I like the article, keep it up.
I really hope next article is not about pokemon, though...
- Tom
- Registered User
-
Member for 13 years and 3 months
Last active Sun, Sep, 3 2017 12:19:57
- 2 Followers
- 6,698 Total Posts
- 272 Thanks
-
May 27, 2012Tom posted a message on Other Peoples' Decks, pt. 2: Rakdos, Coast to CoastPosted in: Rocko's Modern Blog
-
May 27, 2012Tom posted a message on Magic for Hipsters, pt. 1: The Speed of SoundSo the All is Dust is working out for you?Posted in: Rocko's Modern Blog
-
Feb 16, 2012Tom posted a message on Entry #5 - Other People's Decks, pt. 1: You Bantstard!i'm not so sure about crusader. i personally like giest and kotr better, and they already take up a bunch of 3-mana slots. not to mention the swords and cliques (which i like better than crusader as well).Posted in: Rocko's Modern Blog
could be wrong, but it seems like it could make the mana curve rather awkward.
just my thoughts. when is the next blog entry coming? -
Feb 6, 2012Tom posted a message on Entry #5 - Other People's Decks, pt. 1: You Bantstard!i love this article, and the list. looking forward to something on GW jumanji, or a thread link.Posted in: Rocko's Modern Blog
as for the list... really liking it. though i would make these changes:
-1 geist
+1 kotr
(kotr is generally better, especially as you have no goyf, and 3/3 splits are very strange in general)
-1 land
+1 sejiri steppe
(even in legacy one of the most awesome things to do with kotr, it offers instant speed protection)
-2 rafiq
-1 sword
+1 pridemage
+1 gaddock
+1 something
(3 swords seems like a lot, and i never was a fan of rafiq, but i could be wrong about him not being so great)
seems good elsewhere, though only running 7 counters and no filtering makes the blue seem rather underpowered and clunky.
keep up the good work! -
Nov 20, 2011Tom posted a message on Entry #4 - Rug Burnsleek, sexy machine eh?Posted in: Rocko's Modern Blog
you said something like that about wolf run rug.
then, you tested with it. -
Nov 18, 2011Tom posted a message on Breakdown of the Top Standard Metagame 11-17-11just for reference:Posted in: Sacrificial23 Blog
[*deck] [*/deck]
[*cards] [*/cards]
[*card] [*/card]
that is how to use the tags as you were wondering. place the left on on the left side of your card/cards, then the right one on the right. remove the * for your posts.
also, whenever you make a post, see where the bold, italic, underline, color, etc. buttons are? if you go to the right, there is something that looks like the back of a card. that one and the two tho the right of it are a shortcut for doing the above.
sorry it's a little off topic, but i hope i helped! -
Nov 10, 2011Tom posted a message on Food for Thought: Is 60 Cards Always Optimal?thanks it will be the beginning to a series. subscribe! ;DPosted in: Tom's Blog... Enjoy!
and yes, i agree with what you are saying. in that circumstance, i'd say the extra value of another toolbox card outweighs the small percentage. especially if the toolbox is a green sun's zenith toolbox. you technically have more than 4 zeniths in a deck, as they keep coming back.
however, this isn't always true. maybe you need to draw lightning bolt as much as possible (in which case then the 0.01% does matter). then you would have to reevaluate whether it is a good idea or not. -
Nov 9, 2011Tom posted a message on Entry #3 - 'Individually, we are one drop. Together, we are an ocean."i'm in.Posted in: Rocko's Modern Blog
my suggested place to have our group would be on mtgsalvation. if you go to outside magic > clans > playtesting groups, then we could make a thread for our playtesting group. i don't have facebook and skype and the like. -
Nov 8, 2011Tom posted a message on About to engage in a huge endeavorthat's quite ambitious.Posted in: Zelderex Blog
who is going to help? sounds like a lot of work for a deck that doesn't seem at all constructed playable (imo, but then again i'm not hugely into T2). the deck seems like if it has it's lord then it's amazing; if not then it's just meh. -
Nov 7, 2011Tom posted a message on Food for Thought: Is 60 Cards Always Optimal?yah, eclipse. if you have a 4-of in a deck, you decrease the chance of drawing one by only 0.1%Posted in: Tom's Blog... Enjoy!
however, if you have less than 4-of a card in a deck, like one or two, the chance of not drawing one is decreased and the 61 cards becomes more relevant. but really, if you run less than 4 of that card in a deck, you obviously don't want that card too often in the first place. -
Nov 6, 2011Tom posted a message on Entry #2 - Wolf Run RUGPosted in: Rocko's Modern Blog
DeckMagic OnlineOCTGN2ApprenticeBuy These Cards Main Deck
4x lotus cobra
4x tarmogoyf
4x primeval titan
3x snapcaster mage
3x oracle of mul daya
4x lightning bolt
3x mana leak
3x spell snare
3x explore
2x flame slash
2x punishing fire4x scalding tarn
4x misty rainforest
2x steam vents
1x stomping ground
2x breeding pool
2x kessig wolf run
2x inkmoth nexus
2x forest
2x island
2x mountain
2x grove of the burnwillowsSideboard
2x spell pierce
2x punishing fire
3x spellskite
2x flashfreeze
3x engineered explosives
3x relic of progenitus
my list. pretty awesome, and on paper it looks like it can compete with jund/zoo.
pretty awesome deck, man!
looking forward to next blog post! -
Nov 6, 2011Tom posted a message on Food for Thought: Is 60 Cards Always Optimal?but why? seems like jumping to conclusions by just standing by what you have ever known. i'm well aware that it increases your chances of drawing certain cards, and i mostly run 60-card decks myself.Posted in: Tom's Blog... Enjoy!
but if you look at the mathmatics of it, it really does only decrease the chances you draw any particular card that you have 4-of in a deck by 0.1%. using 61 cards you can twist other percentages to your advantage, and if you are smart about it the pros can outweigh the cons. - To post a comment, please login or register a new account.
and ya i figured out you are definitely right. how do i get rid of a thread?
Wrong area. If you are new, please read the rules. Thread will be closed immediately.
-Warden
ok so what i'm understanding is that A casts recruiter, B casts recruiter in response, and then gets to search first. so then once both people search, wouldn't B get to play the searched card first, then A would play in response, and wouldn't it be reversed?
im still confused.
(fyi aluren + recruiter = win because you search for a dream stalker, play it, bounce recruiter, play it, search for cavern harpy, play it, bounce dream stalker, play it, bounce recruiter, play it, search for parasitic strix, and strix + harpy = infinite damage and life)
aluren allows a player to play creatures as an instant, so who wins? i don't think the person who plays it can do everything without passing priority, but i'm not sure. for imperial recruiter to search, it has to resolve, and i think (not sure) if you're letting something resolve then you're also passing priority (as to give a chance to counter by the other person).
please help me because i'm making an aluren deck and i have no idea whether to sideboard against other aluren decks or not. if it ends up that i should, what sideboard card do you suggest? (already have duress + daze in main for disruption) thanks.
You need card tags in future posts. Read the Forum Guidelines. -Carsten