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  • posted a message on SH RPG Campaign Notes
    Seth, can you explain to me how 2011 real world earth relates to 2011 Viirina?
    Posted in: Hall of Records
  • posted a message on The [Pack] will tear YOU open
    Quote from Weaver
    Also Chris, do you have a list of whats in your collection?
    There's my trade thread, plus my deck lists. I basically have an (almost) complete white mana Knights deck (up to MBS), my Naya Allies (complete but 1 SB card), a Next Level Jund deck with Titans and all that jazz, and an endless amount of Scars/MBS/Eldrazi block commons and uncommons. All in all, like 3 shoeboxes full of cards. I will try and sell it as a whole, don't want to make too much effort to sell it individually - I can write a list of the $5++ cards, if you care. All in all, I am aiming for ~$500 in cards, but I am not sure, heh. Might be less, I never kept track of the value.
    Posted in: Retired Clan Threads
  • posted a message on The [Pack] will tear YOU open
    Heya StormBlade, and welcome to the Pack and all. My apologies for not acknowledging your existance earlier.

    You can click the link my signature, Stranded in the Rift is the other RP we have going on. It's Freeform, too, with less magic and more ... superhuman abilities and adventuring. It may help you to get a sense of what's going on, though. Smile
    Posted in: Retired Clan Threads
  • posted a message on The [Pack] will tear YOU open
    Rifters: Posted something. I sadly didn't find too much to respond to, so I left it at that. Feel free to go ahead, for now I would like to pick the RP back up at a slower pace, but not abandon it.

    @Seth, I was thinking about making a lion-based character for your RP, from Viirina. My idea is basically some sort of multiclass (Say, Fighter/Druid, or Barbarian/Cleric, in DnD terms) that combines melee combat with nature magic. But that would be Fantasy, and not 2011 timeline technology. My problem is, that I have a hard time understanding how a world of magic could be 2011-ish. Magic would make a lot of the technological advancements we have nowadays obsolete or complicated, especially if it's far-spread via mana leylines. Can you fill me in on this a little more? I wouldn't have a hard time shifting the fantasy character to a 2011 version (D20 Modern has my back! :D), it's just not clear to me what I can and can't do. Smile

    @Pack: I'm semi-back. Stuff is still wild, and I might be gone a day or two, but I'll hang out. Anyone want to buy my MTG collection? I've decided to sell all my physical cards - my player group shattered and with summer around the bend, I don't have time for Magic anymore.
    Posted in: Retired Clan Threads
  • posted a message on [Stranded in the Rift] 1930's Campaign
    Samuel: (At the HHQ, Bureau of Acquisitions, 2nd Floor)
    As he walked up the stairs to the second floor, he could already here the bustling atmosphere in the Bureau of Acquisitions. As he reached the floor and stepped through the doors into the hall, he could see a flight of Vaults covering the entire east side of the floor, and a couple of seperated rooms on the west side. In between, several individual workplaces, covered with typewriters and paper stacks and folders were occupied by clerks and - fairly obvious - scavengers. The equipment these people carried with them varied greatly, and so did the things they brought in. Some had plant samples, or old machinery, others handed over documents. He could also witness empty handed scavengers receiving folders and a handshake, followed by leaving the Bureau. This was obviously where contracts were handed out and brought in.

    In the middle of the north wall, opposite to the doors he just walked through, a massive board, spanning almost half of the entire buildings width, was a board that had sheets of paper attached to it. Strings of red thread contected some, others were kept seperate. The sheets were sorted by levels from one to five, and ever so often, a clerk left his workplace to take a sheet down or attach a new one. The whole place seemed like an ant-hive, bursting with activity, yet no one seemed in a rush or stressing. Several of the scavengers openly carried weapons, from blades to guns, crossbows or even a rare few of the pneumatic weapons he had seen before.

    As he stood there, with his filled out sheet in hand, observing the scenery, a clerk in her twenties approached him with a raised eyebrow. [i]"Ah, hello there! Please come with me, my station is free. Did you have a good day so far? We heard of trouble with the Enforcers, in the West. Did you hear anything about that? My name is Michelle - normally, I would have looked up your normal liason, but we are a bit swamped after the L'Etiole incident ... I will make sure all is in order for your points processing, no worries."[/i]

    She made him follow her to her desk, station #17, and offered him a seat before she sat down across from him. As he handed her the sheet over, Michelle let off a surpressed giggle. []"Ah, you are the cutest. That must be one of the better 32-B's I have seen in my time here. Alright! Let's see ... you are very obviously a green scavenger. Well, in that case, welcome aboard, Samuel. Let me just pull up the level one application, and we get you on the road."[/i]

    With quick movements, she flicked through a folder to her left, dug up another form and started transfering information. [i]"Once I am done here, you will receive your scavenger ID, so we can keep track of your accomplishments. Your SID will be SF-370525-12 - it's fairly simple to take apart - your initials, the year, month and day, and the running application number of the day."[/i] She scribbled some more, than put a preprinted sheet into her type writer. Michelle started hammering away at the trained speed of a professional.

    [i]Ding!

    "Aaaand that will be it for your application! Now, please go forward and pick a task from the board - right now, you only have a level one clearance, so that is the pool to choose from for you. Find one, come back, and then I will answer all your questions, Samuel. I will be right here."[/i] She gave him a smile.

    Petrine, Damian: (At the HHQ, Archives, 3rd Floor)
    When Petrine and Damian, with short delay of a couple minutes, arrived in the Archives, they faced the opposite of the floor below them. The Archves were row after row of shelves, where books, folders and boxes were stored. The clerks working here were quiet and sat at desks, reading documents and publications. As they entered, a grey-haired man in his sixties came forward and motioned them towards the massive counter in the middle of it all.

    Whilst people moved new items from carts into the shelves or took out items according to lists on clipboards in the background, the man sat down and adjusted his glasses. He faced Petrine first. [i]"Dear Miss Bernard ... I must confess, you leave me with questions. Usually, the Archives are the cradle of answers, so I must have a preliminary chat with you. First of all ... time and space travel? You may excuse my bewilderment. The height of human technology we had before the Collapse were airships, a break-through in engine-powered flight and the closest we got to publication on the subject are purely fiction. May I ask why you are seeking such knowledge?"[/i] He took a sheet of paper and a pencil, preparing to take notes as he talked to her. [i]"On humans with extraordinary abilities, I again am struck with confusion. Are you referring to the Gifted or do you mean beyond that? And about the return to your home ... where would that be?"[/i]

    He would listen to her answers, and react upon them accordingly, taking notes in the process, before he addressed Damian.

    [i]"Now, Mr. Gambit ... whilst the Archives may not be able to help you with your career as a writer, as all means of mass publication and comercial apporach to literature are gone, you can sure learn a thing or two about the history of Mennecy, the Order of the White Sun and the Historians. I would highlight these three subjects in your quest, as they should yield the most results. I will direct you to the sub-department attendants, so they can help you refine your search. As for remains of other nations - we do have a scarce section dealing with that topic, but given the long transit times of scouts and the rough life on the road, I am afraid that we cannot guarantee any recent information, nor all encompassing descriptions. I will direct you there, too."[/i]

    Jasna: (At her new place, [i]Rue de Coeur[/i], Apt. 22)
    When she entered the appartment, she immediately noticed the simple nature of it. A bed, a shelf, drawer, desk and chair, bedding and a carpet - that was it, for the furniture. Her window looked out on the street. The room was clean, albeit not spotless - it may have been some time since someone lived here. The bathroom had a small tub with a shower, a sink with a mirror above it and a toilet. Again, simplistic in nature and without any personal touch, the washroom told the same story of being without an owner for quite some time.
    Posted in: Past Adventures
  • posted a message on SH RPG Campaign Notes
    If I come back, may I join in, too..? I do have a concept roughly formed up in my head, too ... gogo, furry fighter!
    Posted in: Hall of Records
  • posted a message on The [Pack] will tear YOU open
    Dear roleplayers,

    I'm burnt out right now. Please accept my apologies, but I need to put the RPG on the backburner for now. I'll be back, but between work, life and worries, I don't have the mental energy to submerse myself into the gameworld as I would like to. This also holds true for my general forum activity. You have all been great. I'll be back or let you know otherwise.

    Sorry.
    - Chris.
    Posted in: Retired Clan Threads
  • posted a message on The [Pack] will tear YOU open
    I am available Sunday after 7pm, the entirety of Monday (unless I'm called in to work out of the order), Tuesday/Wednesday after 4:30pm, the entirety of Thursday/Friday, and weekend, I don't know yet. Grin
    Posted in: Retired Clan Threads
  • posted a message on [Stranded in the Rift] 1930's Campaign
    Samuel: (At the Historians Headquarters)
    (F) "No. You hand it to the clerk you approach on whichever floor you aim to go to." She looked at him, then at the sheet, then back at him. "This is the reception. Here you get to know where to go. Then you go there and hand the sheet in."
    Posted in: Past Adventures
  • posted a message on The [Pack] will tear YOU open
    Quote from silence_dais
    I've also finished my final exam, and I'm awaiting on Chris so that we can discuss creating his EDH deck. I'm pretty sure it'll be the three of us Jen.
    I got my deck prepared now, I found a base I liked and am now considered to be ready. Grin

    Unless I concentrate on specifically taking out an :symu::symr: LD deck, which I don't want to - EDH is about the randomness, right?
    Posted in: Retired Clan Threads
  • posted a message on [Stranded in the Rift] 1930's Campaign
    Everyone who received a sheet would have the same print in hand.

    ########### Historians Personal Application Sheet 32-B ###########

    Last Name: _______________________________________________________

    First Name: ______________________________________________________

    Gender: _________ Height: ___________ Hair Colour: _______________

    Eye Colour: ____________ Age: ____ Nationality: __________________

    ##################################################################

    Thought Of The Day: Not knowing is not a shame. Not wanting to is.

    ##################################################################

    Fill in your thougths, and draw a mindmap of your goals. Sort your
    desires and thinking. Find the most pressing urge. Become aware of
    your abilities and your problems. Write down what you need and who
    could help you. Write down what you can offer to the Historians.

    Goals: ___________________________________________________________

    __________________________________________________________________

    Abilities: _______________________________________________________

    __________________________________________________________________

    Needs: ___________________________________________________________

    __________________________________________________________________

    ##################################################################

    Have this sheet ready when you approach a clerk. Ask for multiple
    copies if you want to approach multiple departments. Your requests
    will be filed and become part of your personal folder to keep eyes
    on your progress with the Historians and document your actions.

    ##################################################################
    Posted in: Past Adventures
  • posted a message on [Stranded in the Rift] 1930's Campaign
    Damian: (At the [i]"Equine Terrible"[/i])
    The barmaid laughed out loud. (F) "You are funny, young man. Gimme a kiss on the cheek and we're even!"[/i] A wide grin followed, and she rested her hands on her thighs, challenging him. [i]"You are welcome here, there's no need to look for compensations and payments. That's old news, we have moved on. You must've lived under a rock for a while. Everyone that is a friend to Mennecy will be embraced as such."[/i] She winked at him.

    Alexandré and Seth: (At the [i]"L'arms d'Ivore"[/i])
    Seth was met with a smile. (F) [i]"Sure, just walk to the Historians Headquarters. They have a library and their scribes are well educate in the history of France and the world in general. You can't miss it, just three blocks down this way, and one to the left. Just walk to the massive tower. You have a good day, sir!"[/i] Waving Seth goodbye, he turned towards Alexandré, watched him stare into nothing for a while before he cleared his throat. As he finally found out what the guy wanted, he pondered it for a minute, before he sprung to action.

    The shop owner turned around and took a different item from the wall. It appeared to be a sword at first sight, but the added tubes, tanks, levers and dials made sure it just appeared off to Alexandré. (F) [i]"Tell you what - I like your face. I have this prototype made, but it lacks field testing. I call it [/i]Vibrablade[i]. Instead of having a normal blade that cuts by slashing or stabbing, this blade has a trigger here, toinduce energy into the blade, causing it to vibrate at a high frequency. Upon contact with soft enough matter ... say, flesh ... the blade starts to spread that energy into the struck body, ripping it apart. My lab tests have been promising, and the energy cell holds it's charge for quite some time. If you ever run out, there is the lever on top, crank it back and forth a couple times and it's recharged. I would want you to take it with you and tell me how it performs. Take some notes, too. Interested? Throwing knifes, I just give you five and a bandolier, I take that cigar and it's fine."[/i]

    Ignotus and Samuel: (At the Historians Headquarters)
    (F) [i]"You are met with the same lines as every new arrival at the cradle of knowledge."[/i] said the clerk to both, politely - or due to a lack of interest - ignoring their struggle. [i]"If you seek knowledge, you must visit the Archives, on the third floor. If you bring knowledge, see the Scriberia, on the fourth floor. If you look for work, go to the Bureau of Acquisitions, on the second floor. Take this pen, this sheet, sort your thoughts and write down what you want to do. Time is valueable and knowledge needs to be freed of confusion. The stairs are behind this counter."[/i] She folded her hands, moved her glasses a bit up and stared at both men.

    Jasna: (With Ray Pierre)
    (F) [i]"Ah, my dear, violence is the way of the Great War indeed. People die and starve, get hurt and scarred, and carry the burden of seeing things you cannot unsee. I wish you can find peace and abandon these thoughts ..."[/i] The old man sighed, than laid a hand on her shoulder, stopping his walk. [i]"I cannot condone any of this. Neither his brutality, nor harm towards another human being in general. But I see that to keep the herd safe, you sometimes have to hunt the wolf. If you are looking for work that way, the Historians are the ones giving out contracts. I am just a humble servant of the White Sun, neither do I have information you seek, nor will I bless your quest, my child."[/i] He let go, and continued his walk in silence.

    Finally, they arrived at the house he mentioned, and he showed her a garage that was integrated into the groundfloor. All dorrs were without locks, and in the garage, there was another bike - [i]Flame[/i]. Simonne was currently laying underneath it, covered in grease and oil, working on something that looked like another combustion chamber that had tanks attached to it. Ray Pierre turned to Jasna. [i]"On the second floor, appartment number two is free. It is next to her place. Her name is Simonne - she has a bike, too. I am sure you will get along greatly. I have to tend to my duties now, dear child. May the Sun guide you."[/i] He performed a circle in the air in front of him, touched his forehead and left her there.
    Posted in: Past Adventures
  • posted a message on The [Pack] will tear YOU open
    Sorry guys, I have been swamped with work, so I didn't tend to the RPG as I wanted to. I try and get back on track today. Thank y'all for your patience.
    Posted in: Retired Clan Threads
  • posted a message on [Stranded in the Rift] 1930's Campaign
    Samuel: (On the streets, then, at the Historians' Headquarters)
    Asking the people around him, Sam had no problems making it to the Historians' Headquarters. Entering the same hall Petrine and Ignotus had entered before, he managed to arrive shortly after Ignotus, and thusly, met his companion from before again, in conversation with the clerk across the counter.

    Seth: (At the "L'Arms d'Ivore")
    The arms dealer inspected the offered items and finally settled on taking the cigar for the knife. Handing Seth the weapon in a leather sheath, he smiled. "Hope you enjoy it, good sir. It's a well-made blade, wield it with honor." The shop owner leaned back, stretched and scanned the store for other customers - unless Seth had interest in other things.

    Damian: (At the "Equine Terrible")
    "The sequence is the following: Deal, Tell, Hear, Hear More. So, now that Paul has dealt the cards, and I am sitting next to him, I am starting the bidding, challenging you. For example, it starts with 18. Now, that's the lowest amount a hand could be worth. You can either pass or accept. The next would be 20, then 22, and so on, up to - theoretically - 120. We are competing - if you pass, I enter the bid war with Paul. If I stop bidding because my hand is too low, you challenge Paul. " The explanatory game session went on, covering the more intricate details of the games, hand value calculation and how tricks were played out after the bidding. Damian could easily pick up the gist of it, and while the time passed by, the waitress from before dropped four mugs - one for Damian, three for the guys - of what appeared to be Cider on the table.
    Posted in: Past Adventures
  • posted a message on [Stranded in the Rift] 1930's Campaign
    Samuel: (At the "L'Arms d'Ivore")
    (F) "Wait ... like, the war?" The shop owner blinked at Sam. "I mean, yeah, I could ... when the government collapsed, the Historians relocated to Mennecy, ordered the tower built and used all their funds to hire mercenaries, build the barricades and so on. As soon as that was done, Mennecy sent out couriers, to find adventurous and determined individuals to march back into the areas we had to abandon as a result of the war." He sighed, brushed his right hand through his hair and continued. "Like the mustard gas fields of Verdun, the gap beast infection of Paris and the Northern territories, the chasm of Nancy, err ... the wire fields of Troyes. All very dangerous places, but they still hold valueables from the past. At first, people got paid, but money lost all value in this chaos, so Mennecy was reformed to a community that looks out for it's members." The store owner stopped his story to raise his hand, greeting a new customer that came in, windowshopping the knife section.

    Seth: (At the "L'Arms d'Ivore")
    He walked into a store that had a wide selection of weapons available, predominantly bow & arrow, crossbow & bolts, but also knives - the throwing kind and the stabbing kind. Apparently, the shop owner was currently engaged in a conversation with the black man Seth met before - Sam, the guy with the vibrating, powerful voice. Right now, he was just talking in a slightly above average level to the shop owner. As Seth scanned through the knife section and inquired about the blackened dagger, the man stopped his chat and walked over. (F) "It's a nice one, mhmm? We have treated the metal with oil and cleaned the ashes off, to achieve this black finish on the blade. Fairly rust-resistant, sturdy and doesn't slip, even when wet. Do you want to wield it?" He took the knife out of the display and handed it, grip first, towards Seth.

    Jasna: (With Ray Pierre)
    The old man that introduced himself as Ray Pierre gave Jasna a quizzing look. (F) "My dear, you have not heard of the Enforcers? Ah, the bliss of ignorance in a world that is hidden from the Sun by clouds of past misdeeds. Well, I am no man of war or struggle, but I can tell you a little bit. The Militiamen might know more than I do, though." He took a deep breath, as they strolled past a couple buildings, northwards. "The Enforcers are a band of brigands, under the despotic rule of one Curly Reddish. It's an Englishmen who came over the Channel during the war, and he amassed an army of likewise delinquents, release them from prisons when guards where taken off duty to help fight the battles of the Great War. If you ask me, he is one reason of the downfall and failure of the Allies. While the good men fought, with blood of their friends on their hands, in trenches that knew no light, he ravaged the backlands, establishing him as a bandit king." Ray Pierre looked at the Sun and touched his forehead. "May the Sunfire burn his sins away and cleanse his soul." Then, as if it was a drop of water on his skin, the old man shook all his melancholy off, and gave Jasna a smile. "Yes, my good child, we will find a place for you to rest. I will take into account that you need a storage for your machine, too. Just come with me, it is only a couple streets away."

    Petrine: (At the Historians' Headquarters)
    The woman looked at her in silence until Petrine had finished. (F) "That is a most peculiar story, wanderer. I can neither help nor reply to your tales, though. If you seek knowledge, you must visit the Archives, on the third floor. If you bring knowledge, see the Scriberia, on the fourth floor. If you look for a copy of the book you spoke of, it will be in the Liberia, on the sixth floor. The management of scavengers is in the Bureau of Acquisitions, on the second floor. Take this pen, this sheet, sort your thoughts and write down what you want to do. Time is valueable and knowledge needs to be freed of confusion. The stairs are behind this counter". She looked back down on her paper, and took very quick notes, before she looked back up and stared blankly at Petrine. "You may enter, wanderer."

    Ignotus: (At the Market, then, at the Historians' Headquarters)
    He made his way towards the massive rectangular tower the Historians used as their Headquarters and passed by the friendly people of Mennecy. Still, no one looked like a thief, no purses were cut and no one attempted to pick any pockets - neither his nor others. In general, Ignotus simply couldn't find any sort of street crimes. Additionally, the lack of beggars, bums and drunkards just added to that. After his walk through the city, he stood in front of the tower. As he went inside, he found the entire first floor to be one massive empty room, save for a wide flight of stairs in the middle. In front of those stairs, a counter manned with two woman and one man was the only recognizable piece of furniture in the hall. The woman in the middle looked up, while her colleagues continued scribbling on paper. (F) "Greetings, wanderer. You are not of this town. What is your request or offer?" was what the lady in the middle asked Ignotus, as he stepped closer.
    Posted in: Past Adventures
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