2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on 2019 Holiday Card: Decorated Knight
    Uno cards are spiking on TCGPlayer already
    Posted in: The Rumor Mill
  • posted a message on Pioneer Banned List Speculation
    Quote from boombox_smk »


    1 Leyline Scenario
    Turn 0: Leyline of Abundance
    Turn 1: Forest, Llanowar Elves
    Turn 2: Nykthos, Shrine to Nyx. Tap Llanowar Elves, get GG. Tap the Forest for G. Activate Nykthos, Shrine to Nyx, get GGG. You now have 4 usable mana on turn 2.

    2 Leyline Scenario
    Turn 0: Leyline of Abundance, Leyline of Abundance.
    Turn 1: Forest, Llanowar Elves.
    Turn 2: Nykthos, Shrine to Nyx. Tap Llanowar Elves, get GGG. Tap the Forest for G. Activate Nykthos, Shrine to Nyx, get GGGGG. You now have 7 usable mana on turn 2.


    I'm not entirely convinced, since the leylines themselves give you only one mana each per creature, and don't work when your opponent removes your creatures, while the Nykthos is giving you much more regardless of what you're playing with, regularly netting you 3-5 mana without effort. I think that Nykthos could be a commonly abused card moving forward, and I think that without Nykthos the leyline wouldn't be played at all; and the fact that a monoblack devotion deck even exists, and only exists because of the existence of the land, is kind of a red flag to me.
    Posted in: Pioneer
  • posted a message on Pioneer Banned List Speculation
    They banned the Leyline in an attempt to salvage Nykthos, shrine to Nyx, it appears. If Nykthos gets banned in the future, the leyline will come back (and probably not impact the format?)

    We're returning to Theros pretty soon, so preserving devotion strategies moving forward could be directly implying that they want new devotion cards to play with Nykthos in this format. But will the card still produce too much mana?

    What do you think about the policy of banning the support cards instead of the carrying ones?
    Posted in: Pioneer
  • posted a message on Best green big creatures?
    Creatures that kill things are always a solid choice. Foe-Razer Regent and Tornado Elemental are decent green options. Karn, Liberated is pretty good to ramp into as well.
    Posted in: Casual & Multiplayer Formats
  • posted a message on The Commander Price Discussion Thread
    I think in particular Slivers and tribal decks are still a hot thing right now, so when they become less hot is your time to strike
    Posted in: Market Street Café
  • posted a message on Next set is called "Throne of Eldraine"
    You know they've been all-in on Kaya, I bet it's her.
    Posted in: The Rumor Mill
  • posted a message on Random Card of the Final Day: Maelstrom Nexus
    Quote from tstorm823 »
    Blinding Beam


    That doesn't seem like a terrible rate, 4 mana for an almost Sleep... oh wait.


    But it's much better than Sleep just because of its card type. I think Blinding Beam is a pretty neat card that doesn't exactly cut the mustard for a lot of decks, but if I was building Feather, the Redeemed I think I'd run it.
    Posted in: Commander (EDH)
  • posted a message on July 2019 Ban List Update
    All the more reason to pack Ulamog, the Infinite Gyre or Kozilek, Butcher of Truths into your deck, I suppose. Grindstone and Painter's Servant is no joke without, and cards like Goblin Engineer and Tribute Mage are recently printed cards that have only made the combo easier.

    As for the bans, I won't shed tears.
    Quote from Umbro »
    Literally just started getting into commander from competetive legacy and kitchen vintage, I never liked commander as a format to begin with but had a bunch of friends so I thought why not just one deck. I recently just Finished an All ANGEL deck and one of the cards that inspired me was iona. The deck is casual because everything is high cmc and i usually dont win much, if at all with the deck. Iona made it possible to stay in those games. Now im thinking I'll just ditch commander because frankly it inst a fun format for me. I have more fun in competitive legacy and casual 60 card kitchen table magic. I gave commander several shots and its just not a good format or fun. I have people with "casual" decks kill me on turn 3 and 4, or basically aggro me down with infect on t4. Id rather have a chance on equal ground with my 60 card decks. Why am I making this post? Giving you insight from someone who tried to have fun in commander. Two cents.


    I think if you never liked the format, and you went into it hating it, and you still hate it, then saying you're gonna quit because one card was banned is a little silly. Quit because you don't like the format!
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Final Day: Maelstrom Nexus
    It bothers me that he doesn't have first strike in the first typeline instead of double strike. He's pretty fun with Valor though.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Final Day: Maelstrom Nexus
    It's an elemental that can be cast from the graveyard with Horde of Notions, so it pairs up well with Avenger of Zendikar in that regard for some serious digging. It's not insane or anything but it plays double duty with Fecundity.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Final Day: Maelstrom Nexus
    Quote from DirkGently »
    Quote from Sinis »
    Edit: The only thing left I want to explore with this card is having it in a Mairsil, the Pretender deck. You can use it to play any creature or artifact permanent that was exiled by the current iteration of Mairsil, and I think that's kind of neat, especially once you start involving cards like Eater of the Dead or Shauku, Endbringer. Or Withered Wretch. Really, it makes for some very weird interactions.
    I'm pretty sure that's not true.

    From the rulings on imprint:

    Each permanent with an imprint ability also has an ability that refers to the "exiled card(s)." These two abilities are linked. The second ability refers only to cards exiled as a result of the imprint ability, not by any other ability.


    Sorry, I thought that sort of thing worked at one point too.


    It gets even more confusing with Myr Welder because it uses the Imprint keyword, but I think it still doesn't work for him either.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Final Day: Maelstrom Nexus
    The passive and the +2 are so good that the rest of his abilities become forgetful
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Final Day: Maelstrom Nexus
    BEHOLD, THE MIGHT OF STORRRMWIND

    Yeah, this card is quite similar to a hearthstone card. It's not very good. If the idea is to pump all of your elves and then when you get wrathed you get life, I'd rather do something that draws me cards instead.
    Posted in: Commander (EDH)
  • posted a message on Sheldon's Thoughts on infinite combos
    Some decks play combos and that's fine, some games end in a combo and that's fine, and some games end when someone disrupts a combo and that person doesn't have another win con, and that's fine too. But if everyone's doing it and everyone's teching against it, it makes the ability to express through your own deck meaningless because you have to play the same strategy to keep up. Different people play for different reasons, and formats are nicest when you've got a balance between aggro/control/combo and this format doesn't reflect that a whole lot. I think you can ostracize players more easily by outpowering them and refusing to power down to their level because it costs a lot of money to power up to your level. I think "infinite combo" usually just means "This person is kitted to fight against this same stuff."
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Final Day: Maelstrom Nexus
    I've seen this randomly end games where everyone is chilling and doing nothing but I wouldn't call it good
    Posted in: Commander (EDH)
  • To post a comment, please or register a new account.