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  • posted a message on is mono white actually that bad.
    I love my mono-white deck (Rune-tail, Kitsune Ascendant), and it does very well.
    I found the first key is to get creative. Without a ton of card advantage, artifacts become critical to help keep up. But there are some white cards that help:
    Arcane Encyclopedia
    Seer's Sundial
    Mind's Eye
    Endless Horizons
    Weathered Wayfarer
    are all good options. And don't forget the lands:
    Emeria, The Sky Ruin
    Nykthos, Shrine to Nyx
    Terrain Generator
    Thawing Glaciers
    all do good work.

    And the other key is to get creative with your strategy as well. While the Avacyn / Mass-LD angle seems like a winner, I'm telling you now that you will experience a quite real hate-storm at the majority of tables. If you're okay with that, go forth and conquer! If not, try to find a more subtle angle for your deck overall.
    Posted in: Commander (EDH)
  • posted a message on What stories have stayed with you over the test of time?
    Two of them, both with my Kumano, Master Yamabushi board control deck.
    1:
    Turn One
    Me: Mountain
    Player A: Land, Sol Ring
    Player B: Land, Sol Ring, Mana Vault
    Player C: Seat of the Synod, Memnite, Expedition Map

    Turn Two
    Me: Mountain, Meltdown for 1

    2:
    A long drawn out game with 5 players. At least 10 board wipes had been cast, and everyone had at least 25-30% of their decks in their graveyards. I had been mana-screwed all game (only at 5 mana), and except for a timely Blasphemous Act, had done nothing to really impact the game.
    On the final turn sequence, a player had ticked Liliana Vess up to 8, ready to ultimate the next turn. Oh, and had wiped AGAIN to keep her there. Everyone was groaning and whining about the game, but they had nothing they could do. On my turn, I used Word of Seizing to grab the Liliana and ultimate her. It caused a big cheer, and as I started to sort through the endless ETB triggers, everyone just agreed it was over given my Urabrask the Hidden being among the returnees. Grin
    Posted in: Commander (EDH)
  • posted a message on When your deck is perfect and you realize it is terribly unfun for opponents
    Based on the decks you mentioned, it seems you prefer a troll-y style of play. My advice would be to embrace your nature, and just glory in the misery of your opponents. Thumbs Up
    If you don't always want to be a source of sorrow, make some proactive decks for those occasions. When I was playing all the time, I maxed out at 18 decks. Adding a ton of variety allows you to adjust for your mood, your playgroup, the amount of time you have, etc..
    Posted in: Commander (EDH)
  • posted a message on April CCL Round 3/Top 8 - Endless Possibilities
    Hemlock - This seems too good. I am a huge fan of asymmetrical effects, but Plague Wind is 9 mana for a reason.
    Legend - I like the callback here, but the mechanic has the unfortunate side effect of being awful when you're behind. I would like a Mythic planeswalker in today's environment to not be quite so win-more.
    Artorias - Cool little common. I would love to see the confusion post-combat if there were lots of casualties..
    Fajen Thygia - This seems so counter-intuitive to my brain. Granted, there are a few exile shenanigans, but not enough to counterbalance the loss of resources this represents for a symmetrical board wipe.
    RaikouRider - Feels op. Cards can get away with this when they hit everyone, but just selective mass removal?
    Jimmy Groove - I have always loved this effect, but I'm not sure this merits Mythic status. If Elfhame Sanctuary was uncommon, this shouldn't be much off.
    Algernone25 - I think this is strong, if unexciting. Now where did I leave that infinite wizards combo...? lol

    Top 3:
    1. Artorias
    2. Algernone25
    3. RaikouRider
    Posted in: Monthly Contests Archive
  • posted a message on April CCL Round 3/Top 8 - Endless Possibilities
    Devastating Charge 2BR
    Sorcery(R)
    Sacrifice any number of lands. Creatures you control get +X/+X and gain menace until end of turn, where X is the number of lands sacrificed this way.
    Setting an inferno behind your troops is an effective motivational technique.
    Posted in: Monthly Contests Archive
  • posted a message on April CCL Round 2 - Lucky Number
    Jimmy Groove - This is very unique and cohesive. Name is a bit of a miss for me, flavor-wise. With that name, I feel like it should be something progressive, like a creature with level-up.
    Artorias - This is the 'lord' Deserts were missing. Very nice. I feel like this could spawn whole new avenues for deck building.
    picnic_bomber - Oof. Cool design, but it feels a bit aggressively costed for the power level. Feels like 6, tbh.
    willows - I assume this is a Mythic? Super aggressive for the cost, and seems ripe for abuse. This kind of card is why you should always kill Goblin Welder as soon as he comes down.. lol
    Legend - Alright, this is the first one that feels like it could actually be printed. The power level feels fine, and the card feels appropriately Rakdos.
    void_nothing - Nicely balanced effect, but I'm not getting the connection between how it's costed and what it does. Why is this red, for example?

    Top 3:
    1. Legend
    2. Artorias
    3. Jimmy Groove
    Posted in: Monthly Contests Archive
  • posted a message on Help with Massacre Girl MBC deck. What creatures to run?
    Alright, we're into the deep cuts now. Some thoughts (beyond the already excellent suggestions)

    Attrition - and other sac for effect cards. this works well for stuff out of range, and starts the chain
    Grave Betrayal - oh the value!
    Rise of the Dark Realms - the finisher you're looking for
    Conjurer's Closet - just sick with ETB effects, and gives you a new chain every turn cycle if need be
    Cauldron of Souls - a REALLY deep cut for this, but it would help sculpt your Massacre Girl chains to get the best advantage you can
    Posted in: Commander (EDH)
  • posted a message on [Monthly Card Contest] ***MCC*** Discussion Thread

    All in all, it's a situational card, and with time I've learned that there's no point in discussing how exactly good situational cards are, as everyone has their own stories of subpar cards doing a lot of work, because MTG offers so many scenarios that there will always be one where a situational card really shines.


    Do you mean like the final game of the FNM draft where my oh so powerful Skull Rend hit my friend's Hypersonic Dragon and Niv-Mizzet, Dracogenius when he had 3 other junky cards in hand? lol
    Posted in: Custom Card Contests and Games
  • posted a message on April CCL Round 1 - Act of Creation
    StarJake - Seems like this could have been 3 cmc and been fine, which makes the miracle cost unexciting.
    Gateways7 - Cool card (maybe a bit pushed for a rare), but the miracle seems tacked on.
    Artorias - Not sure this feels rare to me, but I love the flavor you added here.
    void_nothing - This seems busted to me, but it's hard to nail down. Granted, put it in a deck with lots of 'living weapon' and it would be a cheaper blue Plague Wind..
    Algernone25 - I think this is almost optimal. I would have definitely wanted it to be an instant, but that might have been over the top.
    Fajen Thygia - Not sure the white in the miracle cost makes sense. Red/blue is much more the color combination for storming. Plus, this should be legendary, no?

    Top 3:
    1. Algernone25
    2. Artorias
    3. void_nothing
    Posted in: Monthly Contests Archive
  • posted a message on April CCL Round 2 - Lucky Number
    Inlet of Maybes
    Legendary Land (M)
    tap symbol : Add 1
    tap symbol , Exile seven artifacts: Take an extra turn after this one. Shuffle Inlet of Maybes into its owner's library.
    "If you find the place, make sure you don't accidentally kill your grandfather."
    ----Ancient pirate warning.
    Posted in: Monthly Contests Archive
  • posted a message on April CCL Round 1 - Act of Creation
    Desperate Prayer 2BB
    Sorcery(U)
    Search your library for a card, then shuffle your library. You may put that card into your hand or on top of your library.
    Miracle B (You may cast this card for its miracle cost when you draw it if it’s the first card you drew this turn.)
    Out of darkness, hope.
    Posted in: Monthly Contests Archive
  • posted a message on Wording question on mass fight
    Thanks for the help, I'm okay with how it turned out. Smile
    Posted in: Custom Card Creation
  • posted a message on April MCC, Round 1 - Spreading Filigree
    Strix Foundry U/B mana green mana
    Artifact (R)
    2, tap symbol : Create a 1/1 blue and black Bird artifact creature token with flying and deathtouch.
    2GG, Sacrifice Strix Foundry: For each creature you control, choose a target creature an opponent controls. Those creatures fight each other.

    Posted in: Monthly Contests Archive
  • posted a message on Wording question on mass fight
    Absotively my green wipe yearning peeking out..

    How about, "For each creature you control, choose a target creature an opponent controls. Those creatures fight one another."?
    Posted in: Custom Card Creation
  • posted a message on Wording question on mass fight
    I was trying to make a "everybody fights" card, and the wording is tripping me up.
    Here:
    "Each creature you control fights a target creature an opponent controls."

    I thought this was fine at first, but now I think it looks like all of the creatures would fight one target creature. Which is not the intent.
    Any ideas?
    Posted in: Custom Card Creation
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