I was thinking about this question last night when I played against a couple exarch twin decks on MODO.
If it was a tournament, then absolutely, I would make them play it out. Every player on MODO has perfect information about the constraints of the game, especially, the time limits. If a person chooses to play a deck that takes too long to win, then they chose to play a deck that does not win. Losing to running out of time is the same as losing to poison, damage, or decking.
If not a tournament, I'm not sure. Part of me feels like a jerk for making them go through with it, part of me thinks that *they* chose to play the deck that wins this way, so yes, they should go through with it.
The reasoning to make them go through with it because they might screw up is reasonable. I played one game last night against exarch twin and the player had both combo pieces in hand, enough mana to play both, and passed their turn instead of playing both in their first main phase. Then when I played a despise, he let me take the exarch, rather than cast it, even though he had more than enough mana, and nothing else other than the twin in his hand. Having the win on board does not mean the person will win. If someone can have the win in hand, not play it, and allow disruption to remove it, when it is easily avoidable, it is reasonable to think they might screw it up once they have it in play too.
My contribution to the playset. Does she look familiar?
Nice! I was thinking of doing something like this. I'd like to make a set of missteps with all the common 1-drops: vial, brainstorm, nacatl, top, etc, to go with the lackey I did a couple weeks back.
@Yawg, I've been waiting and hoping that Wizards would print cards in the Phyrexian language, not realizing that we could just do it ourselves. That looks awesome. I would love to have a set of those to play with, bust that out in a match.
Once upon a time, there was a guy who liked playing Magic: the Gathering. One day he heard about this cool "Legacy" thing, and realizing that he had a bunch of Goblin cards back from the Onslaught days, decided to make the Legacy Goblin deck.
He was a happy Magic player.
Then one day the Big Bad Wizards of the Coast made a set called New Phyrexia, and made a certain card so that the poor Goblin Lackey in that fun Legacy Goblin deck would always take a misstep.
Personally, I was shocked by how cool Altik_0's Mondrian lands are. It gave me flashbacks to visiting the NY MoMA, and sitting in the middle of the room with a dozen Mondrian paintings. So cool. What an awesome idea. It makes me want a set of "modern art" lands.
The one I always liked is:
You have two pieces of fuse and a box of matches.
The fuses each burn for exactly one hour.
You may not assume that they burn at a constant rate.
How do you time exactly 45 minutes?
Light both ends of the first fuse, and one end of the second fuse.
When the first fuse is completely burnt up, 30 minutes will have passed. At this time, light the unlit end of the second fuse.
When the second fuse is completely burnt up, 45 minutes will have passed.
I'm working on my first alter but I'm running into some problems. Whenever I paint my base coat, as I'm painting another layer, the older layer of paint rips underneath it and causes all kinds of nasty textures. Is it my brushes, my paint or just my impatience?
I'm using Model Master acrylic paint and nylon brushes.
I don't know much about the Model Master paints, but it could be them. I had a similar problem when I tried using "flow release" with my acrylics. I've started using Golden fluid acrylics, and they work well.
Also, is your brush a sable brush, or bristle? If it is a bristle brush, I could see this cause some problems.
If it was a tournament, then absolutely, I would make them play it out. Every player on MODO has perfect information about the constraints of the game, especially, the time limits. If a person chooses to play a deck that takes too long to win, then they chose to play a deck that does not win. Losing to running out of time is the same as losing to poison, damage, or decking.
If not a tournament, I'm not sure. Part of me feels like a jerk for making them go through with it, part of me thinks that *they* chose to play the deck that wins this way, so yes, they should go through with it.
The reasoning to make them go through with it because they might screw up is reasonable. I played one game last night against exarch twin and the player had both combo pieces in hand, enough mana to play both, and passed their turn instead of playing both in their first main phase. Then when I played a despise, he let me take the exarch, rather than cast it, even though he had more than enough mana, and nothing else other than the twin in his hand. Having the win on board does not mean the person will win. If someone can have the win in hand, not play it, and allow disruption to remove it, when it is easily avoidable, it is reasonable to think they might screw it up once they have it in play too.
Nice! I was thinking of doing something like this. I'd like to make a set of missteps with all the common 1-drops: vial, brainstorm, nacatl, top, etc, to go with the lackey I did a couple weeks back.
I played against it in a triple NPH draft last night, my opponent got it out both games, and I easily won both games anyway.
My hunch is that it is a good card, but not a great card.
NEXT LEVEL.
I believe these are called tattoos.
That Wydwen is very lovely. It looks great!
That looks really cool with the Myr in the foreground covering the text box.
It looks like your browns could use a little more purple in them to match the surrounding ground and clouds.
With the EDH pre-cons coming out in June, how about making an alter of a legendary creature (aka a "commander")?
That's more like it.
He was a happy Magic player.
Then one day the Big Bad Wizards of the Coast made a set called New Phyrexia, and made a certain card so that the poor Goblin Lackey in that fun Legacy Goblin deck would always take a misstep.
Poor Goblin Lackey, and poor Legacy Goblins.
Personally, I was shocked by how cool Altik_0's Mondrian lands are. It gave me flashbacks to visiting the NY MoMA, and sitting in the middle of the room with a dozen Mondrian paintings. So cool. What an awesome idea. It makes me want a set of "modern art" lands.
When the first fuse is completely burnt up, 30 minutes will have passed. At this time, light the unlit end of the second fuse.
When the second fuse is completely burnt up, 45 minutes will have passed.
Your paint may actually be a little too thin. I have trouble with acrylics when I water them down too much.
I use halogen desk lamp at my desk, the kind that puts out a lot of heat. When I want paint to dry a little faster, I set it under that for a minute.
Experiment a bit with different consistencies to see what works best. That's the best way to go.
I don't know much about the Model Master paints, but it could be them. I had a similar problem when I tried using "flow release" with my acrylics. I've started using Golden fluid acrylics, and they work well.
Also, is your brush a sable brush, or bristle? If it is a bristle brush, I could see this cause some problems.