Basically, when Avacyn was free again, everyone that didn't want to be eaten by werewolves, zombies, vampires or demons fought as a unified force. This is most obvious in the Gryffs (see the article on the main site), in which the flavour states that their riders are spiritually bonded with them.
It probably also has something to do with White's unity flavour, but distributed mostly in Green and Blue so that other colours can be benevolent, as non-White heroes are always more interesting
True that. Though, once again, it places them in an ambiguous situation; the organisation in itself can't be Good, but they aren't Chaotic Neutral nor Chaotic Evil by most definitions.
Nothing there says that they aren't "good" or that they aren't trying to do what they think is right. That's one of the flaws with red/white, it can be a passionate and caring force for order and justice, but sometimes instead you get the arrogance and zeal of white mixed with the single-mindedness and fervour of red.
Because a benevolent person randomly beats the crap out of you or even kills (again, see Vraska's backstory) because of random, made up laws.
Red/White isn't [just] Chaotic Good. Indeed, one of the main characteristics of it is it's inherent hypocrisy, and the Boros have been pretty much set up as main antagonists for Gatecrash (see Aurelia and her paranoia and insanity).
It can be very, very abhorrently evil. Just look at Nobilis of War.
"They are supposed to keep order and uphold the laws made by both the Guildpact and Azorius. In practice, though, they tend to enforce whatever laws they feel like enforcing, not to mention a few that don't exist, except in their own hearts and minds. The Wojek, a special division of the Boros, are the main foot soldiers in this cause; every district has a permanent garrison of Wojek to protect it. The archangel Razia sends the rest of her massive forces to wherever she deems it necessary – and of course, her standards may differ greatly from that of the locals."
Sure, if by "Chaotic Good" you mean "kill everyone you don't like" (the Boros in Vraska's backstory) or "opression for the greater good" (Razia), by "Neutral Good" you mean "destruction of free will", by "Neutral Evil" you mean "recycling", et cetera.
Izzet : Chaotic Neutral, their only concern is the advancement of knowledge, ethics are irrelevant to them, as are safety precautions.
Boros : Chaotic Good, always fighting for the oppressed and wearing their hearts on their sleeves.
Gruul : Chaotic Neutral, living in the moment without any kind of long term plan, just doing what feels good at the time.
Rakdos : Chaotic Evil, much like Gruul but with a definite sadism and wickedness motivating it.
Simic : True Neutral, they're only concerned with their experimentation it seems. They might have evil leanings based on some of what their experimentation leads to, that might be determined in Gatecrash.
Selesnya : Neutral Good, the alignment of good druids of course. They seem concerned with the healing arts and the giving of life, so this is where they probably fall.
Golgari : Neutral Evil, the other side of the Selesnya coin. They are very unscrupulous about who or what they bring into the Swarm, or how. Also, raising the dead as undead is considered an evil act in most circles.
Orzhov : Lawful Evil, the Orzhov guild is pretty structured, running all kinds of organized crime activities within the city while putting on a veneer of spirituality. Structured and sinister, lawful evil.
Dimir : Neutral Evil, Dimir operates from the shadows, furthering its own ends. They might be lawful evil, but it seems Szadek allows his agents a certain amount of free reign to operate.
Azorious : Lawful Neutral, and obviously so. The law above all else, compassion or wickedness is irrelevant, only the word of the law matters to them.
Your knowledge of the guilds is painfully superficial.
Explain please. Not saying you're wrong, just want to understand why you are so definite that the tree-huggers are Evil.
One thing I do appreciate about the way they constructed the guilds is that they represent both the good and bad in their color pairings. Often more of the bad parts than the good.
Either they're brainwashing people or being highly hypocrital and using them as human shields.
I despise people who think Selesnya is in any of the good alignments. Members within it yes, but the organisation as a whole is a well intentioned form of Neutral Evil (maybe Lawful Evil if you count "Lawful" as morally driven, but Evil nonetheless)
To be fair, there's more to Black and to Green than that. The main conflict of B/G with W/U is like with W/U and Red, between order and chaos, the needs of the many against the needs of the individual.
To be fair, we've only seen two, so we can't confirm the general appearence besides some tendencies.
Selesnya angels would be easy to make. Just wire them to the Worldsoul, and voila.
Azorius angels are the difficult ones.
It probably also has something to do with White's unity flavour, but distributed mostly in Green and Blue so that other colours can be benevolent, as non-White heroes are always more interesting
Because a benevolent person randomly beats the crap out of you or even kills (again, see Vraska's backstory) because of random, made up laws.
Red/White isn't [just] Chaotic Good. Indeed, one of the main characteristics of it is it's inherent hypocrisy, and the Boros have been pretty much set up as main antagonists for Gatecrash (see Aurelia and her paranoia and insanity).
It can be very, very abhorrently evil. Just look at Nobilis of War.
"They are supposed to keep order and uphold the laws made by both the Guildpact and Azorius. In practice, though, they tend to enforce whatever laws they feel like enforcing, not to mention a few that don't exist, except in their own hearts and minds. The Wojek, a special division of the Boros, are the main foot soldiers in this cause; every district has a permanent garrison of Wojek to protect it. The archangel Razia sends the rest of her massive forces to wherever she deems it necessary – and of course, her standards may differ greatly from that of the locals."
Sure, if by "Chaotic Good" you mean "kill everyone you don't like" (the Boros in Vraska's backstory) or "opression for the greater good" (Razia), by "Neutral Good" you mean "destruction of free will", by "Neutral Evil" you mean "recycling", et cetera.
Your knowledge of the guilds is painfully superficial.
Either they're brainwashing people or being highly hypocrital and using them as human shields.
If they're Good, then so is Phyrexia.
The quick answer? Just take an Wuxing test; the chinese elements have similar personality archetypes to the colours of mana.