Quote from chipanddale45So you're soliciting your store. Got it, and what makes you think this is ok....
I'm sorry you feel that way but I wanted to let people know where prices were headed with us and offer up a chance for people still paying .90+ to advertise their buying rates. I try to be very transparent with my business and have been a long time mtgsally user. I guess if you still do not like my post you are welcome to report it to the mods and let them decide what to do.
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No, that'd be Tampa, or Jacksonville.
I'm fairly certain its a popular sentiment. Detroit has a tendency to carry a dirty reputation, tons of off the field issues and seems to do nothing but pull in low character players. I'm a Chicagoan and I like the Packers more than Detroit.
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4x Sylvan Caryatid
3x Scavenging Ooze
3x Lifebane Zombie
2x Reaper of the Widls
The wall that I'm running into is that the deck has no lifegain engine and no way to account for early life loss. With thoughtseize, RtBs and aggro decks it leaves the deck working with resources that are already short. Previously Disciple of Bolas was the engine running the deck in conjunction with Thragtusk and Connections. These options are obviously no longer available to us. The closest thing I feel we currently have to engine is Primeval Bounty, while it doesn't have the impact that Bolas or Tusk does, it enables us to play around a central idea and it fits directly into the Rock's game plan of squeezing all the value you can out of every last card. With that in mind I think it becomes important to focus playing cards that will either:
A) Enable our game plan
B) Allow us to survive long enough to execute our game plan
Bounty sticking will never immediately give you the win, but it will allow us to gain unbelievable incremental advantage, generally assuring a win a few turns away.
With this being in mind I think the following cards are probably the most important we can be packing:
Bounty: As I explained this is the cornerstone of the deck and it has the potential to provide infinite value. In a way this serves the same role that whip is in many of the other decks. Whip I feel is less abusable if we aren't running Obzedats. While it is a good card, it feels more mana intensive, as well as one-dimensional compared to Bounty. Whip interacts with only creatures, whereas Bounty is going to turn your entire deck into a treasure trove of value.
Caryatid: This is currently the best ramp in the format, and its also an unzappable blocker. This should make turns 2-4 manageable and allow us to have the option of sticking an early threat, bounty or gazing the board sooner.
Lifebane Zombie: This card I feel is heavily underrated. It's EXACTLY what the Rock is all about, generating instant advantage. This card does multiple things:
1) Hand Info for free
2) Potential for unconditional removal
3) a sizable body with evasion that can swing or trade.
With G/W having so many toys in standard, I fully expect the deck to have a strong showing out the gate. It's the color/archetype with lots of goodies right now that seems to be an "obvious" contender. That being said it makes Lifebane infinitely better. The card is a house and should be played accordingly somewhere in your 75. It shouldn't be taken lightly either that it can answer a BBoV before it hits the board.
Scavenging Ooze: Obvious good card is good. Being able to hose GY shenanigans is a +, the fact that it grows while gaining you life is the Ooze's game. The card is great after board wipes, great vs aggro and is one of the few creatures that can successfully hose BBoV with enough investment.
Kalonian Hydra: I'm not 100% sold on this card, but its such a nutterbutters threat. It has a few innate synergies in the deck (Bounty((counters)), Ooze) that make it worth trying out at least. Against some decks dropping this will just end the game if they can't answer it that turn. Probably not a 4-of but should be somewhere in the 75 for time being based on power level alone.
Thoughtseize: Along with Lifebane picking apart their hand having thoughtseize going to work is going to be a huge boon to us. It answers all the "unanswerable" threats that exist for G/B. It protects OUR threats once they're on the board. The utility that this card brings is just fantastic. Running Oozes and bounty allows us to cope with the life loss a bit more.
Read the Bones: We need CA, its pretty clear to see. This is probably going to be the best form of it. We're making sacrifices in our 75 in order to be able to run the life loss, but being able to peek up to 4 cards deep and draw 2 is pretty solid. Once a bounty is on the table this card just kicks it into overdrive.
Gaze: It's much harder to make the effect asymmetrical, but if we can gaze for 5 with a bounty on the board I don't see how we lose. It is also a strong card for getting TO the bounty as well.
I'm not sold on reaper of the wilds, but I like what it does in conjunction with board wipes and our spot removal. Unfortunately it doesn't answer a lot of the format. Its good against aggro decks in the sense that *should* slow them a bit, but if you're playing it on t3, t4 you are never going to have the mana up to make it hexproof, leaving it vulnerable for that turn. I don't think that's a big enough downside to not run them though.
As well, I just like the concept of UC, I have not actually playtested it, nor are there "obvious" synergies stemming from it. Just a phyrexian arena that costs a turn.
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If there was some kind of competition perhaps we might even *gasp* see some kind of special offers or redux in pricing or even maybe holiday drafts that are some amount of tix cheaper or something.
I mean at this point really Hasbro is charging EVERYONE playing MTGO a super premium for goods players 99% of the time will never be able to see/hold.
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I concur that its worth more then what people are suggesting, the only problem is that its an opinion-based market. So when they say they'd trade for it at +$5, its a valid statement, but doesn't necessarily set a gold standard. Someone that collects miscuts such as Gunslinga may pay +$20, yet you may never find that person.
Moral: All people can really do is say what they'd think would be fair, but as with any collector's market the right buyer will make all the difference in the world.
I would say make it known that you have it and sit on offers. Its a miscut planeswalker from a large set with some cool things going for it, I'd take my chances on waiting for the right offer.
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Needed to be done.
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Its reallllllllly sad to see that MtG has gotten to this point. If what you say is really going on with bathroom muggings then it is absolutely unacceptable for them to not have hired security. The run of the mill thefts are a shame, but assault and battery is a whole different story.
EDIT: Bristol, I don't think I'd shoot someone over cards, but if someone batters me I'm definitely going to open fire if I have a gun on me.