- Ravnos
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Member for 12 years, 10 months, and 16 days
Last active Wed, Feb, 10 2016 11:50:08
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Feb 3, 2014Ravnos posted a message on Launch Giveaway!My favorite card of all time is Balduvian Horde. It was the first decent rare I got when I started playing Magic during the transition from 5th-6th edition. Something about the screaming barbarians really did it for me, and I got hooked into the game.Posted in: Announcements
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AP Ezreal can do stupid amounts of damage from high range late game. Late game Kog could maybe do it as well, not sure if his W boosted auto's can reach out of range of the laser.
Just had to lane against a Yasuo as Irelia because my mid wasn't dealing with him well. Went into lane while he was 2 kills up on me, killed him twice no problem. Yasuo can't handle the stronger bruisers, at least from my experience. I'd imagine that Jax/Renekton/Trynd/Riven would all give him fits.
Just split push against them. Super easy to win doing that. 1 person in each side lane that can hold tower, 3 people in the middle to shove down the mid inner and outer turrets, then hold as best as they can against the bots when they finally break the 2-1-2 lanes. The side lanes then just shove in and drop wards so they can TP to them.
Or, just play to have fun and don't worry about winning? Half the fun of playing against them is seeing the insane things that can happen...like walking into a Garen/Fiddles ult in a random bush in the jungle, or trying to take down Doom-bot Cho-Gath with Swain ult and 6 stacks.
Eh, not that bad. Just need to get two people that can handle the side lanes and 3 in mid. You'll go down to your inhibs probably, but the bots can't handle a splitpush/backdoor strategy.
If you try to teamfight though, it's rough. Also, Lux is a pest on that. Still haven't had to deal with Cho or Blitz yet though.
Except for now. Also season 3 worlds(somewhat relevant, but not extremely so. Huge variety of ADC's picked). Also season 2 worlds (Got picked once. Never banned). She's been dominant in certain meta's, and she's going to be a strong pick frequently, because she's strong at laning. She's also not nerf worthy, because she isn't the constant dominant pick, and doesn't crowd other champions out of the role.
This year it's been Twitch/Lucian since the Twitch remake. Before that, Sivir/Cait/Lucian were the top three, though Corki has seen a decent amount of play, as has Graves. There has been a pretty big variety of ADC's in the LCS, probably a wider variety of those than supports/top/jungle, honestly. Cait hasn't been a priority pick/ban for quite some time, though a lot of people do default to her if what they wanted was banned/picked.
I never said she wasn't a popular pick, only that she doesn't shove out other picks. Right now, in the LCS, she's not nearly as popular as before the BT changes. Kog, Trist, Lucian, maybe even Corki...all of them are in a much better spot than Cait on a competitive level.
Cait's also not the most popular champion in the game, or even the most popular ADC, so I have NO idea where you're getting your information from. She's just a good, safe ADC, and one that is great for new people to use to learn the role (probably another reason why Riot hasn't nerfed her too much, honestly).
If that was the case, she'd be 100 percent pick/ban rate in the LCS. She's not even close. The comparison to Renekton is probably the best one I've seen. Great early, and slowly falls off.
I highly disagree that she gates out ANY ADC, personally. Cait hasn't been touched much, aside from a nerf to her base attack speed, in quite awhile. There's going to be spikes in different ADC's use, sure, just like any role, but I really don't think that Cait is the reason they aren't picked.
Range is a steroid, sure...but if you look at the popular ADC picks right now, they ALL have something to increase their DPS. Cait really doesn't, and it makes her late game worse than most other ADC's, though Corki/Graves and a few others are probably worse.
Cait is a safe ADC that can punish a lane and suffers mid/late for it. Her stats are on the low-end of the popular ad's. She has no self-buff to help her damage output aside from her headshot, and two of her skills aren't used in combat for damage at all, 3 if you count her ult most of the time. Her sole purpose is to push hard and fast, and to make laning phase hell for whoever she's against. If you can catch her though, she can't outduel many people that are equal in gold to her. I'd say she's almost the most balanced ADC in the game, as she has clear parts of the game where she is strong, and clear parts where she is weak.
Ziggs movement speed nerf is pretty obnoxious, but not anything he didn't need. He's still amazing at wave-clear and gets to play safe the whole game, so it's not a big deal. Skarner's nerfs aren't a big deal, makes him slightly slower at clearing the jungle and cuts into his dueling potential, but they don't stop him from doing his job at all. Jax's durability nerf is needed, but probably not enough, honestly. He's still the gold standard for a late-game splitpusher from what I've seen.
Essence Reaver is still awful aside from on Jayce and maybe Urgot/Ez. If the changes on the PBE go through though, it should be a decent option for a lifesteal item. Might even be enough to bring back Blue Ezreal.
Check out games from Plaid Hat games. Bioshock: Infinite, Mice and Mystics, and Dead of Winter all have absolutely amazing art, and the latter two are great games as well (Haven't played Bioshock yet, but I know the designer, and I've heard good things).
One game isn't a good judge for what amounts to a nearly complete rework. It's going to take a bit to figure out the optimum way to play him now. I just saw Oddone play the tree, and he did fine on him.
Also, his W now is an old-DFG on a 9 second CD if you go AP Maokai. You lose some burst from the sapling's, but I'll take a W that hits for 35% of their max HP every 9-ish seconds.