Fiendslayer Paladin1WW
Creature - Human Knight
First strike, lifelink
Fiendslayer Paladin can't be the target of black or red spells your opponents control.
Illus. Wesley Burt #18/249 2/2
Any chance it will have any impact in Legacy Knights ;)?
If it does, it'll be as a very meta-dependent SB card. He isn't bad, but I think Mirran Crusader is slightly better for a 3-drop.
My Meta, at least the last time I actually got to play, was dominated by Burn and Affinity, so the board reflects that. I have some other board options, such as Rest in Peace, Mother of Runes, Silence, and even Orim's Chant, but none of those have worked as well for me.
Taysir is the amalgamation of five different colored versions of himself. I mean... he is the MOST solidly five colored walker we could have. His origin is all tied up in the colors of his identities.
Okay. I have only read about him in Invasion-Apocalypse, and that was a while ago. Maybe I should consult a certain Wiki before I type.
I would have pegged Urza as WU, maybe WUB later in life, around the time of the Invasion. His bluntness, self-centeredness (at times), and slight egotism make me think that Black was always there, but who knows... Urza always seemed to have the best interests of others at heart.
Barinellos, I'm a tad surprised that you gave Taysir all 5 colors. I'm interested to hear why.
Jodah and Squee, please. Not to repeat what everyone has already said, but I loved Squee, and he's probably even more awesome after so many years. And hopefully Jodah is just as cranky as always.
Don't these perform completely different functions?
I agree that Rest in Peace seems pretty decent, but I still need to see whether it's better than some combination of Tormod's Crypt and Relic of Progenitus. It's probably more comparable to Wheel of Sun and Moon than anything else. I also attempt to play around with my graveyard through Mistveil Plains/Emeria/SoLS, so I worry about losing that interaction with Rest in Peace. If you play an Enlightened Tutor package like many of the D&T lists, you could probably afford to run 1 copy of each in the board for the sake of diversity.
Sundering Growth was really the only card from [RTR] that immediately jumped out at me. In mono-W lists it seems better than Disenchant, for the small chance that you can copy a Soldier or Spirit token or something. In GW, you're still better off with Qasali Pridemage, Nature's Claim or Krosan Grip.
God, I must've been half asleep when I wrote that. I meant Tormod's Crypt. My bad.
You forgot to mention Rest in Peace. I've been testing it in the board, but I haven't had many opportunities to test it out. Serenity seems slightly better, but that might be because I've used it much more than RIP.
I've seen several copies of the whole Ice Age trilogy at my local Half Price Books, and I think they have a nationwide database. I have no idea what state you're in, but if there is one near you, you might be able to get it shipped to your local store. Used book stores are where I've found every Magic book that is based on Dominaria, but maybe I'm just luck.
Rest in Peace
Enchantment
When Rest in Peace enters the battlefield, exile all cards from all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Illus. Terese Nielsen
This is a contender for sideboards of all Knight builds that's for sure. I think this is a better graveyard hoser than Tormod's Crypt and Relic of Progenitus. Cyypt and Relic were too slow against Reanimator decks anyway(the artifact hate gets countered almost 99% of the time), but RIP it gives us a better chance to combat against Dredge.
By the way our Knight of the Reliquary should be stronger than opponent's KOTR since we are Tribal Knights - we can call upon Knight Exemplar to the rescue!!!;)
I noticed this one as well. The only concern that I have is that it costs more than any of the alternatives (Crypt and Relic). I do like that it is a constant effect, and not a one shot like the others, but I guess we'll see after some testing.
Well you have a point there but didn´t think eight 3-Mana creatures were too much. At least there is no real gap between 1 and 3 Mana with seven 2-Mana creatures (4x Knight of the White Orchid +3x Stoneforge Mystic) and other ways to spend your mana like pumping Student of Warfare or playing Umezawa's Jitte.
I´m not a big fan of Basilisk Collar. Sure, deathtouch is great in combination with first or double strike. But in most cases you will most likely pick the swords or Jitte over Basilisk Collar when playing Stoneforge Mystic. But sure, it is a way to bring in lifelink again although i don´t know if it's worth the card slot.
Putting a one-of Basilisk Collar in for the Stoneforge Package can really help make up for a lack of a Knight of Meadowgrain in the MB. Sure, in most cases you'll go for the swords, but in those long, drawn out matches, or in the aggro-heavy matches, a well timed Collar really makes a difference. The only reason I don't run it is because I need as much pro-red as I can get against the burn decks in my meta.
Well, I went 3-1 in my last tournament. My one loss was to Belcher, which I hadn't seen at my LGS in a few months. Here's a more detailed breakdown:
Round 1 was against Burn. I'm pretty sure that they got mana-flooded in the first game, as he had 6 Mountains out by the time I killed him. The second game was a bit more evenly matched, but my T1 Mom and T2 Student was pretty hard for him to get through. In the end, it was my Jitte-equipped Student of Warfare that won. Ironically, I sideboarded all of my Leylines, and I never even drew one.
Round 2 was the loss... It went so fast that I don't remember much, but you all know how Belcher goes. Serenity never showed, and I basically got flooded with Plains in game two.
Round 3 was another easy kill. Because of my loss in Round 2, I was matched with someone who had gone 0-2 with some sort of janky mono-Green beats deck. I didn't really notice a theme, but he used a lot of Rancor-Giant Growth-other silly enchantments. Both games, I just waited until he got something really big, and then would Path it. No real challenge, but the kid was MAYBE 12 at the oldest. Not bad for his age and the crappyness of his deck.
Round 4 was the only matchup where I went to a game three, and it was against Bant Controll. Game one I dropped a T1 Vial, which was the ONLY reason I won. T2 I got Mom out with the vial, he got out Goyf. Mom proceeded to chump-block the Goyf for a few turns until I was able to Vial in Stoneforge and cheat in a Batterskull. I think he may have misplayed, because he left himself tapped out. Game two I got really, really mana-screwed. I kept a one land hand with a pair of Students, but it was a bad idea. I never got more than three mana, and no vial meant nothing stuck. He managed to get a fairly large Goyf out, and then basically kept me locked down. Game three was drawn out waaay too long. Basically, I got all of my removal, and he got all of his counterspells. He hit me a few times with a Kitchen Finks, but I finally drew another Path to put it down around turn 6. Then, when I finally got my Vial online, he kept bouncing my stuff back with his JtMS. Luckily, I think on turn 9, I drew a Mom that actually managed to land, and she protected my guys from Jace's bounce shenanigans. I started ti level a Student up, and he saved the day in the end.
I know that this isn't the most detailed or accurate report, but it was last Thursday... And I forgot most of it. Mom really did seem to help, so she stays.
Yeah, my meta is about 3 Burn decks, a MBC player, one really good Gate player, and then the other half is either Merfolk/Bant/some sort of blue-based aggro-control. I'm so sick of Force of Wills, it isn't funny. So, out of a pool of 16 players, at least 6 blue-centric decks.
If it does, it'll be as a very meta-dependent SB card. He isn't bad, but I think Mirran Crusader is slightly better for a 3-drop.
It really depends on what you need it to do. Also, if you just need bodies Bitterblossom and Sarcomancy are good picks.
4 Silver Knight
4 Knight Exemplar
4 Student of Warfare
4 Knight of the White Orchid
3 Stoneforge Mystic
1 Phyrexian Metamorph
4 Path to Exile
3 Elspeth, Knight-Errant
1 Sword of Light and Shadow
1 Batterskull
1 Sword of War and Peace
1 Umezawa's Jitte
3 Flagstones of Trokair
18 Plains
3 Tormod's Crypt
3 Oblivion Ring
3 Serenity
3 Leyline of Sanctity
3 Phyrexian Metamorph
My Meta, at least the last time I actually got to play, was dominated by Burn and Affinity, so the board reflects that. I have some other board options, such as Rest in Peace, Mother of Runes, Silence, and even Orim's Chant, but none of those have worked as well for me.
Okay. I have only read about him in Invasion-Apocalypse, and that was a while ago. Maybe I should consult a certain Wiki before I type.
Barinellos, I'm a tad surprised that you gave Taysir all 5 colors. I'm interested to hear why.
They should do a buddy cop movie together.
God, I must've been half asleep when I wrote that. I meant Tormod's Crypt. My bad.
I noticed this one as well. The only concern that I have is that it costs more than any of the alternatives (Crypt and Relic). I do like that it is a constant effect, and not a one shot like the others, but I guess we'll see after some testing.
Putting a one-of Basilisk Collar in for the Stoneforge Package can really help make up for a lack of a Knight of Meadowgrain in the MB. Sure, in most cases you'll go for the swords, but in those long, drawn out matches, or in the aggro-heavy matches, a well timed Collar really makes a difference. The only reason I don't run it is because I need as much pro-red as I can get against the burn decks in my meta.
Round 1 was against Burn. I'm pretty sure that they got mana-flooded in the first game, as he had 6 Mountains out by the time I killed him. The second game was a bit more evenly matched, but my T1 Mom and T2 Student was pretty hard for him to get through. In the end, it was my Jitte-equipped Student of Warfare that won. Ironically, I sideboarded all of my Leylines, and I never even drew one.
Round 2 was the loss... It went so fast that I don't remember much, but you all know how Belcher goes. Serenity never showed, and I basically got flooded with Plains in game two.
Round 3 was another easy kill. Because of my loss in Round 2, I was matched with someone who had gone 0-2 with some sort of janky mono-Green beats deck. I didn't really notice a theme, but he used a lot of Rancor-Giant Growth-other silly enchantments. Both games, I just waited until he got something really big, and then would Path it. No real challenge, but the kid was MAYBE 12 at the oldest. Not bad for his age and the crappyness of his deck.
Round 4 was the only matchup where I went to a game three, and it was against Bant Controll. Game one I dropped a T1 Vial, which was the ONLY reason I won. T2 I got Mom out with the vial, he got out Goyf. Mom proceeded to chump-block the Goyf for a few turns until I was able to Vial in Stoneforge and cheat in a Batterskull. I think he may have misplayed, because he left himself tapped out. Game two I got really, really mana-screwed. I kept a one land hand with a pair of Students, but it was a bad idea. I never got more than three mana, and no vial meant nothing stuck. He managed to get a fairly large Goyf out, and then basically kept me locked down. Game three was drawn out waaay too long. Basically, I got all of my removal, and he got all of his counterspells. He hit me a few times with a Kitchen Finks, but I finally drew another Path to put it down around turn 6. Then, when I finally got my Vial online, he kept bouncing my stuff back with his JtMS. Luckily, I think on turn 9, I drew a Mom that actually managed to land, and she protected my guys from Jace's bounce shenanigans. I started ti level a Student up, and he saved the day in the end.
I know that this isn't the most detailed or accurate report, but it was last Thursday... And I forgot most of it. Mom really did seem to help, so she stays.
Creatures:
4 Student of Warfare
4 Knight Exemplar
4 Mirran Crusader
4 Mother of Runes
4 Knight of the White Orchid
3 Stoneforge Mystic
1 Phyrexian Metamorph
4 Path to Exile
4 Aether Vial
3 Elspeth, Knight-Errant
Stoneforge Package:
1 Sword of War and Peace
1 Sword of Fire and Ice
1 Umezawa's Jitte
1 Batterskull
21 Plains
3 Serenity
3 Tormod's Crypt
3 Leyline of Sanctity
3 Phyrexian Metamorph
3 Oblivion Ring