Since I play commander, this mechanic is pretty worthless. The single +1/+1 is negligible for the cost. If it said put a counter on target creature, it would probably be interesting because it would allow options and would not take so many turns to become relevant.
Mechanic blows but the extra abilities have potential.
I have been wondering how the khan will fit into this mechanic. Zurgo enables raid because he is all about attacking. Narset enables prowess because she lets you cast up to four noncreatures from the top. What enables this?
Untapping creatures: not likely because the elephant house does that
Tapped creatures can block: still pretty similar to untapping
Doubling counters: seems a bit vanilla since it has already been used on corpsejack menace
Doubling effects of abilities: too powerful, we cannot really afford to have a static illusionist's bracers
Abilities cost less to activate
Use tap abilities as if with haste
Use abilities as instants
What else fits here? I do not think any of these seem very likely either by environment or by what BWG should be doing.
Of course it could be something that benefits off of this type of activation rather than being an enabler, but we do not yet have evidence for that.
I am expecting there to be quite a bit of "creatures with a +1/+1 counter on them get ..." in this clan so it could just be another version of that.
I would think the Khan has something to do with counter-manipulation - ala Ghave, Guru of Spores.
TBH it's a bit sad as Ghave seems like the perfect Khan for the clan but I sincerely hope they wont just reprint him and I doubt it to the point that it's not going to happen - not to mention it's a Fungus where all the Khans seems to be humans.
Yeh Ghave does not fit at all: Makes saprolings, kills your own creatures, is a fungus shaman.
I like Ghave but it probably has no business in the whole block.
I have been wondering how the khan will fit into this mechanic. Zurgo enables raid because he is all about attacking. Narset enables prowess because she lets you cast up to four noncreatures from the top. What enables this?
Untapping creatures: not likely because the elephant house does that
Tapped creatures can block: still pretty similar to untapping
Doubling counters: seems a bit vanilla since it has already been used on corpsejack menace
Doubling effects of abilities: too powerful, we cannot really afford to have a static illusionist's bracers
Abilities cost less to activate
Use tap abilities as if with haste
Use abilities as instants
What else fits here? I do not think any of these seem very likely either by environment or by what BWG should be doing.
Of course it could be something that benefits off of this type of activation rather than being an enabler, but we do not yet have evidence for that.
I am expecting there to be quite a bit of "creatures with a +1/+1 counter on them get ..." in this clan so it could just be another version of that.
This and leveler have sorcery speed restrictions to make it a real skill-testing choice whether to use it or not. If you could just dump end-step mana into it there would be no real choice element in it, and it's also not meant to be used as a combat trick which this would obviously become at instant speed. It would go against the intended philosophy if it would be instant, which is fine and now it also allows them to hopefully push it a bit more.
Considering that this is a rare, do you think it will get better?
There used to be mighty dragons on Tarkir, but they have all been killed.
It is the home world of Sarkhan Vol.
He left his home plane in order to encounter dragons on other planes... and kill them!
Really though, sounds like a pretty good place for some necromancy to show up.
Either that or they are importing.
What a weird idea. I hope they use it to free up space for more interesting cards in the core set, but judging from the contents of those decks I'm not holding my breath.
Yeh I am not sure how this really makes much sense. Are people going to play shivan dragon anywhere outside of draft? Why bother stating that they are in standard?
Other than that, it does seem like a better strategy than printing 999 sets with boomerang.
Mechanic blows but the extra abilities have potential.
Yeh Ghave does not fit at all: Makes saprolings, kills your own creatures, is a fungus shaman.
I like Ghave but it probably has no business in the whole block.
Untapping creatures: not likely because the elephant house does that
Tapped creatures can block: still pretty similar to untapping
Doubling counters: seems a bit vanilla since it has already been used on corpsejack menace
Doubling effects of abilities: too powerful, we cannot really afford to have a static illusionist's bracers
Abilities cost less to activate
Use tap abilities as if with haste
Use abilities as instants
What else fits here? I do not think any of these seem very likely either by environment or by what BWG should be doing.
Of course it could be something that benefits off of this type of activation rather than being an enabler, but we do not yet have evidence for that.
I am expecting there to be quite a bit of "creatures with a +1/+1 counter on them get ..." in this clan so it could just be another version of that.
Considering that this is a rare, do you think it will get better?
Yes, and for China/Australia it will be middle of Sunday.
They took so long to do it that I had to take matters into my own hands.
Either of you two like 3d?
What time does this show up? Is there a picture posted anywhere? (I just want to see the art if it is visible)
It is the home world of Sarkhan Vol.
He left his home plane in order to encounter dragons on other planes... and kill them!
Really though, sounds like a pretty good place for some necromancy to show up.
Either that or they are importing.
Yeh I am not sure how this really makes much sense. Are people going to play shivan dragon anywhere outside of draft? Why bother stating that they are in standard?
Other than that, it does seem like a better strategy than printing 999 sets with boomerang.
I hope they make this right some day = P