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  • posted a message on DC5 #28 - Otaria
    I have another card in hand (apart from the howling mine).
    Posted in: Forum Magic
  • posted a message on [Roger] Death Walks Again
    Roger continued toward the exit, wanting to put as much distance between himself and the Colosseum as possible.

    As he left his mind began to wander.
    I wonder what has befallen my old guild... Perhaps the miss I caused is putting them in too much strain to care about me...
    Posted in: Magic: The RPG
  • posted a message on [SoM] Watermarks
    Quote from Zeragoth
    reminds me of the state that mirrodin was left in at the end of the book. The five white lines imply the 5 paths that the suns had risen from and the center is the area of the penopticon. This would, in my opinion, imply that this is a mirrodin card, which nudges ever closer to the idea of mirrodin/phyrexian cards. Just need to see the other watermarks if any.

    This could mean that they will be doing an effect such as ravnica where the set is one but you can identify between the cards which one is from which guild/world (in this case phyrexian cards and mirrodin cards).


    This was the first thing that I thought of when I saw the image. My guess is that these watermarks will be specific to planes, and, in SoM we'll have Mirrodin marks and Phyrexia marks only.
    Posted in: Speculation
  • posted a message on [Roger] Death Walks Again
    "Thank you, Janassi, you've been too kind." Roger slid out of bed to a standing position. "Now, as to how I escaped you're watchful eye..." He grabbed his clock, and put it on in a flourish. Then put the potion and his spell bag into his satchel. "I have a little trick for that." With those words Roger concentrated on what little darkness there was in the room, his cloak helped provide much of what he needed. "Now you see me," He pulled the cloak of shadows to his body. "Now you don't."
    I sure hope this works...
    "Goodbye Janassi, and thank you." With that Roger began his escape from the arena hospital.
    Posted in: Magic: The RPG
  • posted a message on DC5 #28 - Otaria
    OH, I see. I thought this was a cycling thing.

    Well then, nothing blows up but the dragon I guess...
    :/
    Posted in: Forum Magic
  • posted a message on DC5 #28 - Otaria
    Oops, that would screw things up.

    Except you already cycled a card this turn...

    Quote from ErickC
    Alright, is anything going to happen on my upkeep?


    Quote from Keifru
    I shall cycle Mage's Guile.
    Posted in: Forum Magic
  • posted a message on DC4 Special: Allegiances Take 2 Dodged another mishap
    I'm OK with a redo too.
    Posted in: Forum Magic
  • posted a message on DC5 #28 - Otaria
    No (What does 10 have to do with it?)... The cycling only nukes every land and costs 7, which I had when I cycled it.

    So to recap, you bounce your chamber by eating the dragon? Sounds good to me.
    And then all lands die, the orb, dragon, and chamber all move to different zones, and genyusguy is at 4.

    Don't be hatin' the game is likely going end as predicted.
    Posted in: Forum Magic
  • posted a message on DC5 #28 - Otaria
    No, my land taps for 2, also, if a spell is missing a target, but has multiple targets, it resolves as best as it can.
    Posted in: Forum Magic
  • posted a message on DC5 #28 - Otaria
    Ok, Genyusguy gets another turn. I'll play decimate. I'll blow up Nantuko Monistary, Vampiric Dragon, Riptide Replicator, and Dispersal Orb (goodbye untappy scheme). THEN I'll cycle Decree of annihilation (KABOOM) and blast Genyus guy for 2 (he's at 4)

    That'll put me like this:

    ???(ErickC)
    Life: 12
    Hand: 1
    Battlefield: Lightning Rift, Howling Mine
    Graveyard: Forgotten Cave, Solar Blast, Grafted Skullcap, Lay Waste, Slice and Dice, Volcanic Eruption, Mossfire Valley, decimate, decree of annihilation
    Exiled:
    Notes: Will blast things if people cycle

    Gogo Genyusguy!
    Posted in: Forum Magic
  • posted a message on [Magic: The RPG] Welcome/Discussion
    Have any decisions been made regarding the legality of M11? There are some cards in there I'm interested in...
    Posted in: Magic: The RPG
  • posted a message on [Roger] Death Walks Again
    Roger looks hurt by that remark. "That is not true, I always listen!" He paused for a moment to see if she believed him. Nope. "I really do, but listening and acting are different things. I guess I'm glad you could see through me, it makes it easier to leave. If you have anything you'd like to give to me before I depart I would appreciate it."
    Posted in: Magic: The RPG
  • posted a message on [Roger] Death Walks Again
    "Well, I don't think I'll be going anywhere for a while. I get the feeling that I'll find myself passed out on the floor if I try to stand up." He stopped fidgeting in the bed. "How long do you suppose I'll be in here?"
    Posted in: Magic: The RPG
  • posted a message on [Roger] Death Walks Again
    Roger returned his hand to his side. "Well, I can only assume I'm doing much better. I can still feel a little pain in my abdomen, otherwise I feel fine." He shifted himself in the bed to see how painful it would really be.
    Posted in: Magic: The RPG
  • posted a message on [Roger] Death Walks Again
    Roger reached out to her and lifted her head up gently. "Well, it's good he's alright." He told her once she was looking at him again. Then, to dodge the subject he said, "Don't dwell on the past so much. After all, you have a patient lying right in front of you who needs your full attention." Roger spoke with a childish grin on his face.
    Posted in: Magic: The RPG
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