The coolest thing about this thread is that everybody here, despite all complaints and prophecies about the end of the game, will still be playing Magic tonight just as they had never read this LOL and probably still for years to come and will probably feed Wizards thousands and thousands and zillions of dollars
Thank you all for the input. I'll definitely reconsider the counterspell shell. I know counterbalance is not so hot anymore, but I have 3x CB and 3x Tops, so I might test that as well.
I really like at least 2 dismember in this list. Will do some more testing and post some feedback here.
I'm trying to build a mono blue deck that plays both Stiflenought and Vendilion Clique. I don't have FOW's at the moment, so something else will have to be played instead.
Otherwise a solid card if he can survive the flip.
This is a very good point, he is very very week after he transforms... if you use his first +0 to kill ur own wolf and then transform, he'll be 1 loyalty and won't be able to be used until next turn... i believe there is a big chance he'll die that turn... and I don't think your opponent will be stupid enough to attack him unless they are sure they'll kill him.
I wonder how werewolves are going to be played, specially this rare one...
Turn 3 you play this 2/2, next turn (4th) you timewalk yourself to make it a 3/3 werewolf next turn, YAY ME GOT THA WEREWOLVEZ!! opponent's turn he plays a creature and a go for the throat, next turn when you would attack with your werewolf, he's back into a 2/2, and that's turn 5...
I really like at least 2 dismember in this list. Will do some more testing and post some feedback here.
- Swords to Plowshares / Path to Exile: some removal is never too bad
- Figure of Destiny (awesome, plus gets +2 from the knight)
I'm trying to build a mono blue deck that plays both Stiflenought and Vendilion Clique. I don't have FOW's at the moment, so something else will have to be played instead.
Here's the initial draft:
4x Stifle
2x Trickbind
4x Vendilion Clique
4x Daze
2x Foil
2x Disrupting Shoal
4x Brainstorm
4x Standstill
1x Umezawa's Jitte (only in here to make it to 38)
18x Island
4x Mishra's Factory
Alright, now a few considerations / questions:
- Is standstill worth it? Or Ancestral Vision would be better here?
- Should I just go with Mana Leak instead of Foil + Disrupting Shoal?
- Since I'm not running fetch lands, would Ponder be better than Brainstorm?
That's just to kick it off. Any suggestions will be highly appreciated.
This is a very good point, he is very very week after he transforms... if you use his first +0 to kill ur own wolf and then transform, he'll be 1 loyalty and won't be able to be used until next turn... i believe there is a big chance he'll die that turn... and I don't think your opponent will be stupid enough to attack him unless they are sure they'll kill him.
Turn 3 you play this 2/2, next turn (4th) you timewalk yourself to make it a 3/3 werewolf next turn, YAY ME GOT THA WEREWOLVEZ!! opponent's turn he plays a creature and a go for the throat, next turn when you would attack with your werewolf, he's back into a 2/2, and that's turn 5...
Yeah, plus this one is just like Dark Depths or Tuk Tuk, easily manageable with a token... how can that be innovative?