Fabricate AdvantageWUB
Sorcery (U)
For each opponent with more life than you, gain four life
For each opponent with more cards in hand than you, draw a card
Each opponent that controls more creatures than you sacrifices a creature
Indignant Anarchist2RR
Creature - Human Rebel (U) T: ~ deals 1 damage to any target. T: ~ deals 2 damage to target Monarch or any target controlled by a Monarch.
2/2
Squee's Clairvoyance1R
Enchantment (R)
At the beginning of your upkeep look at the top 3 cards of your library, put them back in a random order. You may shuffle your library.
Hunker Down2WR
Enchantment - (R)
Creatures you control have defender.
Creatures your opponents control attack each combat if able.
Whenever a creature you control is dealt combat damage, put a +1/+1 counter on it.
Escaped Experiment1UG
Creature - Human Ooze (R)
Whenever ~ deals 3 or more combat damage to a player, that player gains control of ~ (this effect doesn't end at end of turn). 1: ~ has base power and toughness 7/6 and gains trample until end of turn
2/3
Unnatural Enlistment3BB
Sorcery (U)
Return target Creature card from your graveyard to the battlefield it becomes a Zombie in addition to it's other types.
Whenever you cast a Zombie you may pay 2B, if you do return ~ from your graveyard to your hand.
Pool Resources2W
Enchantment - Aura (M)
Enchant Planeswalker you control
Whenever an effect would cause you to gain life you may instead put that many loyalty counters on Enchanted Planeswalker
Advocate for Slaughter1R
Instant (M)
Untap target creature, it gains Doublestrike and loses trample until end of turn. That creature must attack or block this turn if able. 4RR:Overload(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of the word "Target" with "Each")
Cleansing Flame2R
Sorcery - (R)
Deals 3 Damage to target Creature or Planeswalker
Whenever you gain life You may pay 1W, When you do return ~ from your graveyard to it's owner's hand
Gharlbark, the Toppler3WR
Legendary Creature - Giant Ogre Soldier (R)
Whenever ~ deals combat damage to a Wall[SIC], destroy that creature.
Vigilance
Sacrifice a Wall[SIC] you control T: The sacrificed creature deals damage equal to its toughness to each creature it blocked this turn. Activate this ability only during combat. The only thing scarier than seeing him approach your castle is having him defend it.
3/5
Votes: Void_nothing, Raptorchan
Seeing a ghost pirate in M19 made me realize that there aren't enough ghost pirates in MTG
The Grim Captain3BB
Legendary Creature - Spirit Pirate (M)
As an additional cost to cast ~, sacrifice two Treasure.
Flying
Other Spirits you control have flying.
Whenever another non-Spirit Pirate you control dies, return it to the battlefield tapped, it becomes a spirit in addition to it's other types. His is no skeleton crew
3/3
Litterbug3
Artifact Creature - Insect
Flying
Whenever a non-token artifact dies or an artifact card is discarded, put a +1/+1 counter on ~ and create a 1/1 colorless Insect artifact creature token with flying.
0/2
Slime-Trail Fiend 1G
Creature - Ooze (U)
Trample
Whenever ~ deals combat damage to a player that player investigates for each damage dealt this way
4/4
Fabricate Advantage WUB
Sorcery (U)
For each opponent with more life than you, gain four life
For each opponent with more cards in hand than you, draw a card
Each opponent that controls more creatures than you sacrifices a creature
Indignant Anarchist 2RR
Creature - Human Rebel (U)
T: ~ deals 1 damage to any target.
T: ~ deals 2 damage to target Monarch or any target controlled by a Monarch.
2/2
Squee's Clairvoyance 1R
Enchantment (R)
At the beginning of your upkeep look at the top 3 cards of your library, put them back in a random order. You may shuffle your library.
Hunker Down 2WR
Enchantment - (R)
Creatures you control have defender.
Creatures your opponents control attack each combat if able.
Whenever a creature you control is dealt combat damage, put a +1/+1 counter on it.
Escaped Experiment 1UG
Creature - Human Ooze (R)
Whenever ~ deals 3 or more combat damage to a player, that player gains control of ~ (this effect doesn't end at end of turn).
1: ~ has base power and toughness 7/6 and gains trample until end of turn
2/3
Unnatural Enlistment 3BB
Sorcery (U)
Return target Creature card from your graveyard to the battlefield it becomes a Zombie in addition to it's other types.
Whenever you cast a Zombie you may pay 2B, if you do return ~ from your graveyard to your hand.
Pool Resources 2W
Enchantment - Aura (M)
Enchant Planeswalker you control
Whenever an effect would cause you to gain life you may instead put that many loyalty counters on Enchanted Planeswalker
Advocate for Slaughter 1R
Instant (M)
Untap target creature, it gains Doublestrike and loses trample until end of turn. That creature must attack or block this turn if able.
4RR:Overload(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of the word "Target" with "Each")
Cleansing Flame 2R
Sorcery - (R)
Deals 3 Damage to target Creature or Planeswalker
Whenever you gain life You may pay 1W, When you do return ~ from your graveyard to it's owner's hand
Gharlbark, the Toppler 3WR
Legendary Creature - Giant Ogre Soldier (R)
Whenever ~ deals combat damage to a Wall[SIC], destroy that creature.
Vigilance
Sacrifice a Wall[SIC] you control T: The sacrificed creature deals damage equal to its toughness to each creature it blocked this turn. Activate this ability only during combat.
The only thing scarier than seeing him approach your castle is having him defend it.
3/5
Seeing a ghost pirate in M19 made me realize that there aren't enough ghost pirates in MTG
The Grim Captain 3BB
Legendary Creature - Spirit Pirate (M)
As an additional cost to cast ~, sacrifice two Treasure.
Flying
Other Spirits you control have flying.
Whenever another non-Spirit Pirate you control dies, return it to the battlefield tapped, it becomes a spirit in addition to it's other types.
His is no skeleton crew
3/3
Litterbug 3
Artifact Creature - Insect
Flying
Whenever a non-token artifact dies or an artifact card is discarded, put a +1/+1 counter on ~ and create a 1/1 colorless Insect artifact creature token with flying.
0/2
Fighting Spirit G
Sorcery (U)
Target creature gains "T : Fight target creature", and "1G: Untap this creature" until end of turn.
Rabid Rout 2BG
Instant - (U)
Untap all creatures you control, they gain deathtouch and get -1/-1 until end of turn.