/box of M12 is one box. Scars block is 3.
    Posted in: Standard Archives
  • posted a message on Which is blue's best countermagic
    Quote from blkdragonpk
    Mana Leak Spell Pierce and a personall fav - Deprive =) I also like unified will but its far from best
    Deprive is amazing if you run a landfall deck. For Landfall, I would even put Deprive above FoW. (Of course, if Legacy cards started entering the picture, I'd probably be running Daze for Landfall.)

    Stoic Rebuttal >> Cancel in all cases. Even if you're not running any artifacts, it is theoretically possible for artifacts to come under your control, and so Stoic Rebuttal is better than Cancel.

    Mana Leak has been a counterspell staple for ages (since 1998 with Stronghold), with really the only older still-commonly-played counterspells being FoW and, of course, Counterspell.
    Posted in: Standard Archives
  • posted a message on Control Mill Should Be Feasible?
    Quote from albino penguin
    And the anti-Eldrazi options dilute your other plays significantly.
    Sadistic Sacrament is the perfect anti-anti-mill card in Standard. Hardly anyone will run more than 1-of Emrakul, Ulamog, and Kozilek; people running Eldrazi aren't likely to run Elixir; nobody's going to run 4-of Elixir. Sacrament can hit it all on turn 3.


    That's not to say I think that situation has shown up. Mill just isn't popular, so nobody cares to hate on the anti-mill cards that anyone is running.
    Posted in: Standard Archives
  • posted a message on Just how powerful is Discard?
    Quote from metamorph
    Extraction is really bad as disruption. It can sometimes work as a makeshift Duress, but wouldn't you rather just have a real Duress? In fact, since this was a classic control counter war the real winner is the guy with the most mana. Wouldn't you rather have a land?
    The advantage of Extraction is that you don't need mana for it. T1 Swamp, Duress, Extraction has, on several occasions, been (effectively) my winning move against combo. Standard doesn't have anything like Force of Will or Daze to stop T1 shenanigans. Late game SE might not be as good as a Duress, but neither of those two is really a winning card anyway. Disruption is to stop your opponent winning, not to advance yourself.

    Despite its cost, Memoricide has its place, assuming you know something about your opponent's deck. Nuking a key card, regardless of the number of copies they have or whether its in their hand, library, or graveyard does have meaning. It may not be effective enough or fast enough for a specific deck, but *shrug*.
    Posted in: Standard Archives
  • posted a message on Chandra, The firebrand
    Hmm. Turn 5 Fireball for 4, copied by Chandra for 8?
    Turn 5 Fireball for 2, copied by Reverberate for 4?

    Seems nice with just a bland, vanilla situation like that. Things get slick with fancier spells. Smile
    Posted in: Standard Archives
  • posted a message on Why is ratchet bomb so underrated?
    Quote from Melete
    Ratchet Bomb takes some degree of skill and knowledge to use. In all seriousness, a lot of players on this site (myself included) couldn't quite use it properly.
    Most of the skill in using Ratchet Bomb is knowing the ccs in your opponent's deck.

    I would first pick a Ratchet Bomb in draft.
    I run 2x Ratchet Bomb in my roflthopter legacy deck (1x Engineered Explosives, but it's a UB deck and all but 1 of the nonland cards I care about keeping on the field are 2cc).
    I might put Ratchet Bomb in my sideboard for a Standard deck.

    In general, Ratchet Bomb is too slow for most Standard games. It might be nice if you had a strong stall/control deck, but there aren't really many of those in Standard.
    Posted in: Standard Archives
  • posted a message on Thrun? Why now?
    Black Sun's Zenith anyone? I think he'll die to that :p
    I was gonna say the same thing. Infect in general wipes him away, over a few turns if not immediately. Thrun-Skittles matchup makes for a very, very sad troll.
    Posted in: Standard Archives
  • posted a message on Rune Scarred Demon
    Quote from Levgre
    There are no creatures in standard that outright win you the game, except for perhaps some Eldrazi.
    Not even Emrakul is a guaranteed win. Last time I saw Emrakul on the board he ran facefirst into my Brittle Effigy.



    Rune-Scarred Demon is an EDH card, though, not a card for Standard. He may manage to be a bomb in limited, too, depending on what you pull. But he's not meant for Standard, at least not now. (I suppose it's possible INN brings something that makes him awesome. But not likely.)
    Posted in: Standard Archives
  • posted a message on Referring to decklist during a game
    Tournament rules, 2.9 Taking Notes:
    Players are allowed to take written notes during a match and may refer to those notes while that match is in progress. At the beginning of a match, each player’s note sheet must be empty and must remain visible throughout the match. Players do not have to explain or reveal notes to other players. Judges may ask to see a player’s notes and/or request that the player explain his or her notes. Players may not refer to outside notes during games. This includes notes from previous matches.


    So, the answer is 'no', at least for an official DCI tournament.

    However, 2.9 continues:
    Between games, players may refer to a brief set of notes made before the match.
    ...
    Artistic modifications to cards that indirectly provide minor strategic information are acceptable. The Head Judge is the final arbiter on what cards and notes are acceptable for a tournament.


    As an example of the second half of the above quote, I've had someone suggest drawing a Sensei's Divining Top on the desk in the art of Trinket Mage. An art modification indicating how many copies of *this* card are in the decklist, or how many of *this+1 cmc* are in the decklist may be acceptable, but as per 2.9, it's up to the judge as to whether it's ok.
    Posted in: Magic Rulings Archives
  • posted a message on Question Regarding FNM
    Notify the judge/organizer. The disruptive guy should be asked to leave. (Or, depending on how he reacts, I suppose he could ultimately be forcibly removed.) Since he's not part of the tournament, removing him from the venue is the only option. If he gives aid to one of the players, I'm not certain what the protocol is for the judge to do to the match (restart game? draw?), but for someone like that, the officials should definitely be notified.
    Posted in: Magic Rulings Archives
  • posted a message on Yarn Bombing!
    Quote from oweneggr
    Summoning what exactly. . . Giant pink bunnies?
    I dunno about pink. Maybe giant white bunnies?
    Posted in: Talk and Entertainment
  • posted a message on Anyone have any knowledge/advice on self-promoting as an author?
    While I can't help on promoting books, my signature has brought my app up to 1000 installs. Mind, I've got the same signature on three different forums atm. (And yes, the Android Market has a 'new releases' type thing, but I didn't even reach the 50 download mark before I fell off that.)

    I can see that you've linked to your stuff as well, but MTGS doesn't strike me as your core audience. Find a community where your works fit in, and join! (Also: people like pictures. If you're no good at art, see if you can find a friend who is, who is willing to make a small promotion/sig pic for you.)
    Posted in: Talk and Entertainment
  • posted a message on Name of Card Store
    +1 for "Attack the Gazeebo". Just make sure it's clear that you don't sell wooden pavilions used for relaxation and entertainment.
    Posted in: Talk and Entertainment
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