- Morphling
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Member for 19 years, 2 months, and 18 days
Last active Tue, Apr, 16 2024 20:39:17
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- 602 Thanks
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Feb 19, 2018Morphling posted a message on The Role of Ecosystems in Fantasy WorldbuildingVery nicely done.Posted in: Articles
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Dec 2, 2017Morphling posted a message on Word of Command: Un-believableExactly right. Number Crunch is actually the ONLY card in the entire game our casual group ever talked about banning. Luckily, the offending player(s) got the message and voluntarily stopped running it. Let me be very clear: Gotcha cards are TERRIBLE FOR MULTIPLAYER. Don't do it, you will regret it.Posted in: Articles
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Jul 19, 2017Morphling posted a message on Theros: Elspeth's TragedyNicely done.Posted in: Articles
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Apr 19, 2017Morphling posted a message on The Magic Market Index for April 14, 2017Just wanted to check in with you guys. These articles are light-years better than...they used to be. Please keep it up.Posted in: Articles
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Dec 21, 2016Morphling posted a message on The Magic Market Index for December 16, 2016I have no personal beef against Rai, but I would like to voice (as strongly as possible) the opposing viewpoint. These are now actually useful once again, unlike how they used to be. We get targeted comments instead of an recurring obsession on providing bland, neutral, and ultimately-meaningless commentary on *every single card*, no matter its significance or relative insignificance. (And most weeks, at least 50% of them were just lazy cut/pastes of the same repeating statuses over and over.)Posted in: Articles
And a lot of the opinions ("Format BOMB, it's got room to grow." or "This card is garbage, it's going down.") were apparently personal opinions anyway, as we would never get any actual analysis or support to back up claims. That seems a bit pointless too.
I found Rai's updates to be a nearly complete waste of time to read. The current, more focused format is much better in my mind. We get the quick hits and not a lot of fluff about cards that don't even matter.
Sorry but that's how I feel. I didn't want to hurt anyone's feelings so I kept it under wraps and then the authorship changed, so I dropped it. (Sorry if any of this hurts your feelings, Rai. Really not my intent. I imagine these are hard to do, and no, I probably couldn't do any better myself.) -
Feb 10, 2016Morphling posted a message on Off Topic: Making a Magic MovieAs for storyline, I think this might be a cool thing: Do a full-on fantasy movie set in a Magic plane. Characters are introduced, crisis erupts, huge battle ensues, ups and downs, all that..Posted in: Articles
Fade to black..
Fade back in to one final, real-world scene in someone's basement. All the heroes (and the villain) are there, talking epic smack, picking up their stuff and shuffling up for the next game. Or packing up for the night and saying something like "See you next time, guys." "Hell yeah, awesome game!!"
Fade to black.. Credits roll.
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Feb 10, 2016Morphling posted a message on Off Topic: Making a Magic MovieAny movie about Magic should spend as little time as possible talking about handsize, milling, any of that stuff. Did the D&D movies spend time talking about dice rolls, THAC0, or encumbrance? (Communicate the flavor of a some rule via a quirky funny one-liner aside to the audience? "You wanna do WHAT now?" Sure--that's reasonable, but absolutely nothing beyond something like that.)Posted in: Articles
The movie doesn't need to be a game tutorial. It's supposed to entertain and get people interested in learning more about the game AFTER the movie.
It shouldn't be an opportunity to stroke Magic players egos with endless in-jokes about Magic and R&D and....a bunch of fanservice, more or less. I mean--Magic players are gonna show up in droves no matter what they put in it. This being the case, they should worry about the NON players and make the movie for them (and less for us). I mean--what's a better payoff? A movie that makes us all feel awesome about ourselves for a few days on the forums or a movie that helps inject a BUNCH of new players to help the game go on for (at least) another decade.
Whatever, my 2¢. -
Aug 31, 2014Morphling posted a message on Why there is a VERY good chance that the eldrazi will get reprinted during Khans of Tarkir blockCool theory..you might get some more looks if you repost this in speculation.Posted in: fire10798
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That ultimate is waaaaay more interesting though..
Love this idea!
I would also anticipate a Robber Sliver. They just keep printing more and more of them, so this seems very obvious. They can reasonably squeeze it into or or or Lots of options here.
I will bet $100 we will get a DFC WUBRG Legend Sliver that transforms into
a Akroma's Memorial for Slivers or something comparably beyond-absurd-and-overkillish that just makes you groan out loud when you read it.No...it transforms into an Echantment version of Coalition Victory. I mean--that is just about the perfect synthesis and is something they would find pretty funny. I would be disappointed if they do anything else here, honestly.It's like a Dimir version of Fire Covenant..neato.
I hear this is pretty good with Aluren.
https://www.mtggoldfish.com/articles/much-abrew-sultai-acererak-aluren-legacy
I hear you. I audibly groaned when I saw they Phyrexianized a God for crying out loud. That's just the dumbest ***** ever, I am sorry.
*DING*
TESTING
Planar Disruption
Tyvar's Stand
MAYBE
Cacophony Scamp
Cankerbloom
Conduit of Worlds
Sword of Forge and Frontier
For the Artifact Cube..
TESTING
Against All Odds
Swooping Lookout
Chrome Prowler
Escaped Experiment
Malcator's Watcher
Tamiyo's Logbook
Transplant Theorist
Vat of Rebirth
Dragonwing Glider
Exuberant Fuseling
Gleeful Demolition
Hexgold Halberd
Incubation Sac
The Mycosynth Gardens
Not a terrible card at all but I predict this will rotate in (then quickly rotate right back out) a lot of power-optimized cubes. (I may try it out too but it honestly feels like a trap.) We have so many options available. This doesn't feel like the best one to me.
Edit: Instant speed is very nice but honestly won't change my appraisal of this card. Give it a whirl but I don't expect it to last.
I mean, I could run an Aristocrat-themed cube, and I still would not run this card, even there.
Toxic. Poison. Infect. (with or without Proliferate) I just don't want that ***** anywhere near my cube. No one ever likes losing to it and (frankly) it is boring to pilot because it reduces so many potentially-interesting game states to a very binary-feeling "how do I cheese out this last 1 point?!" It's literally Red Burn but you only need to reach 10 instead of 20. Just...not very satisfying imo.
It's from Time Spiral-era Dominaria. This Baxa art was used previously in 2020 TSP Remastered and I think it was used on MODO for a loooong time before that.