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  • posted a message on What was playing with Griselbrand like?
    Quote from benjameenbear »
    Depending on how many people share and what types of experiences they had with him, I'm going to attempt to convince my playgroup to unban him, if only just to give me a chance to play him in a Commander deck for a single game haha.
    Doesn't hurt to ask. They might say no, but if you don't ask, they'll never say yes. It's also a chance to have a bunch of fun. I'd recommend recording key events that happen in your games, or at least things that stood out to be memorable. When Sheldon started testing a Kokusho Unbanning test, I talked my playgroup into trying it too, and created a Chainer Deck to give it a shot (which also ran Grisel). I know that Cryogen runs a bunch of banned cards in his EDH cube, and one of the fun things he does is keep track of how many cards the Library of Alexandria draws each game. I also run a Grimlock, Dinobot Leader Commander deck which is technically not legal, but it's also a Dinosaur tribal pile of jank, so no one cares.

    Quote from cryogen »
    This kind of explanation makes me wince a little. You make it sound like you had already made up your mind without giving him a chance to see how he is played. I don't contend how stupid strong he is and probably should have been banned ASAP (I say probably because I dont honestly remember if I ever saw a game with him before getting axed), but when almost every card on the list gets into heated debates based on actual experience, this feels like an odd exception. I would much rather the official explanation be that you anticipated how broken it would be and had discussed it as something to keep a watch on, and sure enough the feed back you got was instantaneously negative.
    Well, he did actually get to be played for quite a while, as I recall running him in my Kokusho unbanning test deck. He didn't really get much of a chance to shine or do degenerate things since I rarely saw him in the 99, and the one time I played him in the Command zone... well... Stigma Lasher happened on turn 2 (my turn 1).

    What I can say, was that getting him to stick was quite often a degenerate amount of advantage. Even simply drawing a new hand every turn due to his lifelink was often more than enough fuel to suddenly take on the entire table.

    Tried to find a game recap, but I don't seem to have recorded one, or at least not one I can easily find. I can say that no one was upset when he left though.

    To be entirely honest - I'm getting quite fed up with Razaketh the foulblooded, myself. I find him to be very similar, and play very similar as well. The extra creatures are not an issue, and the two life per card, instead of 1 per 1, is hardly an issue since you just get what you want, instead of having to dig for it.

    Quote from Sheldon »
    Hrm...I'm pretty sure at least I (maybe not the rest of the RC) said that I knew Worldfire would be going at the first opportunity. It was a long time ago now and I don't specifically remember saying it, but I do recall the feeling that it's a poster child for interacting poorly with the format.

    I think it was rapidly discovered here too, that float mana, Worldfire, Zo-zu from Command zone was going to be quite dumb, and was very much not the intent of the card.
    Posted in: Commander Rules Discussion Forum
  • posted a message on Wishes
    I wish that wishes still grabbed things from exile. I am still upset that Wizards functionally broke wishes, then immediately went back on their reason why.
    Posted in: Commander Rules Discussion Forum
  • posted a message on Commander Forum Helpdesk and Announcements
    Quote from Destro416 »
    Im not sure im in the right thread I was looking for help on making my first edh deck.
    Welcome to the forums! Your best bet would be to create a new thread in the main forums here, and let us know what you're looking for.

    • Do you have a particular Commander/Colors/Strategy you like?
    • What are some of the decks at your playgroup, and how hard do they play?
    • Are you working on a budget?
    • etc.

    Go ahead and make a new thread, and plenty of people would be happy to help you out!
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Brutal Hordechief
    This is probably the signature card of a friend at my playgroup.

    Surprise Voltron, enchantress, wrath protection. A solid card overall.
    Posted in: Commander (EDH)
  • posted a message on IZZET - Niv-Mizzet & the Gods - best commander?
    Quote from discomute »
    Indeed one of the biggest things that I've learnt from this discussion is how much people game multiplayer by having less threatening commanders.
    Is this really gaming multiplayer though? A big part of the game is threat assessment. Thus, having a high threat means getting targeted first. This changes the valuation of cards, and is just another variable of awareness and threat assessment you must make.

    People like to talk about 'politics' and 'threat assessment' and how poor people are at it, but really, it's a comprehensive whole. Just because objectively a Mirari's Wake is a more threatening card than a Treasure Trove, if the player with 20 lands has the trove, and the player with the wake only has 3 lands and a sol ring... The trove is a higher threat. Same thing with Commanders and Commander selection. Sure, some people like to hide a more powerful deck behind a weaker Commander - whether for the surprise, or simply because they want to try to make a more fun Commander work - but it's up to you to pay attention to what they're doing and re-evaluate accordingly. The truth is, if someone picks a less strong commander, they ARE forgoing certain advantages and options as compensation, and some of these more powerful commanders remain a threat, even in a non-optimized list.

    That's all part of the game.
    Posted in: Commander (EDH)
  • posted a message on Looking for a new deck
    Quote from Rasputin101 »
    Quote from schweinefett »

    there's also that guy that allows you to play cards from the graveyard. some 6 mana 6/6; don't recall the name. i don't think it's all that good, since it naturally attracts kill spells, and depending on your meta, you're not gonna be able to cast it more than once or twice in any given game.
    Muldrotha, the Gravetide?
    You can easily cast him multiple times per game. If he's your Commander, you can use Command Beacon to cheat the Command Tax, since you can then just replay the beacon once he's out.

    If he's not your commander, you can still do it, with Memorial to Folly. (Whcih can be an acceptable backup if he's your commander).
    Quote from schweinefett »
    Make a deck with
    blasting station, grinding station, salvaging station, summoning station and mycosynth lattice. It's a somewhat durdly combo, but it is what it is.
    The four stations together started a series/trend of a "pre-made combo for you" design idea which I rather dislike overall. That said, I do love Salvaging station with a 1 drop egg package alone, as it can easily turn into a "I kill all the creatures" or a "whenever a creature dies, I draw a card," or even a "I get 10 extra mana on my turn because reasons."

    It then also is very synergistic with Summoning Station alone, as the eggs fuel out a small army quickly. Summoning Station also combos well with Spawning Pit to always keep an available 2/2 on the board.
    Posted in: Commander (EDH)
  • posted a message on Looking for a new deck
    Might I recommend something with artifacts? There are plenty of durdly strategies around artifacts, especially my favorite Salvaging Station.

    I also enjoyed some fun interactions with Mirrorworks, phyrexian metamorph, Vedalken Archmage, etc. I ran them in a Daxos voltron deck and copied multiple equipments mid-combat due to a bunch of equipment synergy as well.
    Posted in: Commander (EDH)
  • posted a message on IZZET - Niv-Mizzet & the Gods - best commander?
    This poll doesn't have Tibor and Lumia on it, and is thus objectively wrong.


    In more seriousness, a big problem of Izzet commanders is that they have too much combo/storm potential straight up, and are simply too threatening. Niv Mizzet, the firemind, Niv Mizzet, Parun, and The Locust God are all far too threatening for the casual tables, while being simply too expensive for the competitive ones (though I clearly have less experience on that front). Mizzix fits into this front too, quite capable of fueling combo and storm. Melek is a combo machine. Even Arjun, the shifting flame can be quite threatening with the constant hand refreshing. Even new Jhoira draws obscene amounts of cards in short order, and can be downright terrifying.

    Keranos, God of Storms and Jori-En, Ruin Diver seem more laid back in that regard.



    Posted in: Commander (EDH)
  • posted a message on Lifelink and Infect
    Hi Goodwill, and welcome to the forums!

    In the future, all rulings questions should go into the Rulings Forum, you'll get faster replies there too. You'll also want to put card tags around your cards in order to create links so people can immediately see what you're asking about: Typing [card]Blightsteel Colossus[/card] will become Blightsteel Colossus.

    In this case, MRHblue is quite correct in his answer. Infect changes what damage does, but not how much is dealt.


    Mod note: Thread closed.
    Posted in: Commander (EDH)
  • posted a message on [[Official]] Unreleased and New Card Discussion
    Things got a bit heated in here. Let's take a step back and leave that at the door.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Brutal Hordechief
    Great for punishing players that like to draw a lot, and also great at messing up combo and control decks. Play it now, or never.
    Posted in: Commander (EDH)
  • posted a message on [Offtopic] Community Thread
    Quote from cryogen »
    Hey Sheldon, I couldn't find your Karador deck list, but have you experimented with Enduring Renewal? My deck is too competitive I think to really maximize that card, but it looks like it would be neat.
    I run it in mine. I find it funny that you consider it to be a non-competitive card, because I view it as the opposite. It's a combo card, and when you drop it, you win the game.

    For example, you drop Enduring Renewal, and then win off of infinite Blood Artist triggers from a Spore Frog that you can infinitely replay thanks to Aluren.

    Quote from discomute »
    Hey guys - I was thinking about starting a thread that was basically a record of my edh games. I am just starting it and played at a store for the first time on Sunday. I thought it would be cool and allow me to track changes, match ups, etc. I can't figure out what forum is appropriate. It would cover casual and multiplayer edh, possibly competitive in time. I'd post and track my decklist, so I couldn't have it on the main page. Any thoughts on where it best fits?
    Decklist Forum.

    I have done this with several of my decks at various times. I should probably start again. It was a lot of fun, and kinda highlights memorable cards/plays to expand on.

    One example
    A second example
    Posted in: Commander (EDH)
  • posted a message on Riku of Two Reflections - Deck Feedback.
    Added the deck tags to main post. Moving to multiplayer decklists.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Random Card of the Day: Brutal Hordechief
    I have considered it for Kurkesh, Onakke Ancient.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Brutal Hordechief
    I absolutely love this card. I would gladly pay 6 mana to resurrect my Sun Titan, since that's what I'd pay for the Titan in the first place.

    This is one card in hand, that equals multiple creatures on the field. It is like having CA in white, and excellent recovery to use when your hand runs low.
    Posted in: Commander (EDH)
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