Like, if you guys don't see why a turn 2 Courser or a turn 3 Rhino is problematic, I can't help you.
First, even with 2 mana accelerators you can get a turn 3 Siege Rhino. Second, the only reason why those kinds of things are a problem is because Wizards is systematically weakening the answers. When you get rid of efficient removal, efficient counterspells, efficient library manipulation, efficient card-draw, and efficient sweepers, of course fast openings are gonna be too good. That is a sign that you shouldn't be saying that cards like Doom Blade, Mana Leak, Serum Visions, Day of Judgment, Pyroclasm, Damnation, Thoughtseize, Condescend, Telling Time, Terminate, and Journey to Nowhere are "too good" for Standard, not a sign that fast starts should be hurt just as much as strong answers.
That's because WoTC wants us all to be playing a coin flip game. Coin flip games are good for WoTC because no one can have a real edge and everyone loses money. Everyone except for WoTC.
The store owner is too lazy to reap a profit by just putting in the hard work and remaining vigilant. I wouldn't spend money in there anymore. Find a place that treats you with respect.
I will predict no bans and no unbans in Modern. Birthing Pod just won Grand Prix Omaha. I play a lot of Modern and from what I can tell Treasure Cruise *finally* made Delver a real deck. The people claiming that the card has warped the format sound absolutely absurd and resistant to change. Treasure Cruise has changed some of the dynamics of the format, that's what is supposed to happen once in a while.
It has warped the metagame completely and any claim otherwise is insane. Im going to assume you saw the top 8 of GP Omaha, you saw almost every deck was packing Chalice/GY hate or some form of hate for Delver so much so that most of the top decks in the format are either aiming to generate too much value for Delver to deal with or to do unfair things like Through the Breach or Scapeshift. It has also further bury multiple decks and cards that used to see play in the format. When a format becomes Delver, Pod and everything else, there is a problem. But because the format was balanced before Cruise, its easier to believe in a future where with less Delver, Pod's levels decrease in response to the increase in Twin, Scapeshift and other decks that used to police it.
Its not about being resistant to change, its about disliking the change that was brought to them. Changing the entire format for the worse is not a good thing. Changing the entire format for the BETTER is a good thing.
The format hasn't changed for the worse. See, this is the resistance to change I was talking about. Delver put up 2 copies in the top eight. I don't even see Treasure Cruise in any of the other top decks playing blue, let alone the feared Dig Through Time, which some have claimed is just as broken. And buddy, your beloved pet Birthing Pod won, what a laugh, get outta here.
I will predict no bans and no unbans in Modern. Birthing Pod just won Grand Prix Omaha and there were only 2 Treasure Cruise decks in the Top 8. Hardly oppressive. I play a lot of Modern and from what I can tell Treasure Cruise *finally* made Delver a real deck. The people claiming that the card has warped the format sound absolutely absurd and resistant to change. Treasure Cruise has changed some of the dynamics of the format. That's what's supposed to happen once in a while.
Hmm, This seems like a strange designation for the "Proven" competitive section. Sultai Delve? Wouldn't it be more appropriate to lump all the big whip/midrange decks together? Like BG(X) Whip or something?
your proposition is odd and not compelling. I'm questioning your understanding of the metagame if you don't see the necessity of discussing each whip and/or grave deck in their separate threads.
No, there's nothing compelling about it, it's just pretty plain-faced. For an argument to be compelling it has to have a discernable counterpoint.
Hmm, This seems like a strange designation for the "Proven" competitive section. Sultai Delve? Wouldn't it be more appropriate to lump all the big whip/midrange decks together? Like BG(X) Whip or something?
They just need to print a multicolour hate card for SBs like
U
counter target multicoloured spell
or W1
Exile target multicoloured creature
or whatever.
Siege Rhino is fine anyway. It's just frustrating because it goes in dumb 'push the big red button' type decks.
I agree completely. I find it frustrating because you have very good and creative players who want to play decks that have very competitive, interesting interactions that have a lot of play to them, ala Delver when it was in standard, and now the tokens ascendancy decks. And it almost seems like WoTC just prints these big dumb fixes for people to cast to "catch them up" when they couldn't naturally do it on their own with creative play/their own interesting interactions/well thought out sideboard plans. Its like WoTC's response to Delver when no one could figure out how to beat the deck was Thragtusk, like "Here you go, try this out, oh and here's cavern of souls if you can't play around a mana leak." Its to keep players in the game even if they're not that good and to keep them from getting to frustrated b/c they're getting beat by decks that they don't understand how to play against. But everyone can understand giant beast that gains me 5 life that my opponent can't stop from coming down.
That's because WoTC wants us all to be playing a coin flip game. Coin flip games are good for WoTC because no one can have a real edge and everyone loses money. Everyone except for WoTC.
(I spelled that correctly, right?)
The format hasn't changed for the worse. See, this is the resistance to change I was talking about. Delver put up 2 copies in the top eight. I don't even see Treasure Cruise in any of the other top decks playing blue, let alone the feared Dig Through Time, which some have claimed is just as broken. And buddy, your beloved pet Birthing Pod won, what a laugh, get outta here.
No, there's nothing compelling about it, it's just pretty plain-faced. For an argument to be compelling it has to have a discernable counterpoint.
I agree completely. I find it frustrating because you have very good and creative players who want to play decks that have very competitive, interesting interactions that have a lot of play to them, ala Delver when it was in standard, and now the tokens ascendancy decks. And it almost seems like WoTC just prints these big dumb fixes for people to cast to "catch them up" when they couldn't naturally do it on their own with creative play/their own interesting interactions/well thought out sideboard plans. Its like WoTC's response to Delver when no one could figure out how to beat the deck was Thragtusk, like "Here you go, try this out, oh and here's cavern of souls if you can't play around a mana leak." Its to keep players in the game even if they're not that good and to keep them from getting to frustrated b/c they're getting beat by decks that they don't understand how to play against. But everyone can understand giant beast that gains me 5 life that my opponent can't stop from coming down.