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  • posted a message on Enchantress
    There's an Enchantress list Piloted by Jeremy Edwards that took 1st place on a 50 man Legacy event.
    The 2nd place through 8 are:

    (2nd) Shardless Bug, (3rd) 12-Post, (4th) UR Painter, (5th) Death and Taxes, (6th) Grixis Pyromancer, (7th) Nic Fit, (8th) UW Tezzeret

    LANDS (20)
    11 Forest
    1 Plains
    1 Savannah
    2 Serra's Sanctum
    4 Windswept Heath
    1 Wooded Foothills

    Acceleration (8)
    4 Utopia Sprawl
    4 Wild Growth

    Engine (13)
    4 Enchantress's Presence
    4 Argothian Enchantress
    1 Eidolon of Blossoms
    4 Green Sun's Zenith

    Library Manipulation (3)
    3 Sensei's Divining Top

    Removal and Misc (7)
    1 Replenish
    1 Banishing Light
    1 Seal of Primordium
    4 Carpet of Flowers

    Protection (7)
    4 Solitary Confinement
    3 Elephant Grass

    Win Condition (2)
    1 Emrakul, the Aeons Torn
    1 Sigil of the Empty Throne


    SIDEBOARD
    1 Elephant Grass
    1 Gaea's Touch
    1 Garruk, Primal Hunter
    1 Karmic Justice
    2 Krosan Grip
    1 Mirri's Guile
    1 Oblivion Ring
    1 Pithing Needle
    1 Rest in Peace
    1 Scavenging Ooze
    1 Seal of Primordium
    1 Surgical Extraction
    1 Tormod's Crypt
    1 Worship

    I don't quite understand the main decked Sensei's Top as opposed to the Mirri's Guile.
    Also wouldn't the main decked Seal of Primordium be better of as a 2nd Oblivion Ring, Banishing Light,
    or even Song of the Dryads? Which could hit cards like Iona, and lands like Rishadan Port or Dark Depths.
    Posted in: Control
  • posted a message on Enchantress
    Is Moat necessary to the deck?


    Between Moat and Sphere of Safety, I am leaning towards Sphere, however, it's usually not even needed. Between the 4 Confinement and 4 Grasses, it should be sufficient protection for you. Just focus on your draw engine, additional library manipulation and/or tutoring, and start filling the gaps from there based on what you feel you may need for your meta.
    Posted in: Control
  • posted a message on [[Official]] What is the most pimp card/deck you've seen or owned? (SEE RULES!)
    Currently struggling which angel token to use for my Enchantress deck. Both these tokens are so rare, and so little in circulation that it's very difficult to track or hunt down. I don't like to use both, and only want one the other one of the two, as it goes against the rule of pimping a deck haha.




    The first angel token -
    It's from a Chinese Magic: the Gathering company. It is a JingHe Age 10th Anniversary angel token (only comes in non-foil).

    The second angel token -
    It's from Star City Games Center, M15 pre release angel token (only comes in foil).

    Both tokens are rare, and the circulation is extremely low so it's hard to find them. Frown
    Posted in: Magic General
  • posted a message on [[Official]] What is the most pimp card/deck you've seen or owned? (SEE RULES!)
    Quote from PopeJP »
    (snip)... I picked up a set of JingHes recently


    Oh which JingHe did you get? Smile
    Posted in: Magic General
  • posted a message on Enchantress
    I really like that new enchantment, I am not sure what I will have to cut though to test it, but I always love brewing different kinds of stuff for the deck. I'll get a play set just to have access to it and do some experimenting with it. I don't want to go off topic, but to you guys that plays enchantress as well, which of these two angel token would you guys prefer? Or which one looks nicer? I have Both, but I prefer to run one version. They are very difficult to hunt down.




    Thank you.
    EDIT: Tho those that are curious...
    1st angel is from Magic: the Gathering (China) JingHe Age 10th anniversary angel token only comes in non foil). The 2nd angel is from Star City Games Center M15 pre release angel token (Only comes in foil).

    Posted in: Control
  • posted a message on Enchantress
    My field right now has a lot of deathrite shaman, and most of the decks, aside form the single burn player, are very heavy on non-basic lands. Will it be wise to maindeck the Blood Moons just to punish those decks, specially those with a very greedy manabase?
    I was thinking more of a heavier splash on red, while maintaining the main cards of white.

    1 Taiga
    1 Savannah
    4 Wooded Foothills
    3 Windswept Heath
    1 Mountain
    9 Forest
    2 Serra's Sanctum

    1 Words of War
    1 Sigil, of the Empty Throne

    4 Utopia Sprawl
    4 Wild Growth

    4 Enchantress's Presence
    4 Argothian Enchantress
    4 Green Sun's Zenith

    1 Banishing Light

    3 Mirri's Guile
    1 Sylvan Library

    3 Blood Moon
    4 Seal of Fire
    4 Solitary Confinement

    1 Replenish

    //Sideboard
    1 Gaddok Teeg
    4 Leyline of Sanctity
    4 Pyrostatic Pillar
    4 Ground Seal
    1 Choke
    1 Confusion in the Ranks

    With such a heavier focus on red, I am not sure whether still going with replenish will be a good plan, but it is definitely great in a grindy match. But yes, is the idea of Blood Moon Enchantress good? It doesn't seem like it dilutes the deck much while still keeping its core.
    Posted in: Control
  • posted a message on Enchantress
    I was playing in tournament a few days ago, and a judge was called when the game is on the line. I am on enchantress and opponent is piloting MUD, we are also on turn 1 of time extension. He has platinum angel in play and at -10 (negative) life. I let my solitary confinement died, and I paid 3 mana to skip 3 draws using Words of War, to replace my draws with sylvan library and my actual draw. Judge was called and a lot of people are confused coz of the wording on sylvan library. If any of the ruling is ruled wrong i lose the game haha.

    The first one was wether or not I can do it, since I am not putting any cards back.
    The second, is wether they'll make me pay 8 life total, which will cost me the game also.

    I was like geeeze, please dont get any of them wrong.
    Overall, I did pretty well, I lost against punishing jund, I cant really complain since i lost de to variance. I was mana screwed the first game, and i got mana flooded the next game. It's just variance, Oh well. The other game I lost to is a guy I play with often who refses to play any delver decks because i play enchantress, and will only play Omnitell against me. I lost both games against the deck, any one have any advise what to change main deck and sideboard against that deck since i play against it often?

    Thanks.
    Posted in: Control
  • posted a message on Enchantress
    There's an enchantress deck that placed on 1st, well it tied with others also for the spot. It was last week, March 19th, at Card Kingdom's Legacy Preservation 1k. The deck was piloted by someone named Jeremy Edwards. The deck is a traditional GW replenish base, non-RIP helm, but has some different card choices.

    It ran main decked Carpet of Flowers, and it ran Sensei's Divining Top, unless this was a mistake and they meant it's mirri's guile.

    The other 7 decks that took the top in the tournament was:

    Miracles
    Merfolk
    Tin Fins
    Grixis Delver
    Esper Deathblade
    Infect
    MUD

    Posted in: Control
  • posted a message on [[Official]] What is the most pimp card/deck you've seen or owned? (SEE RULES!)
    Quote from PopeJP »
    Whoa, what are they?


    They are JingHe Age 10th anniversary Angel Tokens. They are pretty difficult to hunt down. Frown

    http://www.magiclibrarities.net/286-rarities-jinghe-age-mtg-10th-anniversary-s-chinese-simplified-chinese-cards-index.html

    @Vedast
    Nice collection of fetches you have there.

    @Shea
    Nice Guardian Beast alter, was that made by someone or did you make that yourself?
    Posted in: Magic General
  • posted a message on [[Official]] What is the most pimp card/deck you've seen or owned? (SEE RULES!)
    Can I show tokens here? I have three angel tokens for my Enchantress, that I would like to share.

    They're very difficult to hunt down. x_x
    Posted in: Magic General
  • posted a message on Enchantress
    I'm mostly talking about decks that can win on the spot or be in the position to if I don't throw a speed bump their way. I should have went to a more detail with that.
    Posted in: Control
  • posted a message on Enchantress
    They are all a small change, one is using Worship along side the Solitary Confinement, and Sphere of Safety. The other one went for a bit more different route by using Oath of Nissa to find Serra's Sanctums, and power out the Edrazis.

    Here's the deck that ran Worship and Helm.

    1 Bayou
    6 Forest
    1 Karakas
    1 Plains
    1 Savannah
    3 Serra's Sanctum
    4 Windswept Heath
    1 Wooded Foothills
    1 Verdant Catacombs

    4 Utopia Sprawl
    4 Wild Growth

    1 Banishing Light

    4 Enchantress's Presence
    4 Argothian Enchantress
    4 Green Sun's Zenith
    1 Eidolon of Blossoms
    1 Exploration

    4 Elephant Grass

    2 Solitary Confinement
    1 Sphere of Safety
    1 Worship

    3 Mirri's Guile
    2 Sterling Grove

    2 Rest in Peace

    1 Emrakul, the Aeons Torn
    1 Helm of Obedience
    1 Doomwake Giant

    Sideboard (15)
    1 Aegis of the Gods
    1 Choke
    1 Gaddock Teeg
    1 Dread of Night
    3 Leyline of Sanctity
    1 Rest in Peace
    2 Sterling Grove
    2 Stony Silence
    3 Thoughtseize

    Here's the deck that Ran out of Nissa.
    Oath Enchantress

    4 Serra's Sanctum
    1 Dryad Arbor
    1 Savannah
    1 Plains
    4 Windswept Heath
    2 Wooded Foothills
    7 Forest

    4 Oath of Nissa
    1 Emrakul, the Aeons Torn
    1 Ulamog, the Ceaseless Hunger

    4 Green Sun's Zenith
    4 Argothian Enchantress
    4 Enchantress's Presence

    4 Mirri's Guile
    2 Exploration

    4 Wild Growth
    4 Utopia Sprawl

    4 Solitary Confinement
    4 Elephant Grass

    Sideboard:
    4 Leyline of Sanctity
    1 Choke
    1 Gaddock Teeg
    2 Mindbreak Trap
    1 Banishing Light
    3 Swords to Plowshares
    3 Krosan Grip

    They did pretty well to me, even if they didn't make top 16. Considering there was so very few pilots for this archetype, and they made day 2. I like to see the archetype competing quite well, however, I am not a fan of not having any replenish. Just a preference.

    EDIT:
    Was going through my little binder full of Sideboards, and I was looking at the graveyard hate. I normally go with either Rest in Peace, sometimes Ground Seal, and other times I mess with Wheel of Sun and Moon. However, I've I was looking at he artifacts but I am not sure if it's worth the loss of synergy with our deck. What I had in mind is "Diversifying" our graveyard hate, like for example going with a combination of Rest in Peace, Tormods/Relic, and Cage. We lose the synergy but it makes it harder for them to properly find answer for those cards, specially since when they're against enchantress, they know we will bring in an enchantment based grave hate, and makes it difficult for them going blindly with Cabal Therapy as well. It may be a slight loss of synergy, but the decks we tend to bring those cards in we need to drop them ASAP, so hate first, engine second.

    Good idea? Or bad?
    Posted in: Control
  • posted a message on Gb Doomwake Enchantress
    You could try Ancestral Mask to make your creatures really big. I you are worried of them dropping planeswalkers or that you know that is just problematic, you could use Song of the Dryads, instead of seal.
    Posted in: Casual & Multiplayer Formats
  • posted a message on Enchantress
    Any newer cards added to the deck besides the basic shell? I've literally beeb playing only 93/94 so I've been quite out of touch.


    Hello chemicalstylez, and welcome back to legacy ^_^. Right now the choices you will have to decide on is your main deck, whether you're going 2 colors, or 3 color splash. There are currently people who have had some success with the following combinations:

    Green/Blue - This usually uses the Cloud of Faeries, Eternal Witness, Seal of Removal, Words of Wind. The end result is usually the opponent having a field with 0 permanents on their board.

    Green/White - This is a good starting shell and combination I can recommend. You should try to familiarize yourself with this deck, and then branch of elsewhere if its not to your liking. But do take the time to understand your match ups, as well as your own deck inside out. Your lines of play, and stuff like that. Core cards being:
    Enchantress's Presence (4)
    Argothian Enchantress (4)
    Green Sun's Zenith (2-4)
    Utopia Sprawl (4)
    Wild Growth (4)
    Elephant Grass (4)
    Solitary Confinement (3-4)

    From that build you have a choice whether you go with Rest in Peace build to kill with Helm of Obedience.
    Or you focus on more lock, filtering, and draw power and Replenish.

    There are people who go with the splashes.
    The common ones being a splash of Black, or a splash of Red.

    What black offers you are:
    Doomwake Giant
    Dread of Night

    What red splash offers you are:
    Words of War - Acts both as a removal and a win con (Quoted from WeaponX)
    Blood Moon
    There are also some who likes Seal of Fire.

    I recommend starting with the traditional Green White build, and work from there.
    Your win-cons will be between 2-3 combinations of (you're perfectly fine with 2):

    Sigil of the Empty Throne
    Emrakul, the Aeons Torn
    Words of War
    Helm of Obedience + Rest in Peace

    Hope that was helpful, welcome back to Legacy. Smile
    Posted in: Control
  • posted a message on Enchantress
    Just doing some random brainstorming here, we are so heavy on basic lands, that there's another deck, that uses that to their advantage, which is Parfait. It's a deck that uses Land Tax to generate card advantage. Us being so heavy on basic lands, we could have another engine that's not reliant on the enchantress, but on it's own by simply using one of our main strengths, having a heavy basic mana base. Land tax can fuel our Solitary Confinement as well. Has anyone tried or attempted combining Enchantress with a splash of parfait engine?

    Again, I am just brainstorming, and I was just looking at how both decks has such a heavy basic mana base, that I was wondering if we can incorporate their engine with our. Specially since their engine is a 1 mana enchantment, which color we already run, they run Enlightened Tutor as well, which can grab out Enchantress as well.

    Thanks.

    *** EDIT (2) ***
    I should really stick to "if it ain't broke don't fix it", I am very happy with the current deck. just some days I randomly look at the decklist and try to do some brainstorming or tweaking for some reason, whether just out of curiousity, or the greed (?) for some possible chance to make the deck even stronger.

    It is just a 1 mana enchantment, that is on color, that can net us some card advantage, and we can easily overload one basic land with sprawls and growths.
    Posted in: Control
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