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Last active Wed, Dec, 12 2018 22:52:32
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Dec 12, 2018If rats are the theme for multiplayer, Rotting Rats Burglar Rat, and Crypt Rats are all a must. I'd run "everyone sacs" effects like innocent blood, smallpox, Pox, or Barter in blood with them.Posted in: Casual & Multiplayer Formats
Dec 7, 2018Eh, fetches in vacuum are mediocre for fixing. They are great if you just need to make use of the shuffle or stock your graveyard, but the fact that they only fix to one color at a time is a major drawback for decks that have a lot of CC or 1CC cards. Their power comes from being paired with ABUR duals or shocks. Also, a call out to bouncelands as the best fixing in pauper.Posted in: Casual & Multiplayer Formats
Dec 6, 2018Kumlekar posted a message on Gr Deck - 4 creatures needed for a good Tooth and Nail comboOn the other hand, if you want to be boring, there's always Kiki-Jiki, Mirror Breaker and Pestermite/Deceiver Exarch/Village Bell-Ringer for infinite damage. In commander, this setup usually runs Purphoros, God of the Forge to allow it to win through effects that prevent it from attacking.Posted in: Casual & Multiplayer Formats
Some options might include
- Kozilek, the Great Distortion
- Void Winnower
- Blightsteel Colossus
- It That Betrays
- Jin-Gitaxias, Core Augur
- Spawnsire of Ulamog
- Blazing Archon
- Iona, Shield of Emeria
- The Ur-Dragon
- Zacama, Primal Calamity
- Eternal Witness
- Akroma, Angel of Wrath
- Archfiend of Despair
- Ashen Rider
- Borborygmos Enraged
- Craterhoof Behemoth
- Empyrial Archangel
- Greater Morphling
- Nicol Bolas
- Platinum Emperion
- Sundering Titan
- Myr Battlesphere
- Vorinclex, Voice of Hunger
- Angel of Serenity
- Angelic Arbiter
- Brisela, Voice of Nightmares
- Chancellor of the Annex
- Chancellor of the Spires
- Darigaaz Reincarnated
- Defiant Bloodlord
- Arbiter of Knollridge
- Diluvian Primordial
- Gisela, Blade of Goldnight
- Infinity Elemental
- Kaervek the Merciless
- Karrthus, Tyrant of Jund
- Platinum Angel
- Rune-Scarred Demon
- Kozilek, the Great Distortion
Dec 6, 2018I figure if your game plan is a hasty creature that drops dinos directly from top of library into play, that meets the threshold of "my big mana is bigger than your big mana." Honestly I didn't really consider Rile (it's kinda expensive for what it does). I was just thinking of low damage wipes and Reckless Abandon.Posted in: Casual & Multiplayer Formats
Dec 5, 20188 mana for 3 cards? That's terrible! Why would I want to exile my own cards? Obviously unplayable trash. It must have been banned so that people didn't have to experience how bad this card is.Posted in: Casual & Multiplayer Formats
Dec 3, 2018First, I would reword the rule to treat it as a replacement effect which may replaces the first card you draw on your turn. This would eliminate the need for the first two rules. Second, saying "Draw it" isn't good wording. Specify that the other cards go on the bottom first and you then draw a card. Third, exiling the card never causes you to lose the game. With the current wording I can choose baseball with zero cards in my library for as long as I want. You'll need a separate sentence specifying this, or a minimum number of cards in library, similar to how dredge reads.Posted in: Casual & Multiplayer Formats
I still think this completely breaks decks and lets many decks become even more greedy with mana. Burn could probably drop down to 15 lands and be fine. Decks that run 30+ lands also break as they no longer need to run mirri's guile or sylvan library to pick which ones they want. They constantly see which lands are going to the bottom, so they know what to tutor for. Conversely, this is a huge nerf to tron as they don't get any consistency increase, I'm assuming you would do the same to mud in legacy or shop in vintage. Setting up a pre-defined banlist on a mechanic is questionable at best.
Dec 3, 2018Is this option a draw? How does it work with Underworld Dreams? What about Chains of Mephistopheles? What about dredge? Can I look at the top 3, see that there is a land, and then decide to dredge instead of drawing it? How do you feel about this invalidating the advantage of Memory Lapse, Hinder, Submerge and other similar cards? Can I use this to prevent myself from drawing the last card in my library because it's not a land? Is powering up Grenzo, Dungeon Warden intentional? Can I look, see that there is a land, and put it on the bottom of my library? If not, does Obstinate Familiar allow me to do this? Can I Plagiarize this effect? Does it get by Possessed Portal? What happens if I have Thought Reflection, zur's wierding or Uba Mask in play?Posted in: Casual & Multiplayer Formats
Dec 3, 2018depends, I'd say tango lands, then bicycle lands for control decks (I'm assuming these are being played with fetches), fastlands or painlands for aggro. If fetches aren't being used, I'd go with fast lands and painlands/checklands.Posted in: Casual & Multiplayer Formats
Nov 30, 2018Could try ramp with some veteran explorer's and Reckless Abandon's. I'm not sure that the bloodbraid is a great idea. The card is amazing, but it seems like the sort of thing that makes you ask why you're running tribal when you could have four bloodbraids and removal.Posted in: Casual & Multiplayer Formats
Nov 27, 2018Honestly, check out pauper. Most decks will be in the $20-$40 range, and a ton of strategies are viable. There's a few janky infinite, life/ infinite damage combos, strong blue and black control, infect, sliver, or metalcraft aggro and ramp options often topping out with Ulamog's Crusher.Posted in: Casual & Multiplayer Formats
Nov 27, 2018Casual to me just means that I'm not building to play in a tournament. I still usually follow a format (legacy, pauper or commander mostly). I used to play in legacy tournaments a lot, but I found that I don't enjoy actually being in the tournament, I just like playing with the best stuff. These days I mostly brew for commander or pauper due to budget, and I never net deck. Most of my commander playgroup plays combo, and I'm often the only control player at the table. I also keep weaker aggro decks or janky combo decks on me in case I'm playing with a different group.Posted in: Casual & Multiplayer Formats
Nov 26, 2018Posted in: Casual & Multiplayer Formats
This card brings new meaning to the word "bad" and the word "niche". Thoroughly outclassed by the likes of Scrabbling Claws, let alone actual graveyard hate.
Nov 26, 2018If you're going in on drana, Worn Powerstone orThran Dynamo would be the way to go. The Desecration Demons and Harvester of Souls can probably become more removal spells. Some light discard like Hymn to Tourach or Wrench Mind could also help.Posted in: Casual & Multiplayer Formats
Mono-black control is probably the cheapest deck in magic. Look online for some pauper lists for more card ideas. I built one variant for $7 for the entire deck (minus basic lands), though that was a rat control variant.
On a different note, do you know of any Brazilian shops that sell magic cards internationally? There's a number of cards that I'm looking for in specific printings in Portuguese, but they're really hard to find online. mtgbrasil doesn't ship overseas as far as I can tell, and also won't guarantee the language of the card in the order.
Nov 25, 2018Cabal Stronghold seems slow. I realize that Cabal Coffers and Urborg, Tomb of Yawgmoth are getting more expensive, but Cabal Stronghold doesn't give you additional mana until there are at lease six lands on the board. In general 6 cmc spells should be winning you the game, so the fact that you're playing a card to get more mana after that point probably isn't good. Coffer's by comparison achieves pariaty at 4 lands, and advantage at 5. Urborg, Tomb of Yawgmoth reduces that requirement on both of them by one land.Posted in: Casual & Multiplayer Formats
Ok, moving out of the manabase, lets talk about the deck itself.
You've got Typhoid Rats and Vampire Nighthawk as early blockers. Nighthawk is a 1v1 all star, but it begins looking a bit silly when you throw it away to kill something and two other opponents are sitting there not having lost anything. Typhoid Rats is just bad in most formats as it can't stop flyers, can't pick a target to kill, and has no meaningful power, and doesn't survive combat. In 90% of situations a targeted kill spell or Innocent Blood is better in this slot. Keep the nighthawks if you want, but I'd definitely upgrade the rats to something where you have more control over what you kill.
Gray Merchant of Asphodel - This guy is amazing, but I'm not sure you're taking full advantage of him here. You don't have any 2cmc BB cards, three cmc BBB or 4 cmc BBBB. Usually BB and 1BB will be the bread and butter of decks running this guy. Some cards you might want to look at to synergize with him are gatekeeper of malakir, Necropotence (if playgroup allows, it's overpowered by a good bit), or Phyrexian Obliterator. You can also just search gatherer for permanents that cost BB or 1BB.
Drana, Kalastria Bloodchief - *sigh* I'm not going to knock drana. She's common as an EDH ramp general, has reusable removal, and is downright scary to be hit with. I will say that your mana isn't good enough to play her, and she's questionable in 60 card at best. You have Loxodon Warhammer presumably to slap onto her for trample and the "I Can't Die" level of life. If you want to play her, I'd forget the warhammer and think about ways to protect her instead. Lightning Greaves or Swiftfoot Boots will keep her alive far longer considering how high of a priority she is for most decks to kill.
Harvester of Souls - Meh? I love card advantage, but there's just better ways to get it. 6cmc is a a huge amount, especially when you could just throw down a Phyrexian Arena, get a few cards, and power up your turn 5 Gray Merchant of Asphodel. Harvester would be better in some sort of combo deck, but it's too inconsistent when it doesn't draw for it's own death.
Desecration Demon Wrong deck for this I think. Desecration Demon is best when he's your top end creature and the rest of the deck is all about killing the opponent's stuff. (Heartless Summoning decks also like him.) I'm not convinced that you have enough control of the board with your 21 nonland, nonremoval cards.'
Diabolic Servitude - You have enough creature and none are impactful enough to warrant this. Your best reanimation target is Gray Merchant, but servitude exiles the reanimated card. Playing a setup to repeatedly reanimate merchant would be much better than paying 4 to get him back, and the 4 to get back a nighthawk.
Loxodon Warhammer - Ug, Thats a lot of mana for trample and lifelink in a control deck. If Drana is the core of your deck, and you start playing bigger ramp artifacts, then keep this. Otherwise toss.
Mind Stone - I can't say anything bad about mindstone, but I can't say anything good either. If you're playing black ramp without access to cabal coffers, you need something better than this. Ideas:
- Worn Powerstone
- Liliana of the Dark Realms
- Dark Ritual
- Thran Dynamo
- Hedron Archive
- Gilded Lotus
- Sol Ring
Tendrils of Corruption - I love the Corrupt deck design. It's a 1v1 deck that wins by controlling the board and gaining a life buffer while doing so. It drops one land a turn, and uses its life advantage to prolong the game before winning with a Corrupt to the face. Decide if this is your goal. You don't need to play Corrupt as Drana, Kalastria Bloodchief will work just fine, but you'll need some improvments over Cabal Stronghold and Mind Stone to keep up.
Ob Nixilis Reignited - Good card. I think he'd like some friends.
Overall, I think you have a few different decks slapped into one. Grey Merchant, Drana, Harvester, and Descecration demon all want to be the stars of their own decks. Each needs different types of support to work, and you don't have the appropriate support for any of them. You need more board control, and Pestilenece isn't enough by itself.
- Worn Powerstone
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