I dislike Arbor Elves because they make you play too many unnecessary forests while giving you only a slightly higher chance to ramp early. More forests increase inconsistency for Boros Reckoner as well. 4 Avacyn's Pilgrim and 4 Farseeks are all you really need imo. We have access to a full playset of Boros Reckoner and Loxodon Smiters, and combined with Searing Spears and Mizzium Mortars, you really shouldn't have much trouble against aggro.
I feel like Bonfire is not well positioned right now and often times you just have it stuck in your opening hand dying to aggro before you can hard cast it for enough damage. I say with the meta currently being the way they are right now, Mizzium Mortars, Searing Spear and Selesnya Charm are your go to removal spells. Selesnya Charm can either chump block a 2/2 or if they pump their creature with either an enchantment or Ghor-Clan Rampager, you can exile it in response. You may also want to up your land count to 24 lands as well.
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Apr 5, 2013Xeiphorious posted a message on [Question & Answer] How to Improve my List?Posted in: Naya Midrange
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rickster_ posted a message on [[Official]] Grand Prix Columbus DiscussionPosted in: ModernQuote from -LeetGamer-I'm just wondering what happened exactly.
7:15:30
http://www.twitch.tv/magicprotour/b/325831922 -
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Nathan Holt posted a message on Walking The Planes Episode #4: "Legacy"Hey all,Posted in: News
Here is episode #4 of our WotC sponsored video series Walking the Planes. As always, we're very grateful for your comments and insights, which are helpful as we develop the series.
http://youtu.be/3sMJozfDQuQ
Also: sharing the video, subscribing to WotC's youtube channel, and following us on Twitter @WalkThePlanes are the best ways to help us continue to provide this content. In other words, let WotC know!
-Nate Holt -
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Wayyyy too many creatures.Posted in: Modern Archives
I don't feel G/R aggro in Modern needs 8 mana dorks. It is not the standard version which prides itself on getting a sword out on T2 and swinging with birds on T3. So I would cut them out for some more reach like Rift Bolt or Lava Spike. You could also replace the dorks with Boggart Ram-Gang.
Also you should add in 6-8 fetches. Grove of the Burn Willows was for the punishing fire combo. You can take them out as it is now banned. -
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arvinsim posted a message on why is m13 so bad so far?Posted in: New Card DiscussionQuote from Clock KingIt's a weak, pitiful set that will be remembered for decades to come as a core set that utterly turned off hundreds of young minds to a fabulous card game due to how poorly designed and constructed it was. This set is a travesty, a deception for buyer's, and will probably end up being the biggest financial disaster Wizards has had since Homelands. Unlike Homelands, however, this set has none of the flavor or the heart. M13 is a resounding disappointment that will continue to perplex players for generations to come, as they wonder how such a monumental failure could have ever been printed. Even the trees this set was printed on weep. The lack of exciting cards, money rares, or even flavorful designs all point towards M13 as being the largest cardboard fiasco of our lifetime.
I disagree. It has flavor.
M13 = 13 = bad luck = bad set - To post a comment, please login or register a new account.
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