Bravo for this. As some note below, it's not the perfect article - but it starts the conversation, and that's the important thing.
For those who don't know the full story on who Jeremy Hambly is and what he did, this article captures it all.
In the end, this isn't about politics, thought policing or anything like that - it's about having the right to not get trolled out of our own hobbies. No-one deserves that. Not Christine, not anyone on here. And if we start a conversation to make sure no-one gets trolled right off MTGSally, good.
- CadaverousBl00m
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Member for 12 years, 11 months, and 1 day
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Nov 30, 2017CadaverousBl00m posted a message on If You Can't Take Criticism of Jeremy Hambly, You're Part of the ProblemPosted in: Articles
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Dec 8, 2014CadaverousBl00m posted a message on The 2014 Optimal Multiplayer Cube - GreenPosted in: CadaverousBl00m BlogQuote from Blueduck »Treefolk is interesting. Have you mentioned that in years past? I know I would find it interesting if the final 2014 optimal cube used different archetypes from years past. Let's get some variety!
Wow, that was quick... I went to lunch, came back, and you'd replied!
I don't think I've mentioned Treefolk as a possible archetype in years past, but it's definitely been floating around in my head as possible. I run a mono-green Treefolk deck with half of these cards in free-for-all Multiplayer, and it's been quite successful. Coupled with the fact that Wickerbough Elder and Lignify have stuck in my cube and aren't moving...
And yeah, I'll switch up the archetypes this year... variety is the spice of life! I was going to make the green one Treefolk anyway, just to see how it drafted for everyone (and hoping that it doesn't end up like Merfolk... which basically consists of a bunch of first-picks and a bunch of last-picks, so no-one ever ends up holding the full tribe).
EDIT: Oh, and I should add... Lignify even has its own enter-the-battlefield catchphrase in my playgroup: "Watch out for that... treeeeeeeee!" -
May 12, 2014CadaverousBl00m posted a message on The 2013 Optimal Multiplayer Cube - WhiteI almost threw a white tokens archetype in this year, TBH! I think you could probably make a very good archetype as it is, but it would probably be multicolour (either GW with Trostani, Parallel Lives, Doubling Season etc. or BW with Sorin, Lord of Innistrad, Lingering Souls etc).Posted in: CadaverousBl00m Blog
I reckon white Soldiers is probably a card or two off being a very good archetype as it is - Darien, King of Kjeldor, Knight-Captain of Eos, Mobilization, Martial Coup, just about any Elspeth...
Can't say I've put a figure on the minimum number of turns per reset before a game is declared "not fun anymore", but my gut feel is that it's probably about 9-10 turns. That's long enough for someone who's had an imperfect draw or a disrupted setup to a) at least feel like they've got something decent going, or b) blow it all up with the reset they have.
Most of the resets in my own cube are quite conditional, too. Wrath of God is pretty much the only straight "blow it all up right now" reset I have. Disk takes a turn, Austere Command chops and changes what it resets, most of the red ones (like Blasphemous Act and Chain Reaction) won't necessarily get everything... Between limiting those you have, and making sure they're not all silver bullets, you should have a pretty decent balance of things (and it places greater draft value upon the really good ones - *** is a high pick in my cube, and rightfully so). -
Oct 25, 2011CadaverousBl00m posted a message on Kitchen Table Pricewatch: Rise of the Eldrazi Post-Rotation@whidye: Cheers! Always nice to know that these are helping people. Hope to throw a few more up as time permits!Posted in: CadaverousBl00m Blog
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Oct 20, 2011CadaverousBl00m posted a message on Building the MetagameAwesome, I love doing things like this.Posted in: krichaiushii Blog
The best thing I've found to do with the new sets? I usually want playsets of about nine or ten commons and uncommons from a set - just enough to justify splashing for a full common/uncommon playset (which can usually be had inside the US for under $30). I love buying one of these, and then letting my friends pick over the leftovers. We even split an M12 playset between four people recently and drafted it. -
Oct 7, 2011CadaverousBl00m posted a message on Kitchen Table Pricewatch: Worldwake Post-RotationIt's like Urza's Saga for creatures!Posted in: CadaverousBl00m Blog
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Sep 30, 2011CadaverousBl00m posted a message on Kitchen Table Pricewatch: Zendikar Post-RotationThanks for your comments, guys!Posted in: CadaverousBl00m Blog
@Zelderex: Yeah, I'm waiting to see if it stays banned in Modern, really. That is one Banned List in flux right now, apparently in the interests of knocking out Turn 1-3 kills. Not sure Valakut does that without Scapeshift. I wouldn't be horribly surprised to see them eventually ban Scapeshift and unban Valakut. Not sure that would make for a Modern-competitive deck, though.
@MrZeyeti: Agreed, Sorin's certainly not a house. I kind of expect him to end up price-wise about where Chandra Nalaar is now. He's now had his reprint (making him more available), and he's not seeing tournament play... eventually we have to reach saturation point, like we did with Chandra. At $5-6 a copy, I'm not interested in getting a Sorin or two to throw in a deck, but at $2-3, I probably am! - To post a comment, please login or register a new account.
It's a shame... I'd have probably gone with one in each colour, just to give the kids a taste in each colour (and probably would have settled on The Wanderer, Narset, Davriel, Jaya and Jiang Yanggu).
Outside of this, my 360 literally has about 12-13 cards you'd ever want to proliferate at the moment, so none of that will come in. As always, no new keywords either (so no Amass cards coming in). There's also currently no hexproof in the cube, so Paradise Druid gets discounted as well (and yes, I might have to change this soon).
That leaves me with two unexciting changes:
Sure, why not?
We're all drifting in and out, as you can probably tell, but we'll give it a crack.
Help me Rhonda... help help me Rhonda...
(I know, I know... probably a victim of the horrendous Autocorrect Demon...)
Did I get the guilds sorted out correctly? I had a couple of pet cards sneak in in the end, but they felt right, so...
Peasant Cube on a Budget - Multicolor
Next article is up! Enjoy!
Without thinking too hard about things...
1) The cards I have added to the Best Multiplayer Cards List since BfZ - Blade of Selves, Meren of Clan Nel Toth, Grasp of Fate, Eldrazi Displacer, Kalitas, Traitor of Ghet, Zulaport Cutthroat, Selvala's Stampede, Leovold, Emissary of Trest, Expropriate, Panharmonicon, Rashmi, Eternities Crafter. Be aware that some of those have exploded in price since I added them.
2) Cards I would probably add since I got too busy/lazy to hold votes for this (i.e. Amonkhet forward) - Anointed Procession, Glorybringer, Hour of Promise, Primal Amulet, Angrath, the Flame-Chained, Elenda, the Dusk Rose, The Immortal Sun, Runic Armasaur, Thousand-Year Storm, Biomancer's Familiar, Cindervines, Rhythm of the Wild, Wilderness Reclamation. Of course, this list is much more subjective (because you're relying solely on me).
I achieved this by adding a 40-card module onto the side of my 360 that were all commanders. This consisted of a single mono-coloured commander for each colour, two for each guild/two-colour combo, one for each three-colour combo, and five more random ones to make the 40 (in my cube, the last five are a colourless general, a five-colour general, and three of the better four-colour generals).
To draft, I dish these out in five-card boosters and draft them first (you can draft them last, but it freaks people out and you'll get complaints... if they've gone hard at a particular colour combination and can't get the general to match, there will be wailing).
While choosing your potential commander first limits what you're drafting out of the main 360 to an extent, I find it also makes people think a little harder about hate-drafting (e.g. "There's nothing left in there that works with the commander I want to use... oh wait, that card would screw me").
I've found Avatar of the Resolute sneaky good in these decks, too - it will often come down later in the game as a 6-7 power trampler with reach. For two mana. Good deal.
Bow of Nylea is pretty good utility for these decks too.
So, a couple of fun things I ran into in the colourless section...
We're down to the uncoloured stuff!
I've found Theater of Horrors to be up there as well... might be worth considering as an alternate / extra copy of Experimental Frenzy, given you're in colour.
I don't think there's too many other anthem effects I'd be running either.
Please tell me Rhythm of the Wild is getting a nod in multicolor, though... it's been insane for me in just about every format I've tried it in so far.
Yeah, it was well due spiking - Constant Mists + Drownyard Temple = fog every turn for five mana. That alone is a stall for every green EDH deck out there.
Cheers, man! Much appreciated!
Yeah, I was really on the bubble as to whether to drag the entire section down the Elf route. I was very, very close to putting Lys Alana Huntmaster in the list as the payoff, as that's how my own peasant cube works. In the end, I had... what... 10-11 Elves in the list? And that's my cutoff point in a 360 cube for an archetype that at least has a chance of working.
But are those 10-11 powerful enough? You're dead right that I think the cards in the list are probably just going to ramp into oblivion and hope to draw a whole pile of non-Elf finishers / Grizzly Fate FTW. So probably not a true Elf archetype.
If you throw out the push to Elves, all your suggestions are right on the money. To the point where I should even put Ridgescale Tusker in my own cube.
I'm gonna hit the end of this series and have to figure out how to incorporate all the awesome feedback from others...
I actually run this in my own peasant cube ATM (and I've just managed to foil it out, too!)... it's really underrated. Probably the card I would have put in if I hadn't gone with Grizzly Fate.
Constant Mists was out of the running due to budget, but if it had been available for under $3, I'd have put it in like a shot. The games I have fogged out with that thing...
Hurricane had exactly the problem you mention - it was right on the bubble of cards played in people's cubes, but it turns into a weird high-risk, high-reward card in green. When I have the opportunity to draft it, it always feels like I'm drafting a suicide card that really wants to be in a red or black deck.