Katyn, First to Fall2WWW
Legendary Creature -- Angel Demon {m}
Flying, first strike, lifelink.
When Katyn dies, put a 4/3 black legendary Angel Demon token named Katyn the Damned with flying, first strike and lifelink onto the battlefield.
4/3
Warblade Berserker1RR
Creature- Human Berserker {U}
Haste.
When Warblade Berserker enters the battlefield, you may attach target Equipment you control to it.
Warblade Berserker can only be blocked by two or more creatures.
2/2
Frog Mage1UG
Creature- Frog Wizard {R} 3UG, :symtap:: Put a Frog counter on target creature. As long as that creature has a Frog counter, it loses all abilities and is a 0/1 Frog.
0/1
Horror of the Blind Eternities8UUBB
Creature- Elemental Horror {MR}
Haste, flying, trample, shroud.
At the beginning of your upkeep, if Horror of the Blind Eternities is exiled and you control a blue and a black creature, draw a card. Then, if you have 10 or more cards in your hand, put Horror of the Blind Eternities onto the battlefield.
If Horror of the Blind Eternities would be put into the graveyard from anywhere, exile it instead. Pray you never learn too much.
8/12
Llanowar ElementalXGG Legendary Creature - Elemental
Forestwalk
Llanowar Elemental comes into play with X +1/+1 counters on it. T: Add G to your mana pool.
I'm assuming this is a 1/1, because that makes it playable as both a clunky elf and a big ol fatty. I think forestwalk is maybe a little too much here? I dunno. I like the concept of something thats good both early and late in the game- this guy is kind of like his own green suns zenith. Solid! 7/10
A 4/0 defender:
Clockwork Piker1
Artifact Creature- Construct {U}
First strike, defender.
Clockwork Piker enters the battlefield with one +1/+1 counter on it.
Whenever Clockwork Piker blocks, remove a +1/+1 counter from it at the end of combat.
4/0
Next: A dragon with converted mana cost 4 or less.
@brofaux: truly I am the one who should be apologizing to you. I am so, so sorry I got offended by your KKK themed card.
This one requires a slight modification to how evoke works:
Fragile Ruins
Land {U}
Add 1 to your mana pool.
Land Evoke 0(You may cast this as a sorcery by paying its land evoke cost. If you do, sacrifice this card when it enters the battlefield)
Wild Riot1G
Sorcery (U)
Choose one- target creature you control fights target creature, or destroy target artifact. In the madness of a crowd, a well-thrown rock can be a more powerful weapon than the keenest blade
If I win: a card that you'd want to include in a cube.
Deckstats.net offers some basic statistic information and sort function and you can get some more detailed info by only selecting certain sections, like sort by type, then c+p the instants into a new deckstats file and click analyze or sort to get all the cards that you can imprint on an Isochron Scepter.
Personally I am just using Magic Workstation for this, since I can get some more complicated queries including ones about the rules text.
The first thing is pretty annoying to record when you are playing offline + you have to transfer everything into a tool afterwards. NOF records the maindeck percentages of the cards in her cube. There has been an useful application for this in the cubedrafting.com forum, but the tool is no longer available there.
If you are only taking the data that comes from your own cube into account, you are talking about a really low sample size + the resulting data doesn't actually tell you what cards are good, but what cards your group likes to play. Cards also don't exist in the vacuum - you would have to compare the winning percentages of a group of cards to factor in the synergies.
I ended up just making a google doc that accomplishes most of what I'm looking for. If anyone's interested in taking a look at the (still not finished with the data entry) document, it's here.
The metrics I chose are all designed to minimize upkeep and data entry. We end up drafting about once a week, so it won't be a big deal for me to save the decks, and then take down each players game record and their first picks. The actual physical work should be fairly minimal from there and I'm actually tempted to just make a macro to automate the process a little bit. We'll see how dedicated I get.
As for the value of the statistics, this tool mostly seems like a good way to find cards that aren't being drafted often and as an interesting little window into what colors tend to have the best records. Since I can sort by color, type and CMC I'll almost certainly be able to find some interesting numbers to look at. And I don't really mind that it's just taking stats for this one cube and not globally- I'm interested in seeing what cards over- or under- perform within my group. This is gonna be a very long-term, longitudinal sort of experiment so hopefully we'll iterate enough to start generating meaningful data.
Sorry if this has been posted, but I read through the subforum a bit and didn't see anything like this so I figured I'd ask.
Is there a useful web tool for statistical analysis of your cube? I'm thinking like a database style app where I could enter the cards in my cube and then get the ability to sort and filter cards. Additionally, is anyone keeping records of when cards get picked or their frequency in being included in winning decks? Ideally, I'd like to be able to query my database and look at the pick order for, say, 2 CMC white cards and also be able to see how often they occur in winning decks. For data mining purposes it doesn't seem like a TON of bookkeeping- just a matter of recording peoples first picks and then copying down their decklists at the end of the night.
Is anybody else doing anything like this or am I just sounding insane?
Posted this dude in Megiddo's Club Flamingo thread last summer:
Shadow Twin4UB
Creature- Shapeshifter Assassin {R}
You may have Shadow Twin enter the battlefield as a copy of any creature on the battlefield. If you do, destroy that creature.
0/0
A little cleaner than WotC's version, but I think theres is probably a better design.
Legendary Creature -- Angel Demon {m}
Flying, first strike, lifelink.
When Katyn dies, put a 4/3 black legendary Angel Demon token named Katyn the Damned with flying, first strike and lifelink onto the battlefield.
4/3
Warblade Berserker 1RR
Creature- Human Berserker {U}
Haste.
When Warblade Berserker enters the battlefield, you may attach target Equipment you control to it.
Warblade Berserker can only be blocked by two or more creatures.
2/2
iiw: a dragon w/ cmc 4 or less
Frog Mage 1UG
Creature- Frog Wizard {R}
3UG, :symtap:: Put a Frog counter on target creature. As long as that creature has a Frog counter, it loses all abilities and is a 0/1 Frog.
0/1
If I win: 2 power 1 drops.
I dunno, sounds fine to me!
Horror of the Blind Eternities 8UUBB
Creature- Elemental Horror {MR}
Haste, flying, trample, shroud.
At the beginning of your upkeep, if Horror of the Blind Eternities is exiled and you control a blue and a black creature, draw a card. Then, if you have 10 or more cards in your hand, put Horror of the Blind Eternities onto the battlefield.
If Horror of the Blind Eternities would be put into the graveyard from anywhere, exile it instead.
Pray you never learn too much.
8/12
IIW: converted mana cost 1
I'm assuming this is a 1/1, because that makes it playable as both a clunky elf and a big ol fatty. I think forestwalk is maybe a little too much here? I dunno. I like the concept of something thats good both early and late in the game- this guy is kind of like his own green suns zenith. Solid! 7/10
A 4/0 defender:
Clockwork Piker 1
Artifact Creature- Construct {U}
First strike, defender.
Clockwork Piker enters the battlefield with one +1/+1 counter on it.
Whenever Clockwork Piker blocks, remove a +1/+1 counter from it at the end of combat.
4/0
Next: A dragon with converted mana cost 4 or less.
This one requires a slight modification to how evoke works:
Fragile Ruins
Land {U}
Add 1 to your mana pool.
Land Evoke 0 (You may cast this as a sorcery by paying its land evoke cost. If you do, sacrifice this card when it enters the battlefield)
IIW: A Sphinx, Hydra, Angel, Demon or Dragon
Baneslayer Chicken 1WW
Creature- Chicken
Flying, first strike
Protection from Pigs and Horses.
3/3
Radddddd. When you asked where I was I was really, really tempted to say I was secretly Zac Hill or something and had gotten NDA'd.
I only come in times of great need, when humanity's hour is darkest.
(frreals: new job/busy schedule/etc etc. I think I'll be around more often though!)
Sorcery (U)
Choose one- target creature you control fights target creature, or destroy target artifact.
In the madness of a crowd, a well-thrown rock can be a more powerful weapon than the keenest blade
If I win: a card that you'd want to include in a cube.
I ended up just making a google doc that accomplishes most of what I'm looking for. If anyone's interested in taking a look at the (still not finished with the data entry) document, it's here.
The metrics I chose are all designed to minimize upkeep and data entry. We end up drafting about once a week, so it won't be a big deal for me to save the decks, and then take down each players game record and their first picks. The actual physical work should be fairly minimal from there and I'm actually tempted to just make a macro to automate the process a little bit. We'll see how dedicated I get.
As for the value of the statistics, this tool mostly seems like a good way to find cards that aren't being drafted often and as an interesting little window into what colors tend to have the best records. Since I can sort by color, type and CMC I'll almost certainly be able to find some interesting numbers to look at. And I don't really mind that it's just taking stats for this one cube and not globally- I'm interested in seeing what cards over- or under- perform within my group. This is gonna be a very long-term, longitudinal sort of experiment so hopefully we'll iterate enough to start generating meaningful data.
Is there a useful web tool for statistical analysis of your cube? I'm thinking like a database style app where I could enter the cards in my cube and then get the ability to sort and filter cards. Additionally, is anyone keeping records of when cards get picked or their frequency in being included in winning decks? Ideally, I'd like to be able to query my database and look at the pick order for, say, 2 CMC white cards and also be able to see how often they occur in winning decks. For data mining purposes it doesn't seem like a TON of bookkeeping- just a matter of recording peoples first picks and then copying down their decklists at the end of the night.
Is anybody else doing anything like this or am I just sounding insane?
Shadow Twin 4UB
Creature- Shapeshifter Assassin {R}
You may have Shadow Twin enter the battlefield as a copy of any creature on the battlefield. If you do, destroy that creature.
0/0
A little cleaner than WotC's version, but I think theres is probably a better design.