Quote from OathboundOne »
Unless they change it (which is always a possibility I suppose), the planar bridge can't transport organic material across planes... unless that material is a zombie covered in lazotep... for some reason.
Quote from Formless_One »In fact I would say it actually makes more sense than Urza's final non-artifice method described in Timeshifted: turn the person two dimensional while in the Eternities. And I only just now realized that's a meta joke about the game...
Quote from ChariSays »
Like Noble Hierarch in decks with Supreme Verdict? Or any commander deck that runs green?
Quote from protoaddict »This would honestly make things worse, not better. In older formats having a variety of fetches, including in mono color decks, is a prominent strategy to protect against wasteland/stripmine effects. It is also common to run multiple named versions of these fetches so you are not blown out by a spyglass naming it. This just adds +1 to the count of fetchlands those strategies could have and further weakens the counter strategy to them.
Quote from Daemion »Honestly? I have a pod of around 20 people from my area with whom I play Magic. I guess around half of them will tear apart any Walking Dead card if they see them. Therefore: Uncubeable.
This is no exaggeration.
Quote from Breathe1234 »Arcane Savant is closed to leaving my cube.
What I just realized was Savant goes infinite with sublime epiphany.
Quote from SpeedGrapher »You can't do anything about this stuff besides not buy the product.
Quote from Flamebuster »
that said o want more Ripple and/or Recover. Both are underused mechanics that deserve more light in the frigid sun.