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  • posted a message on [[Official]] [Competitive] Mono Black Control
    @ Garroth, I dont get it. WAIT! If they cant target me, they cant target my cards right! For instance can Tamiyo tap target permanent still? like one of my lands? She isnt targeting me so it would still be good right? Also Speaking of orbs, I used torpor orb today and NOBODY saw it coming. No messenger trigger, no resotation trigger, no image trigger, etc. It worked awesome. I was at 4 life playing zombies and I was using BSZ and mutilate on his messengers all day long with no effect. It was great. Sorin lord of innistrad is bad for us too. Does mana leak work with that? Counter target spell?
    Posted in: Standard Archives
  • posted a message on [[Official]] [Competitive] Mono Black Control
    Whats up guys. I played this deck tonight at FNM ( I know its only FNM) with some really good success. Mutialte is a BOSS! It completely hoses creature based decks. I didnt play against delver so I dont know how the match up was. I made it to the top 4 tonight and them we spilt the packs (and got a promo alchemy!) Things I want to point out are :

    1. I already said this but I cant stess it enough. Mutilate is a BOSS!

    2. DO NOT underestimate the work that pristine tailsman does. It saved me so many games it was crazy! I am only running 3 but I have to move it to 4 for sure.

    3. Sorrin Markov is freaking INSANE! He won me at least 3 games tonight, I ran 2 in the MD ( I wouldnt go anymore, the number was perfect!) On a side note I ran 1 sorrin vengence MD to be cute. It won me a game but I dont know if it belongs there.

    4. My only loss tonight was to a miracle control deck. Which leads me to start my questions for my fellow MBC players. Is there anything, and I mean I will try anything to kill a planeswalker in MBC? Please dont say consume spirit, it just doesnt fit in the 75. I had 10 dead cards against this guy because he had no creatures! He cast a tamiyo and it got to the ultimate because I could not find a creature to kill it. I was at 18 and he was at 20. He ultimates tamyio and cast gut shot 9 fricking times. It cost him 18 life to cast them all but he killed me! If I wasnt so pissed, I would have thought that was a pretty cool way to kill someone!

    Anyway, if I could have killed her or gideon the turn before I might of had a chance. ANyone have any ideas on how to deal with walkers???
    Posted in: Standard Archives
  • posted a message on [General] The two-drop?
    I could not agree with captain more. I played the legionaire in the 2 spot last night and he was great. I have not been impressed with the probe though. I was thinking of taking them out and putting the stalker in its palce.

    @ Moviten - I have enjoyed the MB missteps. it protects your delver and legionaire as well as disrupts your opponent who kept a loose hand and is trying to ponder out of it.
    Posted in: Standard Archives
  • posted a message on [General] Worlds White Agro Deck
    What's the combo??
    Posted in: Standard Archives
  • posted a message on [General] Worlds White Agro Deck
    I can't believe his deck went undefeated considering all the cards that are considered staples have been left out of the list. NO pump effects (swords or destinies) at all??
    Posted in: Standard Archives
  • posted a message on [SCD] Hero of Bladehold
    I guess that would make sense to make them answer the pally and drop the hero. early pressure turn 3 sounds good too, especially if you are playing and honor of the pure.
    Posted in: Standard Archives
  • posted a message on Divine offering
    @ Mel maybe you are right and ghost quarter would work in the haunt spot. Two matchups I lost last week were both to inkmoth. One was MBI and the other was U/W with swords I think. Ghost quarter would have helped in both. I will have to test it.
    Posted in: Standard Archives
  • posted a message on [SCD] Hero of Bladehold
    Hey Micro how has the pally been for you? I have been testing him in the fiend hunter spot and I am really liking him. In fact I might swap them out and keep the accorder paladin's in.
    Posted in: Standard Archives
  • posted a message on [SCD] Hero of Bladehold
    Maybe 2 is the right number. I will have to test it this week. It is tough when you see 2 hero's in your opening 7. I like the law keeper idea but I would never cut champion or the traveler. Does the lawkeeper make that big of a difference?
    Posted in: Standard Archives
  • posted a message on Divine offering
    Not really but I never seem to have them at the right time. And with Keesig in play, trample and infect = gg for me. Suggestions Mel?
    Posted in: Standard Archives
  • posted a message on [SCD] Hero of Bladehold
    I always wan to see destiny that's why I run a playset. Its never bad to have.
    Posted in: Standard Archives
  • posted a message on Divine offering
    Nice! I am going to try the law keepers.
    Posted in: Standard Archives
  • posted a message on [SCD] Hero of Bladehold
    Here is the list Mel, let me know what you think:



    I know we cant fit it in but what about ghost quarter? Do we need moorland haunt more?
    Posted in: Standard Archives
  • posted a message on Divine offering
    I am having trouble with inkmoth infecting me to death. Is there any other answer out there besides divine offering? They are usually carrying a sword so its more than 1 point of infect damage. Dismember maybe?
    Posted in: Standard Archives
  • posted a message on [SCD] Hero of Bladehold
    I play 24 land and I also only run 3x geist's It seems to work out pretty good. I run 8 one drops. 4x champions and 4x doomed traveler.
    Posted in: Standard Archives
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