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  • posted a message on Flash Dragon deck
    Ouch way to ruin a post, just because its not how posts usually go there's nothing wrong with posting a idea to discuss. This forum is about standard and standard related things not just improving decks, Buddy.
    Posted in: Standard Archives
  • posted a message on Flash Dragon deck
    What are some thoughts on creating a deck that can flash artifact dragons into the field? Maybe it can fit with another deck type like splinter twin or artifact decks? Thoughts or decklists?
    Posted in: Standard Archives
  • posted a message on Combos' in t2!? RUx?
    Quote from bccarlso
    Moltensteel Dragon or Immolating Souleater + Tainted Strike is a pretty funny combo but could be a pretty quick win.
    . Also if u don't want to add in black, just use fling in place of tainted strike
    Posted in: Standard Archives
  • posted a message on Deceiver Exarch + Splinter Twin...how relevant?
    I haven't had time to read through all 200 or so post but has anyone thought to put immolating souleater and fling into the same deck, it puts a lot of pressure on the second and third turns to soften up their defences for the real combo

    And how relevant is Aura Finesse to defend against spell skite?
    Posted in: Standard Archives
  • posted a message on Project X in Post-NPH standard?
    I like this idea but just add a splash of red, immolating soaleater and fling.
    Posted in: Standard Archives
  • posted a message on Phyrexian Unlife combo
    plus there is the enchantment where if your life total is 1 you win, that is another win condition
    Posted in: Standard Archives
  • posted a message on Phyrexian Unlife combo
    Phyrexian Unlife and soul conduit, green white with enough mana ramp to play conduit and use it in one turn. Just for casual play of coarse but its a interesting combo enough to have fun with. Weakness is infect that I can see. Any thoughts?
    Posted in: Standard Archives
  • posted a message on super combo deck! is it a good idea?
    What I'm thinking is that with all 3 combos they won't be able to stop them all, blood chief is the slowest and most fragile, but if left unchecked will win the game, so that's at least one turn and removal spell to get rid of it, then immolating will attack right after that and if unblocked will be able to win in one hit, that holds their attention untill the final and unstoppabable combo hits them if it even comes to that, counters and burn spells will add the needed time to protect the combos. also I can't think of any but if there is a stronger combo than blood chief then I would prob swich them out, the ally combo costs way too much and is fragile for that late in the game
    and they most likely won't win within the 4 turns I need to win so defending myself can be left to the sideboard
    Posted in: Standard Archives
  • posted a message on super combo deck! is it a good idea?
    Deceiver exarch combo, immolating soaleater and fling combo, and bloodcheif assenction combo, (forgive me for spelling and not tagging I'm at work.). If you put all 3 combos in a deck thack can all win by turn 4, would it be as fragile as other combo decks? That's 24 combo cards prob 22 lands that leaves 14 cards left to support, prob a lot of burn for bloodchief and some counters to help immolating hound guy. Is it a strong idea? ill post a decklist soon after work
    Posted in: Standard Archives
  • posted a message on Mr Crow's in the house
    No never ben called drunken crow, I got mr crow as my screen name from a old version of unreal tournament.
    Posted in: Introduce Yourself
  • posted a message on Mr Crow's in the house
    Hi! The real name is rob, I'm here to learn more about the diffrent aspects of magic! Its my favorite hobby and good way to hang with friends.
    I love making crazy deck ideas that no one else in standard would think about to give my FNM group some style. Some decks work better than others. Like a blue white green wall deck with mill elderazi overrun And easy access to rite of rep kicked. Or my blue red deck with no creatures counters or burn that can mill a mill deck or beat down a beat down deck. I'm currently working on a 4 color deck that just got 2nd place at FNM last week. Its a lot of fun being creative and seeing how people react.
    Posted in: Introduce Yourself
  • posted a message on Infinite combo coming up, can this be right?
    I was just making crazy deck ideas at work again today and i noticed out of the new set there is a creature that when it enters battlefield i untap or tap target permanent. If that gets exiled by mimic vat, then mimic vat gets turned into a creature by tezzeret 2.0s second ability, and training grounds is on the field. you can keep creating these guys for one mana each. good but not infinite. add in the card grand architect then it should be a infinite combo. is that correct or am i misunderstanding the cards?

    also i understand its a hard combo to pull off since you need 5 cards total but it could be fun just to kick my friends butt in a crazy way again. since overrunning him with 10 elderazi is getting old

    You need card tags in future posts. Read the Forum Guidelines. -Carsten
    Posted in: Magic Rulings Archives
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