Merciless Ringleader3BBR
Creature - Demon Avatar (R)
Whenever a creature deals damage to ~ or you, destroy that creature. T: Target creature you don't control gains doublestrike until end of turn.
Sacrifice a creature: untap ~.
3/6
NC: non-R/B removal
Vaevictus, Scourge of Sky and EarthBBRRGG
Legendary Creature - Elder Dragon (M)
Flying, Trample B:+1/+1 until end of turn RR:Target creature an opponent controls cannot block ~ this turn if able. GGG:~ fights target creature you don't control.
6/6
Machigami, Pilgrim's Town
Legendary Land (R) T: add C T: add X mana of any color or combination of colors, where X is the number of Shrines you control.
Feudalism3WW
Enchantment (R)
When ~ enters the battlefield, create 4 0/1 White Human creature tokens
tap 2 untapped humans you control: gain 2 life
tap 3 untapped humans you control: draw a card
tap 4 untapped humans you control: create a 2/2 White Human Knight creature token with vigilance
Elvish Workshop
Snow Land (silver bordered)
~ enters the battlefield with 25 Advent Counters. T: Add CC this mana may only be used to cast Elves or Snow permanents. T Tap any number of untapped Elves you control: Remove X Advent counters from ~. If the last Advent counters on ~ is removed this way, you and any number of players may choose a present they own from outside the game. Each player who chooses a present this way's life total becomes their starting life total. Starting with you, each player exchanges their present with another player's at random until no one has the same present they started with.
Wave of Euthanasia1BB
Instant (U)
Destroy each creature that was dealt damage this turn.
Draw a card.
______________________________________ It'll all be over soon
Terrain Igniter2RR
Creature - Human Shaman (R)
Whenever a land enter the battlefield under your control it becomes a 3/1 elemental creature, gains haste, trample, and, "At the beginning of your endstep, if this creature attacked this turn, it stops being a creature and loses this ability, otherwise sacrifice it."
3/2
Chaotic Charlatan2RR
Creature - Human Rouge (R) T Exile the top 5 cards of your library face down: Each opponent exiles the top 3 cards of their library face down, then each player randomly chooses a face down card they own in exile and reveals it. Each player may cast that card without paying its mana cost, if they don't, put that card into it's owner's graveyard.
2/4
Noraa, Vanquisher of the Wicked4WW
Creature - Angel (R)
Flying, Vigilance
At the beginning of each end step, if a creature that was dealt damage by ~ died this turn transform it.
4/5
// Aaron, the Insatiable Blood Lust
Creature - Demon (R)(color identity black)
Flying, Trample
At the beginning of each player's upkeep that player sacrifices a non-demon creature. If they cannot, tap ~ and it deals damage equal to it's power to that player, then transform it.
7/7
Reciprocal Sentry3
Creature - Golem (U)
Defender
Whenever ~ is dealt damage by a source an opponent controls, put that many charge counters on it. 1 Remove X charge counters from ~: Until end of turn ~'s base power and toughness becomes X/X, ~ gains trample and may attack as though it didn't have defender.
0/4
Return to Nyx1W
Instant (U)
Exile target enchantment creature you control, at the beginning of the next end step return it to the battlefield as a creature or as an aura attached to a permanent you control that it could enchant.
Impetuous Arsonist2RR
Creature - Goblin Rogue (R) TR: Target Treefolk or Plant you control gains +3/+3 and trample until end of turn, sacrifice it at the beginning of the next end step. Activate this ability only whenever you could cast a sorcery.
2/3
Compost Stirrer1G
Creature - Human Druid Shaman (U) T: Put the top card of your library into your graveyard, then exile a card in your graveyard from the game. If a creature card is exiled this way, gain 1 life.
1/3
politics, doublestrike
Merciless Ringleader3BBR
Creature - Demon Avatar (R)
Whenever a creature deals damage to ~ or you, destroy that creature.
T: Target creature you don't control gains doublestrike until end of turn.
Sacrifice a creature: untap ~.
3/6
NC: non-R/B removal
No Generic Mana in mana cost, 6/6
Vaevictus, Scourge of Sky and Earth BBRRGG
Legendary Creature - Elder Dragon (M)
Flying, Trample
B:+1/+1 until end of turn
RR:Target creature an opponent controls cannot block ~ this turn if able.
GGG:~ fights target creature you don't control.
6/6
NC: Saga
Legendary land, shrines
Machigami, Pilgrim's Town
Legendary Land (R)
T: add C
T: add X mana of any color or combination of colors, where X is the number of Shrines you control.
NC: Unconventional tribal
Feudalism 3WW
Enchantment (R)
When ~ enters the battlefield, create 4 0/1 White Human creature tokens
tap 2 untapped humans you control: gain 2 life
tap 3 untapped humans you control: draw a card
tap 4 untapped humans you control: create a 2/2 White Human Knight creature token with vigilance
IIW: Aftermath
Elvish Workshop
Snow Land (silver bordered)
~ enters the battlefield with 25 Advent Counters.
T: Add CC this mana may only be used to cast Elves or Snow permanents.
T Tap any number of untapped Elves you control: Remove X Advent counters from ~. If the last Advent counters on ~ is removed this way, you and any number of players may choose a present they own from outside the game. Each player who chooses a present this way's life total becomes their starting life total. Starting with you, each player exchanges their present with another player's at random until no one has the same present they started with.
IIW: Music
Wave of Euthanasia 1BB
Instant (U)
Destroy each creature that was dealt damage this turn.
Draw a card.
______________________________________
It'll all be over soon
Terrain Igniter 2RR
Creature - Human Shaman (R)
Whenever a land enter the battlefield under your control it becomes a 3/1 elemental creature, gains haste, trample, and, "At the beginning of your endstep, if this creature attacked this turn, it stops being a creature and loses this ability, otherwise sacrifice it."
3/2
Chaotic Charlatan 2RR
Creature - Human Rouge (R)
T Exile the top 5 cards of your library face down: Each opponent exiles the top 3 cards of their library face down, then each player randomly chooses a face down card they own in exile and reveals it. Each player may cast that card without paying its mana cost, if they don't, put that card into it's owner's graveyard.
2/4
Noraa, Vanquisher of the Wicked 4WW
Creature - Angel (R)
Flying, Vigilance
At the beginning of each end step, if a creature that was dealt damage by ~ died this turn transform it.
4/5
//
Aaron, the Insatiable Blood Lust
Creature - Demon (R)(color identity black)
Flying, Trample
At the beginning of each player's upkeep that player sacrifices a non-demon creature. If they cannot, tap ~ and it deals damage equal to it's power to that player, then transform it.
7/7
Torrezon VanguardWW
Creature - Vampire Soldier (U)
Lifelink
When ~ attacks, you may pay 2 life, if you do ~ gains flying until end of turn.
2/2
Reciprocal Sentry 3
Creature - Golem (U)
Defender
Whenever ~ is dealt damage by a source an opponent controls, put that many charge counters on it.
1 Remove X charge counters from ~: Until end of turn ~'s base power and toughness becomes X/X, ~ gains trample and may attack as though it didn't have defender.
0/4
Return to Nyx 1W
Instant (U)
Exile target enchantment creature you control, at the beginning of the next end step return it to the battlefield as a creature or as an aura attached to a permanent you control that it could enchant.
Impetuous Arsonist 2RR
Creature - Goblin Rogue (R)
TR: Target Treefolk or Plant you control gains +3/+3 and trample until end of turn, sacrifice it at the beginning of the next end step. Activate this ability only whenever you could cast a sorcery.
2/3
Autolobotomy BBB
Sorcery (R)
Search your library for any number of cards and exile them, you lose 1 life for each card exiled this way.
Compost Stirrer 1G
Creature - Human Druid Shaman (U)
T: Put the top card of your library into your graveyard, then exile a card in your graveyard from the game. If a creature card is exiled this way, gain 1 life.
1/3