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  • 2

    posted a message on More Legendary One Drops
    EtombedHydra at it again Laughing Commander products have 15 new cards per deck designed specifically for Commander. Time to move on.

    Cards look good HB Wink
    Posted in: Custom Card Creation
  • 1

    posted a message on Enchantment Related Batch (4 Cards)
    @EntombedHydra
    All of this Arrow Up would make sense if it made any sense Laughing You're worried about remembering things like asymmetrical p/t but then flood your proposed card with mays, ifs, and restricted enchantment types. So now my opponent has to keep looking at graveyard for specific enchantments instead of just all enchantments. Your text wall didn't really mean anything or justify anything. The analysis is all over the place with good insight and terrible insight. You shouldn't assume everything you think you know is the best advice to give. How is Future Sight better than Holy Strength "period?" What if HB runs a Sun Titan or maybe Zur the Enchanter? Your proposed card wants Holy Strength over Future Sight too btw. All being said, HB's og Maizel could be tightened up but your proposed card (and most of your proposals) don't even try to work within the original design goal of the poster's vision and I don't find that sort of feedback especially useful. To each their own of course Wink Have fun with it Smileup but maybe tighten up your shot group a bit going forward
    Posted in: Custom Card Creation
  • 1

    posted a message on Three Green Cards & One White Card
    Alright, so I've gotten about 10 to 12 games in with Bestial Instincts and Primeval Beast. (EDH)
    Bestial Instincts is a great card and I'm so glad that you lead the charge on that design. It's not overpowered in the slightest. It's simply a great card. The flashback makes total sense and is the perfect ability for this card. When I made Primeval Beast a while ago I never had the time to play with it. I wanted it to be a "fair" Primeval Titan. Prime Time was banned for being able to find any lands and not just basics (I think) so I have Primeval Beast finding a single basic land instead. I kept the same ratios of cost and PT as Primeval Titan thinking it would be fine since wizards has reprinted Prime a hundred times now. I also added another green to the cost. With all of that I still think Trample is too good for the card and the search effect may be better without triggering on ETB too. With the ETB trigger then Trample may be a little better. I'll try it that way if you want me to.

    I also had Call the Mighty but never got a chance to play it and decided to take it out of the list a few games in anyway. Selvala's Stampede is good enough for me and I kept feeling like three creatures getting haste and trample might had been too much if I ever casted it. I was playing all of these cards in Mono green stompy edh by the way. Keep the cards coming. You design some fun ones Wink

    EDIT: I forgot to mention that with Bestial Instincts I've chosen only trample and deathtouch but I'm positive I'd choose reach and he proof when needed. It's just such a great option card.

    EDIT: I misread the last part of your post because you were actually referring to Primeval Beast and not Bestial Instincts. I do like and will implement the basic forest clause. Thanks for the suggestion.
    Posted in: Custom Card Creation
  • 1

    posted a message on Three Green Cards & One White Card
    Awesome cards! Dancing Banana

    Absolutely chnage nothing about Green Thumb save two things: the name, and change "choose two —" to "choose one —"
    The modes make perfect sense when you consider Mwonvuli Beast Tracker which basically tells us what wizards thinks are the default keywords for beasts. Again, it's still good with choose one but I really want to see choose two too

    Roaming Beasts is really cool and is similar to a mini series of titans I thought about once. Which was exactly that, mini primeval titans grave titans and so on.
    Primeval Beast 1GGG
    Creature — Plant Beast {MR}
    Trample
    Whenever Primeval Beast enters the battlefield or attacks, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
    (4/4)

    Call the Mighty 100% right across the board. I love these!

    EDIT: Hold on a second, with green thumb i believe that because all of the effects are the same thing the card would actually read
    Green Thumb G
    Instant
    Target creature gains deathtouch, hexproof, reach, or trample until end of turn.

    That's if you only choose one of course. So my version would become
    Bestial Instincts G
    Instant {R}
    Target creature gains deathtouch, hexproof, reach, or trample until end of turn.
    Flashback 2G
    Posted in: Custom Card Creation
  • 1

    posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Sanction reminds me of Gaddock Teeg for some reason. I love the effect and it's in great colors. I would run this in a heart beat. The flavor text is good as well. I like that it costs 4 and there is 4 lines of text(as seen in post) and affects four lands. Mini Lorthos, the Tidemaker action Smile Add "the" in the name for another four instance Laughing

    Next: Designed for Commander | Trying to use Ingest in different ways outside of Eldrazi
    Traxian Shade Blade UB
    Legendary Artifact Creature — Construct
    Menace, lifelink
    Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)
    Put a card an opponent owns from exile into that player’s graveyard, W: Traxian Shade Blade gains double strike until end of turn.
    (1/1)
    Posted in: Custom Card Contests and Games
  • 2

    posted a message on Hour of Devastation Promo Materials and New Cards
    I designed nearly an identical creature crucible except it was black too and was told it was too powerful to see a print lol awesome previews
    Posted in: The Rumor Mill
  • 1

    posted a message on Legendary Creatures For Commander With Restrictive Drawbacks
    These are really cool Commanders and the restriction is a clever and unique way to change up the usual deck lists
    Posted in: Custom Card Creation
  • 1

    posted a message on Flash Aura
    Golden Aura v1 2R
    Enchantment — Aura
    You may cast Golden Aura as though it had flash if it's target is multicolored.
    Enchant creature
    Enchanted creature gets +2/+2.

    Golden Aura maybe? 2R
    Enchantment — Aura
    Golden Aura has flash as long as there is a multicolored creature on the battlefield.
    Enchant creature
    Enchanted creature gets +2/+2.

    That work? Your version would only have flash if there is a multicolored creature on the battlefield anyway so maybe this would work with current rules. Someone has to confirm though
    Posted in: Custom Card Rulings
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    posted a message on Territory: A New Land Subtype
    Discover works and sounds great actually. I love how you have fitting names for being discovered. Oh I discovered this so I get that. makes sense to me Smileup
    Posted in: Custom Card Creation
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