Part of my argument is that multicultural societies are not better than mono-ethnic societies. In real life and in building fictional worlds.
If I'm going to make a fictional world and I want it to feel like Africa, I'm going to populate that fictional world with people who appear African. The same goes for Asia-inspired worlds. And Oceania-themed worlds. And Meso-American worlds. It only seems like European-themed worlds get the forced diversity (not just in Magic, but in other media too). Wonder why that is?
Tiro of Meletis is spot on. So sick of this cringey forced diversity! Amonkhet had people of Middle Eastern and African appearance with no one (besides the Gatewatch) looking white and I was totally fine with it --it helps flesh out a world by building off of the real-world source material. Jamuraa is on Dominaria, fine, but keep the Jamuraans in Jamuraa and keep the Benalish in Benalia and keep the Otarians in Otaria. Mirage and Visions were awesome sets with mostly black people depicted in them. I loved the art from that era because it not only was more interesting to look at when compared to the blurry digitally altered crap they put out today, but all of the cards together created the feel of an Africa-inspired magical realm. One "different" character appearing amongst the "norm" every now and then is not the end of the world (ex. an Umezawa appearing in Dominaria), but this multi-culti b.s. Wizards is touting these days is gross. Forced diversity sucks. White people are great. Black people are great. Asian people are great. etc. etc. etc. No one is better than anyone else. But stop trying to mix them together! In the words of Muhammad Ali "Look at nature. Red birds stick with red birds. Blue birds stick with blue birds. Crows stick with crows." I'm not going to change my view on it.
Nimble Obstructionist seems to be on a power level somewhere around Vendillion Clique and Snapcaster Mage. Does anyone think this is the "big card" of the set --the one that will be worth money in the long run of the game? I can certainly see it being played in multiples in Modern, maybe even in some Legacy decks...
@ cryogen --I'm understanding what you are saying (and yes, it would appear as if Reddit may be more tolerant of this subject matter). But I would still like an answer to my previous question --what makes my original (now removed) post fall under the category of "bigotry" or "Anti-Semitism"? Does simply mentioning the word "Jewish" qualify something as being Anti-Semitic? If so, why is that exactly? I'm not allowed to use a word which accurately describes a group of genetically distinct peoples without it being misconstrued as "bigotry"? I'm still failing to see where all of this (in my opinion, needless) censorship is coming from...
I'm not sure how the post could be considered anti-Semitic. Simply using the words "Jewish" or "ethnically Jewish" is not hateful or discriminatory. It is no different than using the words "East Indian" or "Polynesian."
Furthermore, I am not accusing any person or any group of people of anything illegal or criminal, so I'm not quite sure where the "problem" is coming from.
I would be most appreciative if you could clarify your stance on this issue.
Thanks
Yesterday I attempted to post a speculative thread regarding the storyline of Magic the Gathering and certain occult and or conspiracy theory tie-ins. The post was instantly marked as spam. Does anyone know if there is another forum somewhere (on this site or elsewhere) where people who are knowledgeable about Magic are able to write truly whatever they want? I don't like being censored and I'd like to have an open discussion about some of the ongoing symbolism I see in the game.
Thanks!
The game is designed by Eric M. Lang (former Magic: the Gathering designer) and illustrated by Adrian Smith, who has done illustrations for several iconic Magic cards (Black Knight from 5th edition, Doomsday, Nekrataal, etc.) The campaign has been up for about 2 days now and they've already collected over 1.5 million dollars! There are still ~25 days to go and they are adding more and more figures, game upgrades, etc. all the time.
The game is set in a fantasy-infused world of feudal Japan. Some aspects remind me of the Kamigawa block artwork. Lots of cool minis/sculpts to behold.
I'd like to give you some feedback, but I have a few questions about the game:
Does it play like UNO in the way that players are taking turns around the table, each playing a card on top of the one played previously in an attempt to either "match" or "one-up" what was just played?
How do the players interact with one another as they are playing the game? Are they competing with one another directly? Or all trying to individually, on their own achieve some goal or avoid some "danger" (i.e. losing condition)?
Over the past 3-4 years I've been slowly stepping back from Magic. Although throughout my life I've definitely invested the most time and money into Magic, in my recent adult life I'm just getting burned out at the constant influx of money I have to put into the game in order to "keep up" on some level.
I've converted all of value in my collection into 2 cubes and 3 Commander decks. I'm now done with constructed Magic.
Over this period of ~3 years where I was taking a step back from Magic, I started getting into hobby tabletop games.
Some of the great games I've discovered in this corner of the hobby are: King of Tokyo (also designed by Richard Garfield), Cosmic Encounter (the game that inspired the creation of Magic: the Gathering), Forbidden Desert, Star Realms (made by a previous pro Magic player), Blood Rage (designed by Eric Lang, a previous Magic designer), Xia: Legends of a Drift System.... there are really so many great hobby games out there. I'm discovering more all the time and really enjoying "branching out" in my gaming.
It just feels weird after a while putting all of your resources into just ONE game (Magic)!
Thanks for all the replies.
The version of OSX I'm running is 10.5.8
If I need Snow Leopard to fix this problem, I'll probably just make do without Channel Fireball videos for a while --not worth the hassle.
thanks for the help!
I recently started using Mozilla Firefox as my web browser (it is version 16.0.1)
Before, when I was using Safari, I could always watch Channel Fireball videos on their website. Now, since the switch to Mozilla, I'll click on a video to play, the large arrow in the center of the screen disappears as if the video is going to play, but then nothing happens --the screen stays black.
What's up with this? Is this a known issue with Firefox? How can it be fixed?
Thanks in advance.
I was wondering what people eat on Mirrodin? Besides gelfruit (as referenced on Nourish) which I assume only green-aligned creatures/people would have access to, what is there to eat on Mirrodin? Everything seems to be metallic, even the "plants." I know vampires drink blood, but everyone else on Mirrodin can't be carnivores --it wouldn't make sense numberwise. I haven't read the Mirrodin books, so if there is any information contained within them, I am unaware.
If I'm going to make a fictional world and I want it to feel like Africa, I'm going to populate that fictional world with people who appear African. The same goes for Asia-inspired worlds. And Oceania-themed worlds. And Meso-American worlds. It only seems like European-themed worlds get the forced diversity (not just in Magic, but in other media too). Wonder why that is?
Furthermore, I am not accusing any person or any group of people of anything illegal or criminal, so I'm not quite sure where the "problem" is coming from.
I would be most appreciative if you could clarify your stance on this issue.
Thanks
Thanks!
http://www.imgrum.org/media/1414002534008004993_2046910588
I hope this is the correct forum to post this:
There is a new tabletop game campaign running on Kickstarter right now called "Rising Sun."
Here is the trailer on youtube: https://www.youtube.com/watch?v=858cYONO4fQ
The game is designed by Eric M. Lang (former Magic: the Gathering designer) and illustrated by Adrian Smith, who has done illustrations for several iconic Magic cards (Black Knight from 5th edition, Doomsday, Nekrataal, etc.) The campaign has been up for about 2 days now and they've already collected over 1.5 million dollars! There are still ~25 days to go and they are adding more and more figures, game upgrades, etc. all the time.
The game is set in a fantasy-infused world of feudal Japan. Some aspects remind me of the Kamigawa block artwork. Lots of cool minis/sculpts to behold.
Just check it out here: https://www.kickstarter.com/projects/coolminiornot/rising-sun?ref=nav_search
Hope people find it interesting!
Does it play like UNO in the way that players are taking turns around the table, each playing a card on top of the one played previously in an attempt to either "match" or "one-up" what was just played?
How do the players interact with one another as they are playing the game? Are they competing with one another directly? Or all trying to individually, on their own achieve some goal or avoid some "danger" (i.e. losing condition)?
I've converted all of value in my collection into 2 cubes and 3 Commander decks. I'm now done with constructed Magic.
Over this period of ~3 years where I was taking a step back from Magic, I started getting into hobby tabletop games.
Some of the great games I've discovered in this corner of the hobby are: King of Tokyo (also designed by Richard Garfield), Cosmic Encounter (the game that inspired the creation of Magic: the Gathering), Forbidden Desert, Star Realms (made by a previous pro Magic player), Blood Rage (designed by Eric Lang, a previous Magic designer), Xia: Legends of a Drift System.... there are really so many great hobby games out there. I'm discovering more all the time and really enjoying "branching out" in my gaming.
It just feels weird after a while putting all of your resources into just ONE game (Magic)!
The version of OSX I'm running is 10.5.8
If I need Snow Leopard to fix this problem, I'll probably just make do without Channel Fireball videos for a while --not worth the hassle.
thanks for the help!
I recently started using Mozilla Firefox as my web browser (it is version 16.0.1)
Before, when I was using Safari, I could always watch Channel Fireball videos on their website. Now, since the switch to Mozilla, I'll click on a video to play, the large arrow in the center of the screen disappears as if the video is going to play, but then nothing happens --the screen stays black.
What's up with this? Is this a known issue with Firefox? How can it be fixed?
Thanks in advance.
Cheers