Was anyone really saying legends is a bad set? It's iconic as hell and has tons of powerful cards, maybe only second to alpha (although urza's saga puts up a good fight).
Not sure I'm convinced the legends rule is good (I don't even really see an argument that it is). Flavor-wise, it is (or at least used to be) a big win. These days...idk man. Having both versions of jhoira is fine, but having 2 of the same version isn't? Maybe it's supposed to be a multiple timelines thing, but then why can you and your opponent have one, but one poofs as soon as one switches sides? It feels like a top-down rule that's proven to be bad for gameplay, and at this point wotc is just trying to pay lip service to the flavor motivations while essentially destroying everything mechanically important about it.
Firstly, I disagree that aurelia is necessarily faster. She's a 6 drop. lazav is 4. He's only a 3/3 body, but one removal spell makes him the best (non-general) thing on the field. Frequently, that'll be something as strong as aurelia. With no ramp, lazav is swinging, fully-equipped, on turn 5, while Aurelia's on turn 6, with no equipment. Not to mention, his colors make tutoring equipment easier, which means better equipment more reliably.
Second, I disagree that "all-out-speed" is the way to go. If it's a 4-person table, someone's bound to have an answer, and probably at least a few. If that's a tuck spell, you straight-up lose. And even if aurelia never gets blocked or removed and has a sword on, that's going to be 8 turns to kill the table, plus however long it takes to get her out in the first place. Voltron is not generally a fast wincon. "speed over resilience"? Weird, that's sort of the antithesis of everything I've learned about playing EDH. You're at a table with a bunch of other people who will definitely throw hate at you when aurelia hits the field, and your plan is to assume that none of them have answers? Seems like a bad plan.
Land tutors in white? Um, there's only 1 white tutor for nonbasic land that comes to mind (I guess like 3 if you chain tutors). Black has like 15. And if you're holding off another turn to play aurelia and keep high market open, you could have played a hexproof general a turn earlier and swung the same turn. Resilience IS speed, because you can make plays that would otherwise be too risky.
I have to say, overall it seems like we just have very different opinions of how EDH works. In my experience, unless you're playing a deck that's OP compared to the meta, fast decks, especially without protection or CA, fail and fail hard. You've got triple the life totals to kill and triple the removal aimed at your head. Lazav protects himself from removal, and acts as a great stealth threat to avoid drawing too much hate, plus he's cheaper and lets you keep mana open for your own answers earlier. If aurelia works for you, then I guess play what works. I suspect your meta is low on answers, though, or I can't imagine how she could be even close to Lazav as a voltron.
golgari > dimir > simic > izzet > selesnya > orzhov > azorius > rakdos > gruul > boros.
Note that this is purely by general options. I dislike selesnya as a color combo, but they have a good range of options.
1) it's vOltron.
2) aurelia the best 2-color voltron? A 6-drop with no protection and only decent evasion? You're mad. I mean, haste is nice, but it's not THAT important in voltron because you want to get your equips on anyway, otherwise you're just beating face and not getting any actual benefit (aka sword procs). I'd take hexproof over haste any day of the week. Take a hasty swing into a condemn/oblation/chaos warp/bant charm/spin into myth and you're righteously screwed. Especially in RW, you'll never find your general again. I'll take voltron Lazav over Aurelia without even thinking.
sort of, and sort of not. on one hand, he gets a boost from equipment. On the other hand, he likes tokens, which don't generally mix well with equipment.
He really synergizes better with global pump artifacts, artifact tokens, etc.
that's only true if you assume she survives until you untap, which isn't generally the case.
I'd like her a lot more if she had a weaker effect - say +1 damage, prevent 1 damage instead of 1/2 - and was a cheaper body, say a 3/3 flyer for WWRR or something. Not sure if that's too good, my gut says no but it's been wrong before.
Well, yeah, that part sucks. But I don't think Lazav is part of the problem. He LOOKS like he wants you to play mill, but he's better off without it.
To be fair, though, 90% of cards suck for EDH anyways. most UB stuff is crap, but there's still solid U and B cards - swan song and hero's downfall in the last set, for example, are highly EDH playable. U and B are strong enough control colors individually, they don't need multicolor cards to dominate.
Because a 4/4 french vanilla isn't interesting or exciting to me?
Also because coincidental minor synergy with a handful of equipment doesn't make him "synergistic with equipment". Most generals benefit from a few choice pieces of equipment, it doesn't make them equipment generals. I want something like SFM, leonin shikari, or puresteel paladin as a general. So far the only thing that fits the bill is Godo, and he's mono-red so sunforger is out.
I'd just as soon ignore mill altogether. It's a terrible strategy all-around, whether it's exile or straight mill. When I play lazav, I just pack a bunch of removal so I can turn him into stuff on the battlefield while picking off the threats I'd want to kill anyway. He's great as a control/voltron general, imo - hard to kill, low cost, fits nicely into the curve for voltron, doesn't usually freak people out immediately.
Sad but true. I want to find all the people who like the "grind" effects that took up so many spots in rav block and strangle them.
I think lazav was a (lone) step in the right direction, at least. He's hard to deliberately hate out, and frequently he gets ignored until suddenly he's an ulamog and everyone is screwed. at least that's been my experience.
that lich guy is also crazy strong potentially, although he's more of a competitive general than casual.
wu - GAAIV is solid, no one is super interesting.
ub - i hate them all except lazav, but he saves it.
br - rakdos is solid, lyzolda is pretty cool. other 2 suck.
rg - not a fan of any of them, but the hydra guy is ok I guess, and ruric is good, just boring.
gw - trostani is strong, wolf dude is ok.
wb - teysa 1.0 is one of 3 rav legends I actually like enough to build, and has been one of my favorite decks, so the fact that the new ones suck doesn't bother me.
bg - both new ones are good, and savra is fine. one of the stronger overall guilds.
gu - momir is pretty high-tier, kraj is silly, the others are somewhere in between. Also very strong.
ur - Melek's fun, niv's high tier, overall very solid.
rw - all of them suck except aurelia, and she's not that exciting either.
so in terms of unplayability, I'd say boros, gruul, azorius, selesnya, rakdos, dimir, orzhov, izzet, golgari, and simic, in that order.
Although if we're talking playability for ME, then orzhov and dimir are tied for best, followed by izzet, with the rest tied for last.
agreed. All I want is a boros general with equipment synergy, so I have a reason to run a sunforger deck. If I say it enough times, I'm hoping it'll come true.
And Gisela is complete garbage. Holy crap does she suck. By far the worst legend from commander.
Orzhov doesn't have a ton of options, but I've always loved teysa 1.0, and the others are mostly at least ok (and the angel isn't sac themed). boros doesn't have anyone I even like a little bit. Gruul is saved by wort.
they both seem sort of pointless while liliana's caress exists.
I like anger more. otherwise what's the point of the zombies?
more easily, if you're rolling with red, just hit your anger and your insane hoard of zombies should be able to kill the table.
T2 waste not
T3 jace's archivist
T4 use archivist, play + equip + use umbral mantle, reuse archivist a bunch.
I guess you'd need to shift black to blue, but eventually you should have plenty of mana for whatever.
Better than seedborn, try staff of domination or umbral mantle. Should be a cakewalk to go "infinite". and you cut out a color. Main difficulty would be to not deck yourself. run lots of eldrazis?
as long as you've got W, mistveil plains >>>>> reito lantern. "tutorable" with fetchlands, as well as the classic tithe off sunforger. enlightened tutor off sunforger gets sundial.
Nifty little one-card combo, there. solid find.
Ha, I do that exact same thing (replace dromar with zirilan). I just blew $800 over the weekend to add to my collection of staples.
I just use one of those big cardboard card boxes you can probably get at any LGS, the 5000 count size I think, which holds maybe 2000-2500 sleeved. I'm still building my collection but it's at around 1400 (1800 after my weekend binge's cards arrive) and holds them just fine.
sleeves-wise, it's all dragonshield black (zirilan's in red to differentiate). Although I've been disappointed to realize that they vary slightly in size (1 mm or so) from one package to another. Depending where you're playing, this might be no big deal or a major problem. Durability-wise, they're great, shuffling-wise, they're respectable. I dislike shuffling KMCs (friend of mine has a cube of them, and I break a few sleeves every week) and ultra-pro aren't durable enough.
I considered getting something fancy (mtgcustomdeckboxes has some nice designs) but I don't see myself carrying 2500 cards anywhere, so for just sitting around at home it seemed like a waste to get a fancy box. I'd just go for the cardboard, in whatever size you think you'll need.
Colorless tutors like planar portal, ring of three wishes, and citanul flute do the job, at a high cost.
ethereal usher will also do the job.
Those artifacts can be tutored much more easily by blue, such as fabricate and treasure mage, and fabricate can be tutored by mystical tutor which can be tutored by merchant scroll.
Bottom line, if you're desperate you can have a lot of cards that get medomai (for a lot of mana) but if you want efficiency in tutoring for creatures, RUW is a terrible place to look.