Wow, that is broken as all hell in a good token deck. Decree of Justice would like to have a word with you.
I guess I'll post the next card.
Vhor-kal Marketplace
Legendary Land
~ comes into play tapped.
T: Add 1 to your mana pool. 1, T: Choose one: Each player draws a card, then you discard a card; each player sacrifices a land, then destroy all creatures you control; or each player puts a creature card from their hand into play, then destroy all lands you control. Spare no expense, but be sure to spare yourself.
I doubt Wizards will keyword too many more of their common abilities, as they're trying to make the game more accessible to the larger populace. Too many keywords means people look at the game and think of it as overly complicated, the same way I look at Legend of the Five Rings.
5WB
Vedic, The Exiled One
Legendary Creature-Human Rogue
Double-Strike
When ~ comes into play sacrifice any number of creatures you control, ~ gets X +1/+1 counters where X is the number of creatures sacrificed
Whenever ~ becomes the target of any spells or abilities, sacrifice it and put all previously sacrifced creatures back into play under you control
4/5
Oh, this is a rules nightmare waiting to happen. Let's reword it...
Vedic, The Exiled One 5WB
Legendary Creature - Human Rogue
Double-Strike
When ~ comes into play, you may remove any number of creatures you control from the game. If you do, ~ comes into play with X +1/+1 counters on it, where X is equal to the number of creatures removed this way.
Whenever ~ becomes the target of a spell or ability, sacrifice it and return to play all creatures removed from the game by ~.
4/5
Hmm, he seems a bit overcosted. I'd shave off a colorless and make him a 4/4. Double-strike is a potent ability, and with BW tokens, he could kill pretty damn fast.
Shrapnel Shotgun4
Artifact
T, Sacrifice an artifact: ~ deals damage equal to the sacrificed artifact's converted mana cost to target creature or player.
Remove an artifact in your graveyard from the game: Untap ~. BOOM!Chik-chuk.BOOM!
Trilliant Mox1
Sacrifice ~: Add one mana of any color to your mana pool.
Basic Landcycling - Discard a land card
At the beginning of your upkeep, you may skip your draw step. If you do, return ~ from your graveyard to your hand. Greed is power. In the right hands, a few gold coins turn into puppeteer's strings.
4WWUU
Cristoff, God's Left Hand
Legendary Creature-Human Monk
Flash,Shroud
When ~ comes into play prevent all combat damage dealt to target creature you control
If you control 3 or more white permanents then ~ gains Vigilance until end of turn
If you control 3 or more blue permanents then counter next spell played by target player
4/4
Wait...so it will always counter a spell as long as you control three blue permanents? You have no diminishing return built into the card. Maybe something like...
Cristoff, God's Left Hand 4WWUU
Legendary Creature - Human Monk
Flash, Shroud
When ~ comes into play prevent all combat damage dealt to target creature you control.
If you control 3 or more white permanents, ~ gains Vigilance.
If you control 3 or more blue permanents, you may counter target spell cast by an opponent. If you do, sacrifice a blue permanent.
4/4
As this, it's a pretty solid control card, especially in a U/W deck with heavy hybrids.
My turn...
Fatebreak UUUUU
Sorcery
Reveal a card at random from your deck. If that card has a converted mana cost less than or equal to 5, counter ~. Otherwise, skip your next X turns and target opponent draws X cards, where X is equal to the revealed card's converted mana cost.
At the beginning of your next turn, you win the game.
SoulshutterUBG
Enchant Player
When ~ comes into play, choose a nonland card type.
Enchanted player cannot play a card of the chosen type if a card with the same name is in a player's graveyard. (For example, if artifact was chosen, enchanted player cannot play Loxodon Warhammer if there is another Loxodon Warhammer in any player's graveyard.)[/
Rise Above W
Instant
Target creature gains the Legendary supertype. This effect does not end at end of turn. A man with no leader is the leader of men.
Soil Reaper3BG
Creature - Specter
T, sacrifice a land you control: Choose one - Gain 2 life, target player loses 2 life, or add one mana of any color to your mana pool.
4/4 "I love when I come across a dryad hiding as a tree. They're very tasty."
Manaddiction 1UUBB
Enchant Creature - Aura
Attached creature has Cumulative Upkeep U/ and "At the beginning of your upkeep, draw a card and lose 1 life for each age counter on ~."
"Oh yeah...THAT'S the stuff..."
I don't know how to do the hybrid mana symbols : /
Seratonin - I think this card is a little limited, unless your plane has a lot to do with multicolored creatures and lots of basic land. Could be useful if given the right environment.
Gerrard's Mom - A blue would-be pacifism? I like it.
Nonconformist - Is library destruction really a green theme? It's good for thinning your deck, but is the cost worth it? The name seems off, as well.
youkai_blood - Seems pretty green to me. I'd say it should cost G to turn it into a creature, though.
Dranith - Interesting. I can see the blue, the black, and the white all mixed together quite well. I like this one. Very well done.
WhisperedThunder - Seems a bit too powerful for a common. The name is a loose fit, and the hybrid cost feels like a copout. Probably should be a solid 1UB to retain common status. I like the idea though.
FuriouslySleepingIdea - Zodiac in an interesting idea, but it seems like it would cause a lot of timing issues. The card is solid, and the name fits.
Person3412 - No card.
Top 3:
Gerrard's Mom
Dranith
FuriouslySleepingIdea
Wow, that is broken as all hell in a good token deck. Decree of Justice would like to have a word with you.
I guess I'll post the next card.
Vhor-kal Marketplace
Legendary Land
~ comes into play tapped.
T: Add 1 to your mana pool.
1, T: Choose one: Each player draws a card, then you discard a card; each player sacrifices a land, then destroy all creatures you control; or each player puts a creature card from their hand into play, then destroy all lands you control.
Spare no expense, but be sure to spare yourself.
Oh, this is a rules nightmare waiting to happen. Let's reword it...
Vedic, The Exiled One 5WB
Legendary Creature - Human Rogue
Double-Strike
When ~ comes into play, you may remove any number of creatures you control from the game. If you do, ~ comes into play with X +1/+1 counters on it, where X is equal to the number of creatures removed this way.
Whenever ~ becomes the target of a spell or ability, sacrifice it and return to play all creatures removed from the game by ~.
4/5
Hmm, he seems a bit overcosted. I'd shave off a colorless and make him a 4/4. Double-strike is a potent ability, and with BW tokens, he could kill pretty damn fast.
Shrapnel Shotgun 4
Artifact
T, Sacrifice an artifact: ~ deals damage equal to the sacrificed artifact's converted mana cost to target creature or player.
Remove an artifact in your graveyard from the game: Untap ~.
BOOM! Chik-chuk. BOOM!
Sorcery
Each player sacrifices a land, then you discard a card at random.
//
Two if by Sea UU
Instant
Tap all creatures.
Sacrifice ~: Add one mana of any color to your mana pool.
Basic Landcycling - Discard a land card
At the beginning of your upkeep, you may skip your draw step. If you do, return ~ from your graveyard to your hand.
Greed is power. In the right hands, a few gold coins turn into puppeteer's strings.
Wait...so it will always counter a spell as long as you control three blue permanents? You have no diminishing return built into the card. Maybe something like...
Cristoff, God's Left Hand 4WWUU
Legendary Creature - Human Monk
Flash, Shroud
When ~ comes into play prevent all combat damage dealt to target creature you control.
If you control 3 or more white permanents, ~ gains Vigilance.
If you control 3 or more blue permanents, you may counter target spell cast by an opponent. If you do, sacrifice a blue permanent.
4/4
As this, it's a pretty solid control card, especially in a U/W deck with heavy hybrids.
My turn...
Fatebreak UUUUU
Sorcery
Reveal a card at random from your deck. If that card has a converted mana cost less than or equal to 5, counter ~. Otherwise, skip your next X turns and target opponent draws X cards, where X is equal to the revealed card's converted mana cost.
At the beginning of your next turn, you win the game.
Creature - Witch
Flash
When ~ comes into play, tap target creature and deal 1 damage to another target creature.
2/1
Next: BBBBW
It's insulting to the current player base to dumb the game down for new players. WotC is driving away the group that helped Magic succeed.
Enchant Player
When ~ comes into play, choose a nonland card type.
Enchanted player cannot play a card of the chosen type if a card with the same name is in a player's graveyard. (For example, if artifact was chosen, enchanted player cannot play Loxodon Warhammer if there is another Loxodon Warhammer in any player's graveyard.)[/
Instant
Target creature gains the Legendary supertype. This effect does not end at end of turn.
A man with no leader is the leader of men.
Creature - Specter
T, sacrifice a land you control: Choose one - Gain 2 life, target player loses 2 life, or add one mana of any color to your mana pool.
4/4
"I love when I come across a dryad hiding as a tree. They're very tasty."
Enchant Creature - Aura
Attached creature has Cumulative Upkeep U/ and "At the beginning of your upkeep, draw a card and lose 1 life for each age counter on ~."
"Oh yeah...THAT'S the stuff..."
I don't know how to do the hybrid mana symbols : /
Seratonin - I think this card is a little limited, unless your plane has a lot to do with multicolored creatures and lots of basic land. Could be useful if given the right environment.
Gerrard's Mom - A blue would-be pacifism? I like it.
Nonconformist - Is library destruction really a green theme? It's good for thinning your deck, but is the cost worth it? The name seems off, as well.
youkai_blood - Seems pretty green to me. I'd say it should cost G to turn it into a creature, though.
Dranith - Interesting. I can see the blue, the black, and the white all mixed together quite well. I like this one. Very well done.
WhisperedThunder - Seems a bit too powerful for a common. The name is a loose fit, and the hybrid cost feels like a copout. Probably should be a solid 1UB to retain common status. I like the idea though.
FuriouslySleepingIdea - Zodiac in an interesting idea, but it seems like it would cause a lot of timing issues. The card is solid, and the name fits.
Person3412 - No card.
Top 3:
Gerrard's Mom
Dranith
FuriouslySleepingIdea
NOTE: These were for round 1, not round 2.