2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on Can Emrakul corrupt planeswalkers?
    The confrontation between Liliana and Emrakul strongly suggests planeswalkers can withstand the corruption. Literally everything alive around her was corrupted and she was basically on direct line of sight for Emrakul's power but she remained untainted.

    On a psychic level, though, both Jace, Tamiyo and Nissa were affected.
    Posted in: Magic Storyline
  • posted a message on Theros: Beyond Death (flavor spoilers)
    https://mtg.gamepedia.com/File:Capturar.PNG

    I love how they stabbed him in the eye and still bring a spear to his chest.

    With his steed - aka real form - being a winged cow, Agnomakhos should be the next meme loser.
    Posted in: Magic Storyline
  • posted a message on [C20] Flavor and Lore
    To be fair it is the pinacle of a non-canon card so...
    Posted in: Magic Storyline
  • posted a message on Theros: Beyond Death (flavor spoilers)
    The move anti-discrimination period started probably a while ago, ever since Doug Beyer dismissed homophobia in Ravnica by claiming no one in the multiverse is affected by bigotry.

    I think anti-bigotry sentiments are nice and all, but they shouldn't flat out retcon everything and pretend it didn't happen. If you must, introduce changes to individual planes saying that race relations have improved or something.

    Assuming TBD had a story, I suppose the discoveries of the complexity of minotaur culture would have caused a shift in perception.
    Posted in: Magic Storyline
  • posted a message on [C20] Flavor and Lore
    Really hope he does and a new Oketra is born in Nyx. Would be a cool allusion to Isis worship in Antiquity
    Posted in: Magic Storyline
  • posted a message on Theros: Beyond Death (flavor spoilers)
    In general I think this guide smooths the relationship between humans and other races way too much. In the original setting they were in flat out genocidal terms with everyone aside from Lagonna centaurs and satyrs.
    Posted in: Magic Storyline
  • posted a message on Theros: Beyond Death (flavor spoilers)
    Quote from Urabrask »
    Quote from 5colors »
    Anything else on newish stuff that been added for Beyond Death? With no art book, novel or planeswalker guide I just realized this the only source for anything they added in since last time.


    I think there are a few things, I sadly don't have much time this week, I will try and get to it on the weekend. I'am still hoping for that book to come out one day Grin

    There is a bit of lore for the woe strider under the Klothys section.
    "Walkers of Woe. The nightmarish creatures known as woe striders are said to be products of Klothys’s punishment. These beings descend from an age when some mortals learned to unshackle themselves from the strands of destiny. To what end is a question lost to time, but Klothys put a quick end to these blasphemers and eradicated nearly all knowledge of their methods. Ever since, the shades of these accursed mortals have walked the Underworld as woe striders, monstrosities endlessly seeking strands of destiny that they might use to replace their own discarded lots." - Mythic Odysseys of Theros

    And some more under the monster section
    "Woe striders form from the souls of those who’ve broken the bonds of destiny. Over centuries, these cosmic blasphemers transform into hunched, long-limbed horrors. Sadistic things, woe striders seek ways to reweave themselves into the tapestry of destiny. This leads them to search for answers within the bowels of other beings, performing murderous haruspicy in pursuit of their discarded cosmic purpose. When they fail to find answers, their unnatural cries cause reality to shudder, undermining magic and sane minds alike." - Mythic Odysseys of Theros

    Something else I found was the art for Perisophia, described as a member if the ruling council (the Twelve) of Meletis and some other new art.

    Edit: Found something new on Tymaret, if I'am not mistaken.

    When Phenax escaped the only one to witness it was an unremarkable soul called Tymaret. He shared what he saw with Erebos and received a cursed blessing from him. He restored him as a returned with the task of slaying Phenax. The tasked proved to be difficult, because Phenax was masked, because of that Tymaret slaughtered every mortal he encountered, confident that one of them would be Phenax. When Phenax became a god he evaded Tymaret, leaving him and his legion of Returend to endlessly, fruitlessly kill in Erebos name.

    With this in mind, it makes sense why Erebos choose Tymaret as his champion during THB.

    I also corrected the part with Phenax on my previous post.
    He sacrificed his identity to the memory draining waters and was able to cross the rivers that ring the world wrapped in a shred of Athero’s cloak (not actually hiding in the cloak). Since he had no identity, Athreos couldn’t detect him and Erebos couldn’t use his lash to pull him back.


    So we finally put a face to Agnomakhos. I almost thought they forgot about him.
    Posted in: Magic Storyline
  • posted a message on Identity of Wedges: Ikoria
    Interesting, but that literally has nothing to do with Ikoria's worldbuilding.
    Posted in: Magic Storyline
  • posted a message on Return to Amonkhet ideas
    Ideas for the uncorrupted remaining gods:

    Locust God = GU god of fertility. If it has to be a flyer, maybe something like Wadjet or a sphynx.

    Scarab God = WB god of the hosts. Falcon headed.
    Posted in: Magic Storyline
  • posted a message on Return to Amonkhet ideas
    Technically they are already eternals, they are coated with Lazotep and are clearly undead.

    They just didn't make it through because the set had no space for them.

    Looking at their card arts I see that some of them seem to have their insect heads crafted into them, implying they are helments rather than heads. This makes me think that breaking those helments would bring them back to good.
    Posted in: Magic Storyline
  • posted a message on Return to Amonkhet ideas
    Quote from Flisch »
    Quote from 5colors »
    I also can see the Bolas gods going 50/50 if they can be restored or are too far gone and are a monsters of the desert now.

    I'm on the fence about this. On the one hand, I'd love for the locust and the scarab god to be redeemed. On the other hand I'm genre savvy enough to doubt that. Unlike the other 5 gods, the three corrupted gods were changed pyhsically, which usually means they have become irredeemably corrupted, see Brisela and, well, basically most fantasy stories.

    I'm also struggling to see a beneficial locust god. Scarabs are fine, they are beneficial beings in original egyptian mythology as well, but locusts? Locusts always stand for being something negative. I suppose he could be a fertility god, maybe.

    Quote from Manasurfer »
    The new big bad will be a powerful enough mummy that started its own empire.

    I think it would be interesting if the "surviving" mummies start squatting in the ruins of Naktamun, transforming it into a necropolis of sorts.


    All the more reason to subvert expectations.

    Locusts are in fact a negative symbol in Egypt's extremely dualistic morality, but they are a source of food to many people in the Levant so it could be a fertility god.
    Posted in: Magic Storyline
  • posted a message on Return to Amonkhet ideas
    I'm bored, so:

    - Since neither Bolas or Bontu are influencing them anymore the two remaining bug gods revert back to normal. Cathartic Reunion with Hazoret and all that.

    - As hinted in the HOD desert cycle and several land arts on both settings, the desert is actually not all that desolate and civilisation springs now across the oasis, upriver in Luxa and perhaps artificial reservoirs or farms.

    - The ruins of the past litter the sands, so you get you have your "ancient Egypt tombs lol".

    - Without a God-pharoah there's now room for actual pharoahs vying for eternal godhood, and you get yourself the drama. This could be represented by a mechanic akin to embalm and eternalize, except the token is a god.

    - Whereas there is still acess to lazotep would be interesting given how it is necessary to control the mummies. Does its absence lead to more proactive mummies like Mummy Paramount?

    - Remnants of the Eternal army still exist and are a nuisance.
    Posted in: Magic Storyline
  • posted a message on Identity of Wedges: Ikoria
    Quote from Flisch »
    Quote from soramaro »
    I don't want to keep on going on and on about this, but "desire for independence" reads like a red thing to me.

    To expand on this, black does not care as much about independence as it does about power. Black has no qualms binding itself to a higher power, like demons, if it means to become more powerful.

    I doubt Skysail is really associated with Indatha as much as the planeswalkers guide makes it look. It's a nomadic "everywhere" kinda society after all.


    One of Black's main things is individualism. By necessity that implies a craving for independence. Black is willing to submit to higher authority if it can get a reward out of it, but whenever possible it wants to do its own thing. Hard to be powerful if you have to do what someone else wants, after all.
    Posted in: Magic Storyline
  • posted a message on [IKO] Ikoria: Lair of Behemoths- Ebook and Story
    I'm assuming its translated as "poachers" in the sense that its more to the point than "illegal hunters", but yes. In Ikoria monster hunting is discouraged because drawing the wrath of serial killers like Snapdax is a bad idea, not because monsters are endangered or that society at large is monster-positive (SKysail aside).
    Posted in: Magic Storyline
  • To post a comment, please or register a new account.