Quote from Flisch »So we use different templating now for UB cards?
Man, UB sounds better and better as time moves on.
Creative has, to their credit, been trying to listen to players' critiques of UB (beyond the usual "it stinks") and making it feel distinctly different from regular sets. That's a challenge, but also ends up being good for the sets, because like with Horizons, they get to think outside the box they normally have to design for.
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Every bit of 'traditional wisdom' about this game's value goes completely out the door if our economy finally just crashes. Absolutetly none of it will be worth anything to anyone if half the country is unemployed. This and a whole lot of stuff would just...not matter at all anymore. Guys like Rudy will take the biggest fall. I already feel silly and I probably have 1/100th their collections. Why? Because frankly, I can't possibly move it all even if I wanted to (and belive me, I really do). USPS is the least reliable it has ever been--awesome.
I can't think of a worse possible place to sink that money. I advise people financially for a living. Want my honest advice? If you don't need it to pay rent or buy groceries? Take that money and retire some debt with it (credit card is almost always the best kind--it's outrageously expensive over time) and then *do not run it back up again*. I would advise you in the strongest possible terms not to invest in MtG as a longterm 'investment shelter' of any kind anymore. My two cents.
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But this ^^ is completely silly. There's maybe twenty people using this site anymore, offended or not. Lighten up, Francis none of this matters at all. He's only offending the people who seem to disagree with his p.o.v. Maybe you ought to stop trying shut down a perfectly reasonable conversation just because your points and arguments aren't effectively shutting it down like you expected.
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These cards were considered objectionable and they were banned. If you don't understand the context behind a specific card's inclusion on the list, well here you go.
If you are here to strike up a conversation about the merits of such a move, well I'm afraid that will probably go nowhere positive. It is their game. Ship has sailed. Cards are banned. Let it go.
Honestly, besides being objectionable, at the end of the day 100% of these cards are all pretty ******* terrible anyway and shouldn't really be missed in the first place. They weren't playable (not even Crusade) if you were playing anywhere other than your kitchen table. Not sure why they would be missed at all.
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2) No one goes to the mothersite anymore. Of the number that might wander there, even fewer go there to read storyline content.
3) Now, given #2, why in the hell would anyone in charge of budgets want to keep funding this content? It is literally money down the tubes with zero return-on-investment. I mean..how much $ would you expect to make writing Magic Fan Fiction? How big an audience would you reasonably expect?)
4) Now ask those exact same question but replace 'Fan Faction' with 'Slick CGI Animated series hosted on Netflix'? I think you'd have some different answers in that case. So did they. That's why this is happening.
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Also Magic Players: "Man, I just can't wait to buy all of these fancy foil cards that I already own regular copies of."
And on and on it goes...
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Well, it's a simple fact that the Un-sets have been some of the worst-selling sets of all time..
Like a few things in Mtg, they more beloved by MaRo than anyone else. Don't get me wrong--I have played Magic since 2000 and I do appreciate the Un-sets for what they are, a goofy diversion from regular 'serious' Magic to create unorthodox, goofy, or normally-impossible experience for Magic fans.
And yes, the full art lands are definitely the biggest reason the packs always sell. The lands. The foils. The most valuable cards from every Un set? Yep. You guessed it: Foil Lands.
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I personally think a major mechanical theme of this set is Zendikar itself rising up in some fashion so that makes me expect tons of lands matter and manland-based combat going on. Fortifications? Who knows..
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Tribal is something they will do in every set. We will never be rid of it. Why?
1) It's Limited "Glue". Dfrat environments are better when you have as many different archetypes for drafters to go after. Inserting tribal synergies in the card pool just gives drafters more flexibiilty. It's a very good thing they do it. It does have the intended effect.
2) It's 'known territory'--they've done it so many times now, it's too risky NOT to do it in every set
3) It's 'safe'. Magic players have always wanted to build tribal decks. It's a natural tendnecy so they don't risk offending many people with it.
Boil them all down...it's easy for them to do it. They've firmly convinced themselves they pull off a set without it. Hasbro tells them not to **** around with a formula that works (and one that consistently delivers the best profit margins of any division within Hasbro.) People like making money and having jobs. The rest takes care of itself..
For better or worse, Tribal will play a significant role in every (drafted) Magic set until the end of time. (Sometimes it is a even central role, rest of the time, it's merely involved.)
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