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  • posted a message on Grishoalbrand / Griselbrand Reanimator
    Quote from damnjoni »
    Has anyone thought/tried the new Dismissive Pyromancer?

    I feel it's likely too slow, but both abilities are useful. I see this competing on the flex slots with brutality and lightning axe. As a creature it does nothing against removal unlike the alternatives, but it's a continuous source of selection and discard outlet (alternatives work only once in this department). Removal heavy decks (UWx Control, Mardu Pyro) are already good matchups, so it shouldn't be too bad for us to play 1-2 early creatures. I think it may be a question of efficiency vs. continuity (which leads me to believe the card is just too slow).

    What do you think?



    I kind of like this. So far I have been pretty unimpressed with the flex spots. I could actually see cutting the lightning axe and maybe a Cathartic Reunion(?) for a couple. I will test this out.
    Posted in: Combo
  • posted a message on I am going to talk about the flaws of Pro Magic at great length, get popcorn
    Amen, it's a free country and the pros can whine all they want about pay. The bottom line, though, is they are the ones who decided to make their entire life about this game and depend on it for financial stability. I think its a pretty foolish decision to put your livelihood in a niche skill and an organization that really has no contractual obligation to your welfare. But apart from my personal opinion, let reality come to bare the truth.
    Posted in: Magic General
  • posted a message on "What Deck Should I Play" thread
    Quote from Neukalyptus »
    Hi all,

    I'm relatively new to modern and bought into Mardu Pyromancer to start in the format. I like a part of the deck and I feel like it's good, but I don't like all of it. I don't really enjoy tokens and although reveler is a powerhouse, i don't really like the card.

    I'm a very midrange kind of guy and I like a bit of control (in non-blue colors).

    Recently discovered that Abzan/Junk and Jund exist, but my playgroup is telling me that the meta really isn't fit for these decks at the moment. I also noticed 5C (Traverse) Shadow, which I think is a really cool deck. What would you guys recommend? Budget isn't really an issue.

    Goals with the deck are mainly FNMs and some regional tournaments every now and then. Maybe a GP or two a year if they are not too far away.



    I think the only other non-blue controlling strategies that would be viable right now would be Lantern Control or Mono Red Prison (This is what I have been thinking about trying out soon myself). I thought Jund was still ok, but I don't play it so I wouldn't be able to say.
    Posted in: Modern
  • posted a message on Modern Matchup Dataset
    Yes, I am interested too. I will upload next time I play a tourney. I play Grishoalbrand and sometimes Jeskai Control or Grixis Death's Shadow. Can I just add a row, because I don't see Grishoalbrand (BR). Also, just a suggestion, maybe you should create a pivot table to display the results on a separate tab.
    Posted in: Modern Community
  • posted a message on Does anyone else feel "lost" in Modern?
    Quote from Polymorph »
    Sorry for intervening here, but suddenly i got the same issue with the format.

    Is any kind of interaction superior to another? Like Thoughtseize over Stubborn Denial or Lightning Bolt over Fatal Push? I got the intention that none kind of interaction suites the metagame very well.

    Either my opponent got bigger creatures, stack-interaction or a swarm-strategy that doesn't match my removal-suite.
    So what's the consensus about the format in general? Is Reflector Mage teh best it gets?

    Maybe i'm just tending towards one side singlehandily, but my guts tell me that there must be a piece of interaction that hits 75% or so of the format.


    The best kind of interaction is proactive and incidental interaction. That is why Humans is a strong contender for best deck. They can basically curve out like any other aggro deck but pick apart your hand without going out of their way by dedicating cards to interaction. Its pretty aggregious to me that they also get access to the best mana fixing in the format as a bonus.


    Posted in: Modern
  • posted a message on Thoughts on not getting a rare land cycle in M19
    It would have been fantastic to see the allied fastlands. It's kind of a bummer.
    Posted in: Magic General
  • posted a message on Suncleanser??
    Quote from itazuranarisu »
    Quote from leslak »
    Quote from itazuranarisu »
    Well, Thing in the Ice? And cards like it...



    Edit: Also, this will totally shut down energy decks for people still playing Frontier?
    What is frontier?



    I'll assume that's a serious question. Frontier is an officially unrecognized format that extends from MTG: Origins to Current sets. It's an eternal format with (as of yet) no bans, so people frequently play things like Aetherworks Marvel and the Cat Combo in the format. I know a few of my LGSs actually tried running events. From results on MTGGoldfish (which actually has a section for Frontier Meta) it's still played in many shops in Japan.



    Edit: Here is the page for MtgGoldfish's Frontier Meta: https://www.mtggoldfish.com/metagame/frontier/full#paper



    So, there you go, our Japanese viewers. I hope you can read English, get out there in the wild Frontier!


    Posted in: The Rumor Mill
  • posted a message on Full Gallery is up
    Quote from CatParty »
    Thank god for Aegis of the Heavens! I was so worried when I saw Fiery Finish get spoiled, I had no idea how I'd protect my creatures from it!


    It's as riveting as limited gets man, c'mon. You know WOTC is just setting us all up for a jaw-dropping Pro Tour viewing experience!



    Posted in: The Rumor Mill
  • posted a message on Transmogrifying Wand LRR
    Quote from Mox Ryan »
    Quote from void_nothing »
    because turning someone into an animal doesn't leave a corpse



    How do you know? There are a lot of things you can do that leave corpses...





    Because transmogrify is an actual real word, meaning to change or greatly alter something. Leaving a corpse wouldn't indicate something was changed into something else, but rather something replaced something else.



    You have rendered my joke humorless.. Didn't you know that in Magic world transmogrify does not have the same meaning that it does in ours?


    Posted in: The Rumor Mill
  • posted a message on Will Wizards stop producing sets after Ravnica?
    This does sound ridiculous, but it might save them a lot of money to go entirely digital and forego the cost of printing and distribution.



    Posted in: Speculation
  • posted a message on Transmogrifying Wand LRR
    Quote from void_nothing »
    because turning someone into an animal doesn't leave a corpse



    How do you know? There are a lot of things you can do that leave corpses...





    Posted in: The Rumor Mill
  • posted a message on Suncleanser??
    Yeah, I am scratching my head on this one too. It says "Target opponent loses all counters" though. So it doesn't remove the infect counters you receive? What in the world would this be used for? Are there any other kinds of counters on a player?
    Posted in: The Rumor Mill
  • posted a message on Isolate
    I actually like this card a lot. Pretty flexible for Modern.
    Posted in: The Rumor Mill
  • posted a message on Liliana, Untouched by Death
    Liliana, Untouched by Competitive Players Derf derf
    Posted in: The Rumor Mill
  • posted a message on Sarkhan, Fireblood
    Sarkhan shouldn't have broken his seal...
    Posted in: The Rumor Mill
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