hanna is a great artifact and enchantment commander but it does play more on combo.
if you check the sigarda list in my signiture (the one with primer beside it), it will show you a lock down voltron enchantress deck. alternatively instead of sigarda you can also go with bruna for blue control lockdown voltron
bant doesnt have to be rafiq, you can look at angus makenzie pillowfort.
So I looked at your sigarda lists. I have nearly all of the voltron list. Just wondering why you don't run any auras on there. I realize you lose them if she dies, but she is hard to kill to start with. And there is some overlap with cards saying artifact or enchantment.
Hmm, well I'm not a big fan of pillow fort decks because they just seem to elongate the game quite a bit (at least the ones I have played agaisnt). Right now I have about 4-5 commander decks built, but none of them revolve around the 21 pts of commander damage, so I'm really looking to make a deck around that. Rafiq seems to be a fragile, since he doesn't have protections. So I'm leaning more towards the angels. Just wondering is uril not really a good commander? Since he hasn't been brought up.
So I am looking for a new commander deck to build. Right now I'm leaning towards some type of artifact/enchantment deck. I already have a lot of those pieces, which is why I want to make some deck out of it. I'm going to throw Sharuum out, since I already have a combo deck. I'm thinking maybe have a deck that wants to deal commander damage, just not sure if there are viable ones for multiplayer. I usually play games with 4 people.
My thoughts were possibly:
W/U (Bruna)
W/G (Rhys/Krond)
W/G/B (Rafiq)
G/W/R (Uril)
I'm open to anything, just throwing out ones off the top of my head
I saw the combo walkthrough that you posted, but a lot of the cards were not on your current deck list. So what else besides acidic slime is worth recurring?
Those are both good cards to bring up, but right now I'm just trying to get a working copy of the deck, as in cutting down cards, then I will worry about adding some that I skipped over back in, thanks for the idea though, I'll make a note
assuming you have a zombie, aka grimgrin, and roof top storm out, you can get an infinite power/toughness commander. If no rooftop storm, you still get the p/t up quite a bit each turn. And it works even with a filled graveyard
just curous how does the ghoulraiser combo work? Do you play ghoulraiser, he enters battlefield and the ability goes on the stack, you then put grimgrin ability on the stack on top of it, sac him, then ghoulraiser's ability triggers, and then if you have no other zombies you return ghoulraiser and repeat?
if so how would gravedigger not be better in this case, since he seems to be the same effect, just not at random, since you aren't playing any non-creature zombies?
now that would be nice if i had a light and shadow, instead i just have to settle for baneslayer, which isn't all that bad, but i need to look for maybe another way to gain life. which i was looking into light and shadow, but haven't found any for trade. i've been thinking about adding light and shadow, feast and famine, and fire and ice to the deck once i get them.
yea honestly the only thing i don't like about hall is if you don't want haste. or in the most optimal play of a hasted kaalia turn 3, turn one drop hall, turn 2 land + signet, turn 3 land + kaalia. that's 6 life lost, but you got kaalia out in essence 2 turns early since she has haste.
and there are tons of other good creatures that would be nice if they have haste
i see what you are saying about the hall drizzle, but sometimes i need haste later in the game. there are games where i can't make that early kaalia drop, or she gets killed. and later in the game most people are going to have some answer for kaalia by their turn, so haste would help to swing in then
and 3drinks even tough it might not seem like you win these things, your comments do help. (ie i took out both sunhome and vesuva which i believe you suggested). as for city of brass i don't have any so i guess i could proxy it in, or try to trade for one and see what happens.
honestly i don't think there is room for the pain lands, and the other lands without just having no basics. the vesuva i'm probably going ot have to agree with, a lot of people keep telling me to remove it, and it just hasn't turned out like i had hopped. as for shizo i honestly haven't been able to test it like at all. and sunhome has had a little testing and honestly there are has only been one or 2 occasions when i actually had the mana to use and wanted to. usually i have other things to drop. So ill take out sunhome, and vesuva, and tectonic for 3 more fetchs and see how that goes
So I looked at your sigarda lists. I have nearly all of the voltron list. Just wondering why you don't run any auras on there. I realize you lose them if she dies, but she is hard to kill to start with. And there is some overlap with cards saying artifact or enchantment.
My thoughts were possibly:
W/U (Bruna)
W/G (Rhys/Krond)
W/G/B (Rafiq)
G/W/R (Uril)
I'm open to anything, just throwing out ones off the top of my head
Those are both good cards to bring up, but right now I'm just trying to get a working copy of the deck, as in cutting down cards, then I will worry about adding some that I skipped over back in, thanks for the idea though, I'll make a note
Here is what i got so far, please note that the deck right now has 112 cards last time i checked, so I would like suggestions of cards to cut.
note that (##) is current count of the cards, and /## is recommended number of cards to have
other note, instants and sorcery have the same combined total
1 Grimgrin, Corpse-Born
Creature: (26)/22
1 Grave Titan
1 Lich Lord of Unx
1 Death Baron
1 Undead Warchief
1 Cemetery Reaper
1 Zombie Master
1 Lord of the Undead
1 Wonder
1 Corpse Harvester
1 Fleshbag Marauder
1 Butcher of Malakir
1 Geth, Lord of the Vault
1 Snapcaster Mage
1 Infernal Caretaker
1 Sheoldred, Whispering One
1 Ghoulraiser
1 Reassembling Skeleton
1 Phyrexian Metamorph
1 Evil Twin
1 Vengeful Pharaoh
1 Solemn Simulacrum
1 Graveborn Muse
1 Consecrated Sphinx
1 Fatestitcher
1 Helldozer
1 Vengeful Dead
Enchantment: (8)/8
1 Endless Ranks of the Dead
1 Phyrexian Arena
1 Rooftop Storm
1 Rhystic Study
1 Black Market
1 Tombstone Stairwell
1 Grave Pact
1 Necropotence
1 Spell Crumple
1 Hinder
1 Cryptic Command
1 Desertion
1 Fact or Fiction
1 Memory Plunder
1 Vampiric Tutor
1 Mystical Tutor
Sorcery: (12)/19
1 Demonic Tutor
1 Praetor's Grasp
1 Plague Wind
1 Life's Finale
1 Decree of Pain
1 Damnation
1 Profane Command
1 Reanimate
1 Syphon Flesh
1 Army of the Damned
1 Exsanguinate
1 Bribery
Artifact: (12)/11
1 Expedition Map
1 Oblivion Stone
1 Nim Deathmantle
1 Mimic Vat
1 Lightning Greaves
1 Swiftfoot Boots
1 Sensei's Divining Top
1 Skullclamp
1 Sol Ring
1 Dimir Signet
1 Darksteel Ingot
1 Coalition Relic
1 Sorin Markov
Land: (38)/38
1 Unholy Grotto
1 Volrath's Stronghold
1 Tolaria West
1 Bojuka Bog
1 Minamo, School at Water's Edge
1 Urborg, Tomb of Yawgmoth
1 Cabal Coffers
1 Reliquary Tower
1 Shizo, Death's Storehouse
1 Crypt of Agadeem
1 Halimar Depths
1 Temple of the False God
1 Darkwater Catacomb
1 Sunken Ruins
1 Polluted Delta
1 Underground Sea
1 Underground river
1 Drowned Catacombs
1 Watery Grave
1 Command Tower
1 Reflecting Pool
1 Tainted Isle
1 Dreadship Reef
1 Dimir Aqueduct
1 Bad River
1 Barren Moor
1 Lonely Sandbar
assuming you have a zombie, aka grimgrin, and roof top storm out, you can get an infinite power/toughness commander. If no rooftop storm, you still get the p/t up quite a bit each turn. And it works even with a filled graveyard
side note, a good graveyard recursion card http://media-dominaria.cursecdn.com/attachments/94/519/635032496530937188.jpg
if so how would gravedigger not be better in this case, since he seems to be the same effect, just not at random, since you aren't playing any non-creature zombies?
and there are tons of other good creatures that would be nice if they have haste
and 3drinks even tough it might not seem like you win these things, your comments do help. (ie i took out both sunhome and vesuva which i believe you suggested). as for city of brass i don't have any so i guess i could proxy it in, or try to trade for one and see what happens.