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dogemememan posted a message on [Primer] UR Stormjust picked this deck up a few weeks ago and been loving it! i took martin's list from gp copenhagen to a first place finish (4-0) at a local modern tournament today. before i go into the tournament report, i will say that the dismembers were FANTASTIC and the simian spirit guide was the nut. anyways, here's the tournament report. i went with my good friend who was on rw death and taxes. i'm alsoPosted in: Combo
ROUND 1 (2-0) U TRON:
game one: my hand was solid and had a cantrip on turn one into a turn two cost reducer and my opponent didn't have relevant disruption and died on turn three. i didn't see any islandss or blue cards so i assumed he was on eldrazi tron and boarded accordingly
game two: i find out he's blue tron after he goes turn one tower into turn two island and this dismember in my hand is looking real bad. he bounces my electromancer for a few turns with various bounce effects and the electromancer finally sticks and he counters the ritual which would have let me go off. he untaps and assembles tron and plays wurmcoil and grafdigger's cage. my hand is manamorphose, dismember, manamorphose, grapeshot, ritual, past in flames. i draw for the turn and play baral and then i decide to attempt to find empty with manamorphose, and i did. i go manamorphose, ritual, dismember wurmcoil, grapeshot to deal 1 wurmcoil to finish it off and 4 to him. at the end of it i end up making 20 goblins and he doesn't have answer to the goblins and is dead on board
ROUND TWO (2-1) RW Death and Taxes
i really didn't want to have to play against him because thalia and leonin arbiter are super good against this deck and he was destroying me in testing, so i figured i was pretty dead
game one: he had an answer for every cost reducer alongside thalia and leonin arbiter and i just couldn't put anything together.
boarded out the remands and a gifts and a grapeshot and the two peer through depths for pyroclasm, dismembers, another empty, and the one of bolt.
game two: i don't really remember what happens, but i end up blowing him out with pyroclasm and proceed to untap and kill him
game three: he mulls to oblivion and has no relevant disruption and dies on turn four
ROUND THREE(2-0) Eldrazi Tron
game one: opponent mulls to five and despite a turn 3 thoughtknot seer he dies on turn four due to the help of simian spirit guides
game two: opponent mulls to six and plays a tron land and passes. i start off with turn one serum visions. next turn, he plays a second tron piece and passes. my hand has no more 1 cmc cantrips so i decide to cycle manamorphose to find either a ritual to go off with empty or a cost reducer. i find the cost reducer and play it. in response, he surgically extracts my manamorphoses. he untaps and plays the third tron land. i untap and am able to go off with empy and make 16 1/1s with him at 16 and still an electromancer on board. he untaps and plays a second tower and casts newlamog and exiles two lands. after this, my board is 1 land, 14 goblins, and an electromancer with him at 16. i have a dismember in hand. i untap and topdeck the second dismember to kill the ulamog and attack for exactsies
ROUND FOUR(2-0) ELdrazi Tron (AGAIN!)
me and him decide to split, but we play for the free entry for next time.
game one: he's on the play and leads off with temple. i play serum visions on turn one and scry both to the bottom i think. he plays a powerplant and plays chalice on one. i untap and play baral and proceed to kill him through the chalice
game two: he's on the play again and i have a slow but pretty reasonable seven card hand. has one land, a manamorphose, an electromancer, a shattering spree, and 3 cantrips. i find a land and more rituals and empty with the cantrips, and play electromancer on turn two. he goes turn three tks into turn four tks. on one of the turns he ends up surgically extracting manamorphose but i end up topdecking gifts with a hand full of rituals and i end up killing him with goblins
all in all, i technically went 3-0-1 but actually went 4-0. the deck felt solid, even obnoxious at times. the guide was great and martin's list felt solid even though i was a bit skeptical of it. i urge anyone reading this to give his list a shot!
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CthuluHoops posted a message on [Primer] UR StormPosted in: ComboQuote from Sei »
Hello, sorry for my ignorance, I'm new to storm, but how does this list handle graveyard hate such as RIP, Relic etc, only with Empy the warrens? Thanks!
Power out an early Empty the Warrens as quickly as you can with as high of a Storm count as you can. That would be my strategy with a sideboard like that. Then again, I never leave home without at least one Echoing Truth sleeved up in my sideboard. -
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jeffbcrandall posted a message on SCD: Crucible of Worlds InventionPosted in: Market Street CaféQuote from KnickM »Quote from jshrwd »Could it just be a good old fashioned buy out?Quote from jeffbcrandall »Sometimes it may only take one or two people buying a playset of something to get the ball rolling.
If it were a buyout, I'd expect it to target a blue fetch or a mana rock - one of the top expeditions/inventions. Not that Crucible of Worlds wasn't up there, but it wasn't the top card ... until suddenly it was.
If it was a buyout, I'm very afraid that it was someone testing the waters on a softer card - it's got mostly casual demand, as opposed to the blue fetches that are ubiquitous in both Modern and Legacy, or literally the first card put into every EDH deck. It's easier for me to see higher prices sticking on those cards because of the huge demand. On the other hand, if it was just a cascade of people who legitimately wanted the card - that means that there's room for pretty much any Masterpiece to spike like this if there are enoughshy Trump voterspeople waiting on the sidelines who decide to jump in at the same time.
From my experience running a shop for 6 years and generally observing magic players buying habits over the last 15 years, I can honestly say that for a lot of people there are many expensive cards on their lists that they tend to hold off buying in order to get other things they need (or pay rent/bills usually...) but when money becomes available (especially around tax time) many of those people suddenly have the resources to get some of the stuff they have been holding off getting and depending upon the general scarcity of the card, this can cause a tax-time spike in some cards. However, given that we are in mid/late may, I'd say we're more or less past that period of time, so in this case the second part of this comes into play.
People who hold off buying more valuable cards like that, will often also keep an eye on the price, sometimes fairly often, sometimes not, but will tend to be less likely to jump at buying something that is relatively stable, and focus on the things that are increasing in cost so as to save as much money on the overall for their magic purchases in the long-run. Magic players often hate spikes because it throws off well laid plans for purchasing order of cards. That said, when people see what seems to be a card suddenly on the rise, whether from a general spike in demand, or a buyout in progress, or just a few people grabbing a particularly scarce card that people on the sidelines notice the card rising, will then often panic buy, afraid they might miss out and have to pay $10, $20, $50, or $100 more for the cards they are after. This snowball effect can cause something similar to a buyout because enough people on the sidelines panic buy and thusly cause the supply to drain to near zero online until more can be listed at typically a higher price, or it leaves only the higher priced listings that eventually the sidelines buyers decide was too high to pay and stop the panic buying, the spike they were worried about already having happened.
With a playerbase so large, its inevitable that any potentially scarce card that has strong demand to it in general can see a natural spike in such a way. The same is true in the opposite direction. When a card gets reprinted or begins to drop in value due to less demand from certain groups, there is inevitably a large amount of people on the sidelines willing to buy at a lower price at various price levels to where it can put a floor, whether temporarily, or permanently under the value of a card.
Some reprints that are only valuable due to scarcity, but don't have that much pent up demand waiting for the card to drop in value will be the ones most likely to tank and stay low after a reprinting or the like. But higher demand cards that have a large amount of pent up demand behind them waiting for cheaper prices will inevitably have a floor put under them because when you have a card with a certain demand at a say $100 price point, that card will inevitably have a certain demand + x at say $80, and a certain demand + x + y at say $60, and eventually that pent up demand equals the new supply, and the card reaches equilibrium. Once that happens, and the card perhaps starts to rise again, due to people realizing the card isn't going to drop any further and deciding now is the time to buy, this can cause a card to rise back up from say $60 to $80 quickly enough, even as it will be unlikely to get back to $100 for the time being due to the higher supply.
Playerbase growth also was a huge thing for a while. People looking for older cards was huge starting in 2009 and a ton of cards spiked all over the place. In more recent years a combination of reprint products all over the place (whether limited supply or not), as well as a playerbase that isn't growing by leaps and bounds (as far as I can tell) anymore, has led to stagnation of singles and box prices of many products starting with RTR it has seemed.
This is why its important to keep an eye on not only the price of some of these more scarce cards like the masterpieces and such, as well as their relative supply. A slow drain in supply can be just as much of an indicator of inevitable price increases as anything else, even if the price hasn't moved much yet. -
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TheChucklingAtom posted a message on [Primer] UR StormPosted in: ComboQuote from user_84544 »Quote from slikwilly »I used to play the Ascension version of this deck, but things have really changed. Anyone got any good videos about how to play this new version?
Here's our best case scenario
Turn1: Play serum visions or sleight of hand in order to find a missing piece of the combo
Turn2: Play Electromancer or Baral
Turn3: Gifts ungiven on EoT - Grab 2 rituals, manamorphose and past in flames
Turn4: Combo. Start with manamorphose or rituals, then cast past in flames. Cast a bunch of rituals, then grab some more rituals, morphoses, cantrips with gifts, reach 20 storm count and kill your opponent.
Best case scenario is actually killing them on turn three, which isn't that unusual. - To post a comment, please login or register a new account.
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I don't think I want to get too invested into the debate going on currently, but I feel the need to point out that there were several cards that dropped quite a bit due to Modern Masters. Fulminator Mages dropped to about $15-20 easily; they were closer to $30+. Now they're back up to $17-25, but if you're diligent and picked them up within the first several months, you'd have saved a decent bit. Dark Confidant is now $40 instead of the $75 it was at. Yeah, it did take 2 printings in MM1 and MM2 to lower, but the fact of the matter is it's still cheaper now. Same exact thing for Vendilion Clique, who's also sitting at $35. Spellskite was closer to $20 easily back when it got reprinted in MM2. It's up again to $30, yes, but the price did dip for a solid time. I even got a foil Skite for $30 card value 1-2 months after release. Emrakul was reaching $40-50 easily. Now it can be had for $27-30 (it's only recently been going up again because of Nahiri in Modern). Cryptic Command was easily $50 before MM1. After MM1, sadly, still remained $35-40, yes, but it still deflated some. Then from there it got reprinted a second time and is now easily had for $25. Remand used to be a $15+ card even after reprint in a Duel Deck. It's easily had for $5 now.
Pretty much all the listings that I posted were mid values. If you wanted to buy, you can get it for a few bucks cheaper still.
Upon the announcement of reprint, Wasteland started dropping from its ~$65 price tag to easily 50. And now? Wasteland from Eternal Masters is about $47 mid -- and if you shop around and want to spend cash, then you can actually get it for about $35-37. That's way less now. No, it's not reprinted into the ground (sure would be nice and all...I guess), but roughly $35 is much less than $65+. I remember I picked my 2 Tempest copies up a while ago for closer to $100...the card's weird because it had a tendency to cool then rise again; I think the card stabilized around $65-75 though. Anyway, there's plenty of cards that lowered. Jace, the Mind Sculptor can be had for $65 now, from its $75-80+ tag. Kinda wish Force of Wills were cheaper, but hey, it's a lynchpin card in the format -- at Mythic no less, so what do you expect?
So...I'm not sure how low is good enough for you, but in my eyes, EMA has done its job. I wish the packs weren't so expensive; I'd really like to draft it more than like, 2 times. But all the cheap commons/uncommons had their values nuked, and the rares had a decent bit of value lost too. If nothing else, there's at least a little more supply now.
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Though there's never anything wrong with asking, I don't really see why a "combo" with Nahiri + Tapdown effect is necessary -- or even effective ever; the card cmc's are just pretty darn high. If you can jam Nahiri's and you still have space for some more finishers (and elect to play Gideon/Ral), then I'm sure the synergy is apparent and will more likely be incidental. Not because the combination is particularly amazing or ingenious; they just merely situationally complement each other, much like how Serum Visions and Nahiri work together well. I guess what I'm saying is, if Ral Zarek and Gideon Jura haven't already begun making waves in Modern, then I doubt Nahiri would push them any further.
To answer your question though, Francis Cellona's 9th place list at GP LA played a singleton Tamiyo, the Moon Sage, which is a tap-down effect. I'd imagine there were scenarios that came about, where the synergy between Nahiri and Tamiyo was fine (or even better). That said, he posted in the UWR Control thread and said that Tamiyo was the worst card in the deck by far. We can deduce that Ral and Gideon would probably yield similar results.
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It is indeed a click bait title. I have premium from Charlotte, so I got to read it; in the comments he admits it himself (well...kinda; he's pretty serious about what he wrote; he's not trying to trick anyone -- just spun the title so that way it'd sound more interesting). To be fair, he does mention that Francis made 9th place. Here's the direct copy-pasta of the two comments:
Sheridan Lardner · Data and Program Evaluation Manager at Alternatives, Inc.
"I enjoyed the analysis of Jeskai as a strategy, but think the discussion about "Jeskai decks currently struggling to put up results" is really off-base. Francis missed the GP T8 by .018 on breakers, and if .018 is the difference between "struggling" and "viable" we need to re-examine our definition of competitiveness. Jeskai decks also saw more collective paper play in May than every deck except Infect, Jund, and RG Tron, and was the third most-played Day 2 deck at the GPs. The deck over-performed its Day 2 rate into the Top 32 and matched its rate going into the Top 16. Overall, Jeskai may have room to grow, but it's very well-positioned from a metagame standpoint as we go into June."
Unlike · Reply · 4 · 16 hrs
Shaun McLaren:
"I agree with what you're saying I also think the deck was hyped up and failed to live up to the hype.
If it's one of the most played decks and failing to put up Top 8's (even though it's an arbitrary cut off point) that supports that idea. But the sample size is small and not that revealing.
From a writing standpoint I think it's more interesting if I frame it as “The Jeskai is falling! Jeskai isn't dominating here's what I think needs to happen to propel it to the top.” rather than “Everything is pretty much average, Jeskai is decent, here's my lists, carry on with your life!” Either way the meat of the article would've been the same.
But you're absolutely right and good points!"
Three deck lists, actually. General theme is that he's trying to see if he can move away from Ancestral Vision and Emrakul, the Aeons Torn. Apparently he doesn't really like AV, and he thinks Emmy is kind of a dead draw. He'd rather sideboard the card instead; idk if that makes any sense -- I think it's a play main or bust, honestly (siding it out is fine; siding it in seems sketch).
Jeskai Control (His personal take on Francis Cellona's list)
4 Snapcaster Mage
1 Vendilion Clique
Planeswalker:
4 Nahiri, the Harbinger
Spells:
1 Supreme Verdict
4 Path to Exile
2 Cryptic Command
1 Spell Snare
3 Electrolyze
2 Lightning Helix
2 Remand
4 Serum Visions
3 Mana Leak
4 Lightning Bolt
1 Sulfur Falls
4 Celestial Colonnade
1 Arid Mesa
4 Scalding Tarn
2 Ghost Quarter
2 Hallowed Fountain
2 Steam Vents
1 Sacred Foundry
4 Flooded Strand
1 Mountain
2 Island
1 Plains
2 Crumble to Dust
1 Elspeth, Sun's Champion
1 Anger of the Gods
1 Izzet Staticaster
1 Stony Silence
1 Timely Reinforcements
1 Emrakul, the Aeons Torn
1 Dispel
2 Relic of Progenitus
2 Negate
1 Engineered Explosives
1 Wrath of God
Jeskai Aggro:
4 Snapcaster Mage
3 Vendilion Clique
Spells:
3 Path to Exile
3 Cryptic Command
1 Spell Snare
2 Electrolyze
4 Lightning Helix
3 Remand
4 Serum Visions
2 Mana Leak
4 Lightning Bolt
Planeswalker:
2 Nahiri, the Harbinger
Lands:
1 Wandering Fumarole
1 Desolate Lighthouse
1 Sulfur Falls
3 Celestial Colonnade
4 Scalding Tarn
1 Arid Mesa
1 Cascade Bluffs
1 Hallowed Fountain
1 Ghost Quarter
2 Steam Vents
1 Sacred Foundry
4 Flooded Strand
1 Plains
1 Mountain
2 Island
1 Crumble to Dust
2 Anger of the Gods
1 Wear
2 Geist of Saint Traft
1 Stony Silence
1 Timely Reinforcements
1 Dispel
2 Relic of Progenitus
2 Negate
1 Engineered Explosives
1 Wrath of God
Kiki Control:
3 Nahiri, the Harbinger
Creatures:
3 Restoration Angel
2 Snapcaster Mage
4 Wall of Omens
1 Vendilion Clique
2 Kiki-Jiki, Mirror Breaker
Spells:
1 Izzet Charm
1 Gitaxian Probe
4 Path to Exile
2 Electrolyze
2 Lightning Helix
2 Remand
2 Serum Visions
2 Mana Leak
4 Lightning Bolt
1 Desolate Lighthouse
3 Celestial Colonnade
1 Arid Mesa
4 Scalding Tarn
1 Cascade Bluffs
1 Rugged Prairie
1 Ghost Quarter
1 Hallowed Fountain
3 Steam Vents
1 Sacred Foundry
4 Flooded Strand
1 Mountain
2 Island
1 Plains
1 Crumble to Dust
2 Anger of the Gods
1 Wear
1 Supreme Verdict
1 Izzet Staticaster
1 Stony Silence
1 Spellskite
1 Dispel
1 Celestial Purge
2 Relic of Progenitus
2 Negate
1 Vendilion Clique
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Abzan CoCo (Kitchen Finks, Voice of Resurgence, etc.). Hell, having all of their creatures exiled is good. Makes Reveillark worse. E-Witness has less options to get back.
Dredge decks. Bloodghast, Gravecrawler, Dreg Mangler, Vengevine.
Abzan Midrange decks: Kitchen Finks and Voice of Resurgence.
Jeskai Ascendancy: Sylvan Caryatid.
Kitchen Finks and Voice of Resurgences' existence alone are enough to warrant Anger over Pyroclasm. Do try Pyroclasm though and let us know how it goes. It's not inherently a bad card.
Sidenote: One neat thing with Kozilek's Return is that it can kill Etched Champion (because of Devoid).
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^100% This.
Sure it'd be sad to have my $250+ Underground Seas tank down to $50. You know what's sadder? To have no one to play with, regardless of how much I paid to get into the format. Sometimes makes me wonder why I bothered buying into the format in the first place.
Luckily it's summer and there's several shops nearby. But still...
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What you could do in the main is go up to 4th Lightning Helix if you're really having trouble. The main issue I see your list having is that the sideboard doesn't have any anti-burn cards. Other than Spellskite, yes, but I'm thinking something more along the lines of Timely Reinforcements and Kor Firewalker. Those are traditionally pretty good at dealing with burn. Spellskite can only blank so much removal, and it also dies to Destructive Revelry. Kor Firewalker might not be as good against certain Burn/Zoo variants, because Burn and Zoo decks have gotten better about diversifying their main and sideboards to get around the card. And Skullcrack can sometimes blowout Kor Firewalker. Lastly Timely Reinforcements gets rekt by Atarka's Command and Skullcrack. So all 3 options listed do have their counters; however, with smart play, they should give you a lot of mileage against Burn. Kitchen Finks isn't bad either. Dispel and Negate are decent too. Explosives and sweepers are decent against them, though I'd rather have life gain cards. Batterskull and Baneslayer Angel are decent options too. Batterskull dies to artifact destruction, but try to have 3 mana up to avoid having it get destroyed. Baneslayer loses to Path -- if they side in any. Leyline of Sanctity from the sideboard is also pretty good.
With your current setup, against control I'd side in Dispel x2, Negate x2, and Vendilion Clique. I'd side out Anger and some number of Bolts/Helix. Aven Mindcensor wouldn't be the worst thing to side in against control, because of a flash threat. But just depends if you actually have something worth siding out.
Totally depends on the combo deck you're facing. But I'd side in more or less the same kinds of cards as if I'm playing against control (Dispel, Negate, Clique, Mindcensor for decks that like to search like Tron and Scapeshift). Crumble to Dust isn't the worst card to play against control and combo, so if you can find room, you can stick the card in.
Midrange decks like Jund and Junk: I like Anger, Supreme Verdict, Timely Reinforcements (not the best, but not bad). Against Junk, I don't really like Bolt/Helix. Against Jund it's ok. Electrolyze is decent against Junk's Lingering Souls. I like Izzet Staticaster vs. them too. Negate isn't a bad call if you're afraid of Planeswalkers or frustrating non-creature cards.
You don't have it in your board, but I like haymakers like Elspeth, Sun's Champion vs. basically all the match-ups you were asking about (except combo). Also, Celestial Purge is another mainstay that I personally love having access to. Counterflux and Engineered Explosives are also decent cards. Though Counterflux is odd...universally almost always good or at least never "dead." No more dead than any other counters. At the same time, it's not a silver bullet type of sideboard card that heavily slant the match-up in your favor.
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Pile A not even close. Gaea's Cradle is reserved list, meanwhile Rishadan Port is not. Cradle is foreign language...not sure if this adds more or subtracts some value. Depends from player to player.
But man...if Sylvan Library is really Black-bordered (from Legends), then 1 Cradle + 1 Library is enough for the 3 Rishadan port. You're just giving the other cards away for free. Of course, if you NEED Ports, then it's ok, I guess because you do get 3 of the 4 you'll need. I still wouldn't trade those other stuff though.
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4th place list at States.
4x Geist, Nalaar parents, 4x Serum Visions, 2x Cryptic Commands
Main things I took away from that list. I'm too lazy to keep looking for other Geists list right now. Maybe later. For a while though, I've been really wanting to convert to either Jeskai Thopters/Kiki or Gifts Thopter though...lol they seem like loads of fun with new toys.
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Well...Elspeth, Sun's Champion can do it. Her -3 trashes on big creatures, and her +1 clogs the board hard. I also feel like on empty board states and stalemates, Elspeth just outshines most other planeswalkers. Sure, she's 1 mana more expensive, but time and again, she's proven to be solid enough to see play in mainboard and sideboard of UWx decks.
Of course, this is assuming the deck in question is also running white.
If you two are that adamant about him, I might just give him a spin and test him myself. I have a hard time understanding what role he falls under and why he should be played over something like Elspeth, Sun's Champion or Keranos...but I guess it's worth trying before passing final judgment.
In your opinion, why does this one outperform Jace, Architect of Thought? I feel like the Architect's dig ability is better than this new Jace.
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I think he's seeing decent play. Not amazingly a lot, but he's seeing a fair bit of play. I would say that he's gonna stick around at $20. If anything, he might fall a little to like, $16 or something. But for the most part, I don't see him falling due to lack of play; I think he's one of the more valuable cards in the set.
I don't actually know how much play he's seeing at all. Idk, I think he's better than Jace, the Living Guildpact, but slightly worse than Jace, Memory Adept. In other words, he's..."ok." Jace, Vryn's Prodigy is probably gonna play in this guy's place. I know you can technically play both, but I doubt anyone will do it. Control shells with Thing in the Ice will still probably just run Jace, Vryn's Prodigy before they think of playing Unraveler. Unraveler of Secret's mana cost blows, and he's barely better than some of his previous iterations (Jace Beleren, Memory Adept, etc.). Get the Unraveler if you like him, but I think he'll fall a few more dollars. Probably to $10 in the short term. Really just depends on whether or not you care to save the extra few dollars.
IMO she has a lot of potential to be good, but I don't think there's a shell for her yet. Nor do I think there will be a shell (at least, not until Eldrich Moon comes out). And because of this, she might fall further. To $7 or $8. Now, apparently in Legacy she's really good. Like, 4-of good. According to some testers. The main gripe that people came across in Legacy though is that she doesn't quite have a shell properly built around her.
I haven't seen it in modern. Maybe it makes a splash. Maybe it doesn't. Annoying card, but nothing too crazy. It's not a bad card though. Probably gonna remain stable at $11 though, because of standard, and it's a cool card.
Supposedly a really good card in modern. Haven't seen it much here yet, though most people testing the card says it's good. I'd say it's a safe card to buy/trade into. It'll probably fall a little further, due to downward pressure of more supply being opened. But a spike is always possible, if it has a big breakout tournament, which, IMO will happen sometime in the future. Then again, TitI can be like Tasigur; really really good, but still somewhat cheap.
Don't know about modern. Or Standard either. He's possibly pretty good. But he also has a lot of casual appeal and commander appeal. Idk if I'd spec on any card in SOI, but he's not a bad card to buy maybe 1-2 of's just to have. Card's really cool. I think $7-8 is a reasonable and stable price for Gitgud Monster. Always possible he falls. If he were to fall though, he wouldn't fall too far; probably to $5. IMO, his fall ratio is much lower than like, say, Olivia, Mobilized for War. She's kinda dropped a lot since her release (from $15 to $11), since she's purely based on whether or not she's gonna see play in standard. Because of this, she might spike if she makes a breakout appearance. The GitRekt Monster, on the other hand, is just a really cool card people would want to brew with in Legacy, Modern, Commander/EDH, and Standard. Who knows? He might be sleeper OP. He might just make a splash. Or he might do absolutely nothing. Thing though is, he's a fun card to play with. Really neat effects. That's why he's priced as such.
Well, these are my opinions on the cards. I may be wrong. I may be right. Take it as you will.