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  • posted a message on Guild Tribal Construction
    So with the guild kits i built myself a battle-box, (using the DnD Guild d10 to random select which guild each player at the table will play) And while doing so i was thinking what if I converted the currently untouched Guild decks into EDH decks. So I am looking at them and there are a few things i need to take care of.

    First off, the Land base. I am going to keep them all the same (As in each guild will have the same land of their respective colors. Dual, Shock, Filter, Check, Pain, Bounce, gate, Scry, fast and fetch. They will also have access to Command tower, Opal Palace, Path of Ancestry and Reflecting pool. (15 lands thus far)
    So with a 37 land count per deck, we are looking at 22 slots for basics. So split right down the middle, 11 and 11.

    As for rocks, While I have enough Sol rings, I am not running it, i want to keep these rather casual (so no super fast mana in terms of sol ring. But i will be running the Locket and Signet of each guild)

    As for Commanders, obviously the premium foils will be the guild leaders, and I will be running all the guildmages. (i believe 3 per guild) so I am now needing the rest of the deck, that is currently 43/100 cards taken care of.

    Obviously this is meant to be casual and i want to try keeping most of the deck restricted to the ravnica blocks. (As I feel they are the best sets to play off of the commanders) But i am open to other sets but as a "tribal" deck i would like to keep it to the guild aspects represented in the sets. So I need help, 57 cards needed for all 10 decks. (Though guild leaders and champisonw will probably narrow it down.)

    So yeah, i need help.
    Posted in: Commander (EDH)
  • posted a message on The 100-Card Deck Limitation
    99 cards is fine. But 100 would also be fine, 100 + your general(s). That is fine.
    Posted in: Commander Rules Discussion Forum
  • posted a message on Underplayed Tribal Decks That Don't Suck
    Grenzo is your only good choice.
    Better yet would be mono black with marrow.
    Posted in: Commander (EDH)
  • posted a message on Let's build Persistent Petitioners
    With esper, you can also throw in other wins like Humility, Dovescape and Ethereal Absolution
    Posted in: Commander (EDH)
  • posted a message on Underplayed Tribal Decks That Don't Suck
    With Aryel, Knight of Windgrace you could go with a Knight Tribal. They might not have a lot of synergy but i bet they are fun. if i had more cash I was actually planning to build her myself.
    Posted in: Commander (EDH)
  • posted a message on What is Draconic Dominance Missing?
    Quote from Igzex »
    My general principal for my build is to be very careful about running any sort of ramp that costs more than 3 mana and even then the vast majority should cost 2 at most. A good chunk of the deck is going to be 6+ drops so you kinda need to keep the curve for the rest of the deck as low as you can. The only exception I keep in my deck is Oracle of Mul Daya because she forms some good engines with my Crucible of Worlds, fetches, and Haven of the Spirit Dragon package.
    yea i get it. I may switch out gilded for crypt But crypt does not produxe colors. Plus half my games can get dragons down to only coating colors.
    Posted in: Commander (EDH)
  • posted a message on What is Draconic Dominance Missing?
    Quote from Gutterstorm »
    You can get Dragon’s Hoard for 3. Tome is definitely worse.
    yea i run it. And if it is untapppef, i can tap to draw a card before my turn.
    Posted in: Commander (EDH)
  • posted a message on What is Draconic Dominance Missing?
    Quote from Seravol »
    And maybe just a thought about Tome of the Guildpact...


    Five-mana rocks need to offer at least two mana (Gilded Lotus is good in some mana-heavy decks, like this one.), or make it "It's also a rock." But you won't be casting as many multicolored spells as you think.

    yea, most of the deck is mono color. (18 muti color spells including my general) Not of enough of the deck supports a 5 cost mana rock that might also draw a card. There are better rocks that cost less to put out. they may not draw me a card, but its the mana i need. (I already have a lot of draw power in the deck, like the point as I will NOT play a land in hand in hopes that i will draw into reliquary tower and thus keep my hand)

    Gilded lotus however produces 3 mana, do it stays.
    Posted in: Commander (EDH)
  • posted a message on Going Infinite and "I Win" Combos Outside cEDH.
    I run infinite combos as a win con. I see many combos that dont end the game. Yes my playgroup gets annoyed but it is a win con (and not my only one.)

    I'm not going to go infinite mana and do nothing with it. I will pump it into a fireball or comet storm.

    I will make 10 billion squirrels and then attack (maybe a turn later because reasons (no haste)

    I also play infinite combos to steal win when i may have been behind all game. The might have just burned the last few counterspells they had. I am open to finish the game.

    They are mad all the work they did is nullified, BUT IT IS A GAME
    Posted in: Commander (EDH)
  • posted a message on Is it too Early to discuss c19?
    Quote from Yatsufusa »
    I'm not going to touch on the reprints, since I think it's been pronounced very well already in the thread and I don't really have anything new to offer.

    I've mentioned this idea before and reiterating it likely won't change anything (nor do I expect to see it this year), but can I finally have my Commander's Arsenal featuring the newly created cards of the year alongside the decks? While they're at that, revert the foil changes to the regular decks, so effectively all new cards would have their foil and nonfoil counterparts released effectively in the same time. The discrepancy that each new year adds is already compounding and clearly the Judge Foil pace of 1 per year isn't actually doing anything in scale. The previews don't even excite me anymore because I know they can't be foiled and hence I consider them ineligible (other than the Commanders, but that's only a handful of cards that can easily miss in design to what I would want to use). When they previewed Teferi's Protection in 2017 my immediate reaction was "Oh boy can't wait to accquire the judge foil in 2018 or 2019".

    Sure, the sealed product definitely doesn't include me in its target demographic (even in the few foils I was interested in i went for singles that my LGS opened up from), but it's still painful to see new great designs I simply have no desire to incorporate because of their nonfoil-only status, making preview season ironically making me more apathetic to the product line instead.

    I am the opposite. I prefer non foils. In fact i wish ur dragon was non fo so i could have had him altered.
    Posted in: Commander (EDH)
  • posted a message on Is it too Early to discuss c19?
    I dont know about the rest of the world, but my LGS is still trying to move the first pallet they received. (This is a store that stays open until midnight just to let people have a place to play magic most nights.)
    Posted in: Commander (EDH)
  • posted a message on What is Draconic Dominance Missing?
    Quote from Igzex »
    I would rank Dragonlord Kolaghan far above Urabrask. Her dragon typing allows her to function as a dragon beater, dragon support, and a recipient of dragon support (dragon discounters, Patriarch's Bidding, triggering Lathliss, Dragon Queen etc.) all at once. Urabrask is actually kinda garbage in the Ur-Dragon. Its additional upside of hindering your opponents a little is not worth being an otherwise non-synergistic fatty in an already top-heavy deck.

    My rank is
    Dragon Tempest
    Lightning Greaves
    Temur Ascendancy
    Dragonlord Kolaghan
    Rhythm of the Wild
    Dragon Breath
    The rest.

    Though I do need to try to see if I can slot in Rhythm of the Wild to try it. If there's one thing that's a pain in the butt about 5 color decks, it's that the 99 cards issue really haunts you when you can run basically anything you want...

    Dragon breath, not bad, maybe i will run it if i can find a slot.

    I get that issue with the 99. Plus the land base for 5 color. I just like having all 10 duals, shocks and fetches. Makes the deck very constant. Mana is no issue.
    Posted in: Commander (EDH)
  • posted a message on What is Draconic Dominance Missing?
    Quote from Igzex »
    Glass is overcosted even as a mana rock and a draw engine at the same time.
    Skarrgan Hellkite is a standard finisher with little to no application for EDH.

    Smothering Tithe might be the closest thing to a possible inclusion to me from this set.
    what about rhythm of the wild?
    Posted in: Commander (EDH)
  • posted a message on Most fun commander?
    Its a matter of preference. I currently play 2 izzet decks. One is cEDH and the other is coin flipping.

    If you want a fun commander, find one that does multiple things. I mean rafiq is fair, but he is voltron. You want a commander that can play to multiple strategies for the most fun.
    Posted in: Commander (EDH)
  • posted a message on What is Draconic Dominance Missing?
    Skarrgan is cute. But that is it. I am paying 4 mana for a 4/4 haste and flying, or a 5/5 flying With a (bad) mana dump ability. Now if i have have a haste enabler not so bad. And while i have (i think 4) haste enablers. It just isnt enough to justify running the dragon.
    Posted in: Commander (EDH)
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