Quote from Demonologo Uriel »The Magus is actually a perfect fit for the set for Limited purposes.
Limited at the price they are asking is not a justification for printing BAD rares.
Quote from Colt47 »Oh thank goodness a mythic worth at least something. They need another really big hit card, though. Like Karn or maybe liliana.
Quote from LuckyJoe1988 »Quote from Manite »Even if they legally could or can do that, there's still the spirit of the promise itself. They find any way to cirvumvent the R-List, they're breaking that promise in spirit by exploiting technicalities and coming off as insincere. The only way Wizards is ever going to abolish the List is if every living collector collectively grants them their blessing to do so.
So, if you want the List to go away, you need to write up a petition, track down a good majority of collectors, and somehow convince them to sign a petition that allows Wizards to reprint valuable cards they've been holding on to and trading for years.
And if by a miracle that actually happened, I'd be fine with the List going away. But then, I'm not a collector.
WOTC would not need the permission of every collector, let alone any of them for that matter. Finding loopholes or not, they have changed their minds on details of the reserved list multiple times throughout the years without anyone's consent , and all they need to do is come out with an announcement that they are taking it away or not, etc. It is as simple as that to reverse it, but the process in particular that would lead to that notion would not be for obvious reasons as you were alluding to. WOTC is well aware of the problems that the list has caused over the years and I am pretty sure if they could, they'd reverse time and take it all back, contrary to what collectors back then would have said of them.
Quote from Benni »
And here is the rarity upgrade. And I think it is a bad decision to do so.
A lot of reprints might be great etc. But in an expensive set like this and rarity upgrades like this none of the prices will go down like it happened in CON2 or the fethces in Khan(s).
Quote from Ryperior74 »My thoughts
This emrakul has been more underrated than any card on this forum
I will talk about the cons and counter spell those
#1 can be destoryed by sorrery speed spells: before you trash them when you control there turns? No you use their sorcerys on their own stuff stuff
#2 you can counter this emrakul: first of all 80% of the time that's only a fear if you facing a deck with blue. Second of all you get the mind control turn countered or not because it's a cast trigger. (Except if they got a "you have hexproof" enchantment on the field ofcoarse but those are rare to see on battles.)
#3 only protection from instants and not hexproof: correct but however excluding counter spells almost all of the instants that can get emrakul off the battlefield can't be used, and that's most of the best removals. And let's not forget other stuff you can bring out to add hexproof to Newrakul (especially if you reduced the cost to cast her)
#4 There's no way we will get the cost reduced to under 9: I'll do a standard one (a will do a GR deck
Artifact and creature at the same time. hedron crawler(-2)
Land. Evolving wilds or Sanctum of Ugin (-1)
Instant. Expedite or Kozilek's return or Warping wail(-1)
Enchantment. most likely Oath of Nissa (-1)
Creature. any weak begining creature (if no hedron crawler) (-1)
Artifact. Hedron Archive (if no hedron crawler) (-1)
Planeswalker. Nissa, Voice of Zendikar or Chandra, Flamecaller(ps the 0 locality will help) (-1)
Sorcery. Explosive vegetation or Ruin in their wake or Animist's awakening or Sylvan Scrying (-1)
Hmm looks pretty easy to reduce the cost immensely low to me.
And plus you can throw in these for other formats
Eye of Ugin (-2)
Urza's incubator (-2)
conduit of ruin (-2)
Cloud key (-1)
#5 they get the extra turn: I'm pretty sure most of the time their hands will be trash on that turn, and also the draw will most likely be a land because of odds, in other words it's not exactly an extra turn if you got rid of everything that can save them, plus you could combo in EDH with Stranglehold or Ugin's Nexus
#6 emrakul can be killed quickly: Kozilek, the great distortionhas the same problem but not complaining? And the counter thing is only for emergencies only. and it has to be the exact same cost as the spell.
#7 just flying and trample: I see you didn't read the flying part again and they need flyers and a army to kill emrakul, and not to mention trample makes the extra damage slice threw the blockers. And I'm pretty sure you sac his/her dudes or killed them by false attack on the mindcontroll turn.
So basicly is this Emrakul, the promised end is way better than some of you think.