Quote from crunkyeah »Seems like it would be wickedly fun to play if you ask me. Especially against tron players. Not only do you have all the Moon effects but you also have the shaman there to make them take more damage off the karn/map/o-stone activations. I guess the same could be said for Twin and Pod.
I have a few questions though:
1. How does the bashing plan compete with RDW in terms of speed? RDW is based all around mountains obviously so it doesn't hinder them at all. At that point you're really looking for a faster clock. Spellskite can't really be relied upon to save the day every game.
2. Do the moon effects slow down robots/affinity enough to where you can create a bigger board presence? Seems like a single Cranial Plated Ornithopter can be pretty nasty if you can't find a Lightning Bolt.
3. No Pithing Needle in the 75 to deal with Liliana of the Veil? She seems pretty popular these days and a completed ultimate might not be a good thing for you. Seems like there has to be something other than Shaman to keep PW in check.
Overall though I could see how this could have lots of success in the meta. The only bad thing about it is if you play casual with it at all you're bound to run into a bunch of decks that don't use non-basics. Although I will say since the reprinting of the shock lands it's a lot more common to see non-basics but there are a bunch of budget decks out there playing only basics.
P.S. Ever thought about Acidic Slime? I could see some artifacts/enchantments giving you a hassle, such as Ensnaring Bridge or Ghostly Prison.
Yes man it is wicked fun but also pretty hard in some matches, lets address your questions for this.
1.- The RDW and Burn decks are ok since we do get a lot of card that get us life and but we do have 8 almost dead cards in our main deck, so i guess its like 40%-%60 in their favor for the first game it is not unwinnable but we do rely on a second turn blocker third turn huntmaster some oozes and race them to the finish, this is why the baloths ar eso important they really turn the tables along with the other guys so i mostly side 4 blood moon and 2 magus of the moon out and bring 2 spellskites 2 baloths and 2 relic of progenitus ( if there is a lavamancer in sight and because it is better than having the magus and if its a RDW variant with a lot of critters anger of the gods most likely will seal the deal, after sb i would say its somehting like %70-%30 in our favor.
2.- The robots/affinity Match has been a nightmare for me and this is not really because we have a really bad match against them it is just that they can get those nut hands and if we don't get a hold of 2 bolts and any card on our SB we will be dead, so if you know you are against robots in game one mulligan until you get at least a bolt, for the most part the match is something like " the first to tremble loses". the SB plan is very simple: 4 magus of the moon, 1 Beast within and 3 Sword of war and peace out. 3 anger of the gods, 3 Shatterstorm and 2 Obstinate Baloth in.
Pre SB it ssomething like %60 -%40 on their favor and Post SB something like %70-%30 in ours but you have to mulligan heavily to get a SB piece this is very important. Oh and in cas eyour wondering yeah i leave the blood moons in because stopping those Nexus is a must.
3.- No pithing needle on the deck because although its a great card and Liliana is really something to be reckoned with, we do have bolt and beast within ( see? beast within catches everything). and Baloths on the SB, still JUND which is the deck that uses her to her full extent its a tricky match up. but if you know how to play it and you can lock them with a moon they will not be able to do anything.. they do pack 3-4 Abrupt decay on main to deal with them but they have to be prepared and never tap out 2 lands and even if they do that you can always abuse Beast within at the end of turn.
As for the playing this deck in a casual environment.. well i would suggest not to do it since casual players are more about having fun and this deck will not let them do so if they are playing a lot of nonbasics and if they have a lot of basics you will have a mediocre deck, as Ive said this is a deck that aims to wreck the Modern metagame.
I have thought about acidic slime and believe me i think that card is bonkers, but i believe he is not needed here and that there are better and cheaper/faster ways to do what he does here,since for the most part nobody plays ghostly prision, and ensnaring bridge is easy to get rid of with DA BEAST :P. i do feel that a deck like The Rack could be hard to beat since they do not rely on nonbasics and i cannot interact with its main plan but i would still had to test against it and i guess i will worry when everybody starts playing it.
Thanks for the comments and the questions.