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  • posted a message on [Cube] Card Bundles


    These card bundles are made just for unpowered cube. They are supposed to help some of the weaker draft archetypes.

    I'm unsure on the power level of a few of them.

    Currently, I'm thinking about trimming both the Dark Depths/Thespian Stage and Grove/Punishing Fires because they give a combo away too easily.

    Any advice would be greatly appreciated.
    Posted in: Custom Card Creation
  • posted a message on Zach Jesse Banning
    Quote from Tiax »

    It is kind of terrible how much sympathy a rich white rapist can get. It does not do much to give me faith in the mtg community.




    And here we see the nature of the beast, why should it matter his race or economic status?



    I think what the poster is saying is that it shouldn't matter, and yet it seems unlikely that someone who could not afford a high-priced lawyer would have received such a generous plea bargain, and the differences in racial sentencing are well-known.


    The victim told the prosecutor to not bury him in jail time. All this other stuff is insanely off topic.
    Posted in: Debate
  • posted a message on Zach Jesse Banning
    He told people the truth, Zack Jesse is a rapist who managed to face zero real consequences for raping someone. Zack Jesse then went on to show no signs of remorse for his actions. Really anyone want to find me one point where Zack showed any sign on contrition for his actions? If he can't do that he is not someone who should be considered rehabilitated or someone any company would want to associate them selves with.

    It is kind of terrible how much sympathy a rich white rapist can get. It does not do much to give me faith in the mtg community.


    Have you met him, or are you just basing that on one post that he made?
    Posted in: Debate
  • posted a message on Zach Jesse Banning
    Quote from LiquidOcelot »
    If he plea guilty to sexual assault, that would make him register as a sex offender if I'm not mistaken. If that's true, wouldn't he be required NOT to be near a place where children could possibly be around? What if, and I'm not saying it would, something happened at an event and they blamed Zach for it? With his background, this would be a media circus and something WOTC would very much like to avoid.


    Better ban him from the grocery store too.
    Posted in: Debate
  • posted a message on Zach Jesse Banning
    Where's the heroin thing coming from? Nothing I've found says Chapin sold Heroin, just Ecstasy... alot of ecstasy.
    Posted in: Debate
  • posted a message on Zach Jesse Banning
    Quote from Grant »
    ...playing against him on MTGO should be fairly safe.


    He's not going to grab you through your monitor.
    Posted in: Debate
  • posted a message on Zach Jesse Banning
    They shouldn't have banned him without putting out explicit rules as to why they are banning him and not others.

    If they want to ban all felons, ok. If they want to ban all people convicted of sexual crimes, ok.

    They just need to have a rule.

    Personal Opinion:
    It was ten years ago, and he appears to have made great strides in rehabilitating himself. The purpose of our justice system is to rehabilitate people. It appears to have worked.

    Also, Wizards, colleges, people in general need to let the judicial system do its thing without interfering.
    Posted in: Debate
  • posted a message on [FRF] Fate Reforged: : Includes and Testing Result
    How has Manifest been? Is it strong enough with cards like Venser, The Sojourner or Resto to warrant basically Manifest specific cards? (Has anyone blinked a Manifested Emmy? Or used Venser or Brago as an engine with Cloud/Lightform?)

    I'm currently not sure what I want to test between Cloudform/ Lightform and Jeskai Infiltrator (honestly only including this because of how much praise LSV gave it in the LR Rares review.)

    ----
    (Copied and updated from my post in New Card Discussion)
    Here are the cards that I found interesting for my unpowered cube. This is an amazing set. So many new potential cards. (Updates with //)

    For Sure:
    1. Mardu Woe-Reaper - Strict upgrade from Elite Vanguard. He's going in 100%. // So far, he's basically been Elite Vangaurd...
    2. Monastery Mentor - Powerful card. Helps multiple decks. Strong build around. Perfect cube card. (I go by a rule of twos idea, where if there are two cards that are basically the same, then the strategy is draftable, ie Wildfire/ Burning of Xinye or 'geddon/ravages. MM should help Young Pyro or UW tempo.) (Probably replacing Aven Mindcensor) // Did insane work. This card is terrifying.
    3. Soulfire Grand Master - Going in for sure. Great build around, and I've tried to include three color build around cards. Was trying Jeskai Ascendancy, but it never worked. SGM helps that and supports white's two drops which I'm not happy with. // Was ok, hasn't done anything crazy.
    4. Archfiend of Depravity - Right now Black has a stax feel to it, and this goes perfectly with it. Great body to go along with it. Honestly might be replacing Bloodgift Demon because its such a unique effect. // Hasn't been played.
    5. Alesha, Who Smiles at Death - Going in. For Sure. Red is getting some really nice niche recursion elements. Can't wait to combine her with Grenzo. (Replacing Magus of the Moon) //
    6. Warden of the First Tree - Going in. It will do work, but my playgroup will most likely undervalue him. (Replacing Wall of Blossoms) // Little bit worse than I was expecting, still liked him.
    7. Whisperwood Elemental - Great wrath insurance. Will probably be my only manifest card to make the cut. Can't wait to test it out. Be interesting to see if the manifest abilities are more token generation or insane "card draw" with an upside. (Probably replace Phantom Centaur) //Hasn't been played.
    8. Brutal Hordechief - Looks super cool. Will more than likely try it, just not sure if its going to stay. (Will replace Phyrexian Obliterator)//Hasn't been played.
    9. Yasova Dragonclaw - Looks solid. Will have to test, but the power gets it up here. // Fairly unimpressed.
    10. Ugin, the Spirit Dragon - He's here but will probably not see play unless I just get tired of Karn. // Hasn't been tested.
    // 11. Shu Yun, the Silent Tempest - Looks very interesting. Not sure what he will replace.
    // 12. Tasigur, the Golden Fang - Can't wait to try him out. Putting him in because of the insane hype.
    // 13. Goblin Heelcutter - Seems very solid too. Red 4 drops are insanely competitive, but I'll check him out.

    Maybe:
    1. Shaman of the Great Hunt - Great engine and is dangerous as hell. Might just not make the cut due to how strong the red 4 drops already are.
    2. Mardu Strike Leader - Makes a token. All I can really say, but it might just make it. Probably going to just spot test the Black three drops with this.
    3. Cloudform/Lightform - If Manifest is super good these might make it after heavy testing.
    4. Flamewake Phoenix - Will have to look at this harder. Chandra's Phoenix is one of my favorite cards. I'm just not 100% if this card's recursion will come up enough.
    // 5. Jeskai Infiltrator - LSV's high marks for the card have me interested.
    // 6. Citadel Seige - Might be reaching, but this seems kinda cool.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on 7CBB - Research/Game: To Infinity and Beyond (@ Turn 2^1024 + 9234)
    Is final number 2^^29 or 2^^36? (Knuth's up-arrow notation?)

    Also this is nuts.
    Posted in: Forum Magic
  • posted a message on 7CBB - Research/Game: To Infinity and Beyond (@ Turn 2^1024 + 9234)
    I am so lost. Has the former record been beaten?
    Posted in: Forum Magic
  • posted a message on FRF Top 10 cards !
    Here are the cards that I found interesting for my unpowered cube. This set has a surprising high number of really cool cards, so I'm pumped to add or try these cards.

    For Sure:
    1. Mardu Woe-Reaper - Strict upgrade from Elite Vanguard. He's going in 100%.
    2. Monastery Mentor - Powerful card. Helps multiple decks. Strong build around. Perfect cube card. (I go by a rule of twos idea, where if there are two cards that are basically the same, then the strategy is draftable, ie Wildfire/ Burning of Xinye or 'geddon/ravages. MM should help Young Pyro or UW tempo.) (Probably replacing Aven Mindcensor)
    3. Soulfire Grand Master - Going in for sure. Great build around, and I've tried to include three color build around cards. Was trying Jeskai Ascendancy, but it never worked. SGM helps that and supports white's two drops which I'm not happy with.
    4. Archfiend of Depravity - Right now Black has a stax feel to it, and this goes perfectly with it. Great body to go along with it. Honestly might be replacing Bloodgift Demon because its such a unique effect.
    5. Alesha, Who Smiles at Death - Going in. For Sure. Red is getting some really nice niche recursion elements. Can't wait to combine her with Grenzo. (Replacing Magus of the Moon)
    6. Warden of the First Tree - Going in. It will do work, but my playgroup will most likely undervalue him. (Replacing Wall of Blossoms)
    7. Whisperwood Elemental - Great wrath insurance. Will probably be my only manifest card to make the cut. Can't wait to test it out. Be interesting to see if the manifest abilities are more token generation or insane "card draw" with an upside. (Probably replace Phantom Centaur)
    8. Brutal Hordechief - Looks super cool. Will more than likely try it, just not sure if its going to stay. (Will replace Phyrexian Obliterator)
    9. Yasova Dragonclaw - Looks solid. Will have to test, but the power gets it up here.
    10. Ugin, the Spirit Dragon - He's here but will probably not see play unless I just get tired of Karn.

    Maybe:
    1. Shaman of the Great Hunt - Great engine and is dangerous as hell. Might just not make the cut due to how strong the red 4 drops already are.
    2. Mardu Strike Leader - Makes a token. All I can really say, but it might just make it. Probably going to just spot test the Black three drops with this.
    3. Cloudform/Lightform - If Manifest is super good these might make it after heavy testing.
    4. Flamewake Phoenix - Will have to look at this harder. Chandra's Phoenix is one of my favorite cards. I'm just not 100% if this card's recursion will come up enough.


    Honorable Mention:
    Most underrated card - Merciless Executioner. He does work.
    Posted in: New Card Discussion
  • posted a message on Sleepers of the set
    This set in general seems like a sleeper. So many cards seeing play in various formats.
    Posted in: New Card Discussion
  • posted a message on KTK Top 10 cards
    Top 10 for Unpowered Cube
    (aka, what Im going to jam in my cube)

    Going in:

    1. Narset, Enlightened Master - The current USA legendaries are a bit awkward for commander. Giving opponents stuff and LD isn't something that my cube is built around. This is a perfect build around card. Been looking forward to this. Should be very powerful too given the cube's power level.

    2. Bloodsoaked Champion - Supports Blaggro and sac type things. Going to be a perfect addition.

    3. Ankle Shanker - Seems too awesome not to put in.

    4. Mindswipe - Too awesome, going in. Fits UR perfectly.

    Going in for testing

    3. Empty the Pits - Self-mill is already supported through Life from the Loam/ a few other dredge cards so this will probably fit well.

    4. Clever Impersonator - Way too flexible not to include. I love my clones and have too many, so Im not sure if this will make the cut after we play with it a few times.

    5. Sarkhan, the Dragonspeaker - Might be hitting too close to Koth. Need to test.

    Testing... but We'll See

    6. Savage Knuckleblade - Looks fun.

    7. Herald of Anafenza - I have a token theme. This seems very playable. Might be a bit off here.

    8. Retribution of the Ancients - Ton of +1/+1 counters floating around in my cube. Will have to eyeball this. Attrition has been strong. This might just be powerful enough, especially with Undying.
    Posted in: New Card Discussion
  • posted a message on [[M15]] Polymorphist's Jest
    I think its to clear up a kinda murky rules question for newer players.

    With the 'base power and toughness 1/1' makes it much clearer that +1/+1 counters add to it.
    Posted in: New Card Discussion
  • posted a message on [[M15]] Magic Espana FB Preview (at 19:00 spain time)
    Flavor text - Oh god, Slivers are emotionless killing machines

    Face - Shows emotion

    I feel like they really should have kept the sliver face in for this one.
    Posted in: The Rumor Mill
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