Bloody Hell2BR
Sorcery (R)
Each player sacrifices the creature they control with the greatest power. If there is a tie, a random opponent decides which is sacrificed.
Each player loses life equal to the casting cost of the sacrificed creature.
Replicate- discard a card.
Studious Apprentice1UU
Creature - human wizard (R)
At the end of each turn if Studious Apprentice is untapped and has not attacked or blocked, put a Study counter on Studious Apprentice.
Whenever Studious Apprentice deals combat damage to an opponent, draw cards equal to half the number of study counters rounded down on Studious Apprentice. I really should test this theory...
1/2
Golden Fields
Legendary Land (M)
When Golden Fields enters the Battlefield sacrifice any number of lands and put X gold counters on Golden Fields. t: Add W to your mana pool.
During your upkeep gain life equal to twice the number of gold counters on Golden Fields.
Titan's Fists1GG
Enchantment - aura (C)
Enchant creature
Enchanted creature gains trample.
When enchanted creature dies, search your library for two forests and put them into play tapped.
If you're dealing damage to the person already, than this is a going to be a blowout. If you're not... this isn't going to help you. Its a total win more card.
Tiller1GG
Creature- elf cleric (C)
If Tiller is in your graveyard you may shuffle 3 target cards in your graveyard into your library and put Tiller on to the battlefield. Do this only when you could play a sorcery.
2/2
GambleR
Instant (r)
As an additional cost to play gamble, discard a card. Draw a card.
Clash with an opponent. If you win, deal 3 damage to target creature or player, and return Gamble back to owner's hand.
Call for Aid 2W
Sorcery (R)
Search your library for a planeswalker. Reveal it and put it in your hand. Then shuffle your library. Allies are alway near to the loyal and pure.
http://updates.kotaku.com/post/34921199248/texas-patent-firm-asks-judge-to-shut-down-magic-the
*edit* patent infringement sorry... not cease and desist.
Sorcery (R)
Each player sacrifices the creature they control with the greatest power. If there is a tie, a random opponent decides which is sacrificed.
Each player loses life equal to the casting cost of the sacrificed creature.
Replicate- discard a card.
Creature - human wizard (R)
At the end of each turn if Studious Apprentice is untapped and has not attacked or blocked, put a Study counter on Studious Apprentice.
Whenever Studious Apprentice deals combat damage to an opponent, draw cards equal to half the number of study counters rounded down on Studious Apprentice.
I really should test this theory...
1/2
Legendary Land (M)
When Golden Fields enters the Battlefield sacrifice any number of lands and put X gold counters on Golden Fields.
t: Add W to your mana pool.
During your upkeep gain life equal to twice the number of gold counters on Golden Fields.
Sorcery (R)
Fateseal 3
Buyback-Discard a blue instant.
Enchantment - aura (C)
Enchant creature
Enchanted creature gains trample.
When enchanted creature dies, search your library for two forests and put them into play tapped.
Enchantment - Aura (C)
Enchant creature
Enchanted creature gains flying.
When enchanted creature dies, draw two cards.
Rare
If you're dealing damage to the person already, than this is a going to be a blowout. If you're not... this isn't going to help you. Its a total win more card.
Artifact (R)
T: Add 2 to your mana pool. Lose 1 life.
If Arc Reactor leaves play, you lose 5 life.
Ow! It's hot!
Creature- elf cleric (C)
If Tiller is in your graveyard you may shuffle 3 target cards in your graveyard into your library and put Tiller on to the battlefield. Do this only when you could play a sorcery.
2/2
Instant (r)
As an additional cost to play gamble, discard a card. Draw a card.
Clash with an opponent. If you win, deal 3 damage to target creature or player, and return Gamble back to owner's hand.
Instant (U)
Return target creature to its owner's hand. If a creature you own is targeted this way, return Call Home to its owner's hand.
Sorcery (R)
Search your library for a planeswalker. Reveal it and put it in your hand. Then shuffle your library.
Allies are alway near to the loyal and pure.