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  • posted a message on Thundermaw Hellkite - Worth the price?
    The only reason he is so expensive right now is to justify paying for the M13 boosters. Considering the only other money mythics are pretty bad/mediocre cards (liliana, ajani, archangel) and there are only a couple rares worth a decent chunk, Hellkite should probably be a 10 dollar card by now. That having been said, I don't think he'll go under 10 bucks till he leaves standard
    Posted in: Market Street Café
  • posted a message on Splinter Rites
    Couldn't you call it "Fright rites?" It's funnier and sounds like fried rice.
    I don't like 4 Craterhoof. maybe 2?
    Posted in: Standard Archives
  • posted a message on Synergistic creatures for Lyzolda
    Wish there was a good recursive red/black creature here, but saccing Demigod of Revenges for two damage and a card seems desperate.
    Posted in: Commander (EDH)
  • posted a message on Ugin is probably still kickin'
    Well, actually he's not "Kickin'" because he's a spirit dragon.
    Nicol Bolas still probably has him somewhere as a utility. Someone like Elspeth will get captured by bolas and some hero will go rescue mission and end up freeing Ugin and Leshrac and Teferi and anyone else you thought was dead in the process...
    Posted in: Speculation
  • posted a message on [SCD] Steelshaper Apprentice
    The question of "Do I run this guy?" is directly related to "how many equipment am I really going to run?"
    I think if the answer to the second question is 20+ then you have a yes to the first.
    Posted in: Commander (EDH)
  • posted a message on Largest EDH 1 drop creatures?
    Dragonmaster Outcast
    Rhys the Redeemed
    Figure of Destiny
    Weathered wayfarer
    These creatures are pretty strong one drops.
    If you're looking to beat face really early I think its more important to have free value than bigger numbers but Wild Nacatl, Kird ape, Skyshroud Elite, stuff like that can put pressure on early if you equip it with something I guess.
    Posted in: Commander (EDH)
  • posted a message on 5 Colors Vs 2 Color
    There's an easy way to choose colors when building a goofy tribal deck, and that is to pick the cards you really want to play with and build around those.
    If you want to play with Gisela, play Basandra. Or Gisela. A lot of people use Stinky McCommonfart for this type of deck though.
    Cromat is far from on-theme. I had a Dralnu deck that was pretty good and had a Sphinx theme, though.
    Posted in: Commander (EDH)
  • posted a message on Break my blue red commander!
    Quote from Felllix
    And yet you keep submitting this design. The thing is, we already have a zone to do what you're trying to do; it's called the graveyard. We have effects that allow you to get stuff back from the graveyard, and that distinguishes it from exile for the reason you state. Allowing people to get cards back from exile that aren't weirdo one-ofs (looking at Misthollow Griffin here) destroys the flavor of the exile zone and destroys its use as a zone from which cards can't return.

    Part of Magic design is understanding why some design rules don't have exceptions. The reason Misthollow Griffin can exist and your cards shouldn't is because yours breaks the purpose of the exile zone over its knee, and Misthollow Griffin doesn't.


    Well, its not that you can't do it so much as you need to have flavor reasons for doing it.
    I don't think a Wizard Rogue has enough reason to reverse time to bring back the cremated dead. His ability would be restricted to certain kinds of spells. Sorceries, for instance.
    A white card would interact with creatures in the exile zone. A blue card could have a one-shot effect that switches your library or graveyard with the exile zone, or a functional reprint of Recall that hits the exile zone instead of the grave.
    Its fair game, but its not a "whatever" thing. You have to make it seem right

    Quote from Kazper22
    Your suggested commander would have the most broken ability everprinted on a creature. Timestop and selective memory would be outrageous.


    They wouldn't be free to cast. Think Yawgmoth's will.
    Posted in: Custom Card Creation
  • posted a message on [Single Card Discussion] Worldly Counsel
    It kind of sucks that on turn 2 you have to take the 2 to play this for almost full value. What are you playing? Control? Combo? These things are good to know.
    This card is not good in an aggro deck, obviously.
    Posted in: Modern
  • posted a message on I think I'm addicted to 2 card combos.
    One-card combos annoy me more. Luminarch Ascension combos with turn 1 or 2. Yay.
    Posted in: Commander (EDH)
  • posted a message on Kiora Atua: Simic Ally?
    Aren't they just going to print 10 planeswalkers? One for each guild? seems like the most obvious and easy thing for them to do. Everyone gets a walker. Yaaaay...
    I don't think Kiora or Ral will be in this block at all. Or ever cards. I think they were just designed for a video game avatar.
    Posted in: Speculation
  • posted a message on Hibernation's End and Wild Pair
    Yes, if you run Hibernation's End you should be running small utility creatures.
    If every trigger of Hibernation's end threatens to put you too far ahead, you're in good shape, because as long as you pay for it, its gonna be pretty taxing on your turns.
    Wild Pair is a pretty goofy card. If it triggered off my generals I'd like it more, but it requires "From hand" casting.
    Have you tried out Garruk's Horde? Trust me, its almost always better than it looks.
    Posted in: Commander (EDH)
  • posted a message on [Q+A] Generals that promote a degenerate metagame.
    I still don't see how Gaddock Teeg is hated so much. He stops wraths and tooths. Killing my creatures is what bad people do, so stopping it is what a good guy does.

    Personally I take the challenge of deckbuilding in a different direction. What can I get away with under these circumstances? No one's going hard, so do I have the opportunity to humiliate someone with a hilarious card?
    Posted in: Commander (EDH)
  • posted a message on [Game] The Hypothetical Banlist That Would Eliminate All Turn 3 Wins!
    A game ended on turn 3 with an aggro plan was something that could have been stopped by a removal spell somewhere. I don't think Modern needs all of its solid 1-drop aggro dudes banned. Banning Lightning bolt is likewise a silly idea, I think.
    Cranial Plating is a different matter, but at least you have to build around it. The card is banned in pauper, but you have artifact lands there.
    Posted in: Modern
  • posted a message on So what mechanic do you think Orzhov is going to get?
    Maybe death replacement effects.
    Eternal- If this creature would die, instead you lose 2 life.
    Posted in: Speculation
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