Magic Market Index for March 15th, 2019
 
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  • posted a message on No Mercy
    Teferi's Moat is a decent Moat replacement against a multiplayer table where you can hide behind the pillowfort while keeping from angering certain players depending on which colour you pick.

    Might as well go Sphere of Safety at that point too.
    Posted in: Commander (EDH)
  • posted a message on Something bugs me about WAR (semi-rant inside)
    Bolas is unfortunately utterly boring. Because he is so powerful and clever most of his "plans" actually read more like series of really convenient events.

    It's a combination of two things that spawns something like that.

    First is the fact that the writers are trying to write someone more intelligent than themselves. While this isn't actually a bad thing, it does mean you need to take a lot more time plotting out exactly what needs to happen in order for things to look like Bolas was actually in control instead of getting lucky with a Rube Goldberg-style pileup of coincidences. This is a fairly hard thing for a writer to pull off, and even I don't find it particularly easy (the fact that it tends to be easiest to start from the end and work backwards, well, see below). Essentially you can take all the time in the world that you need, as a writer, to come up with something that the character will plan and execute in a much shorter time frame. The problem with this comes from...

    There's no gentle way to put it but mass-market writing where you need to play it "safe" and write by committee is almost never going to be engaging. It's the problem that something like Star Trek Voyager has and it's a problem Magic has. A character like Bolas really needs his chickens in a row years in advance, but a managerial directive could totally change everything at a moment's notice. Other writers might wind up disagreeing with a good plot idea (too many chefs spoil the soup). And due to this and also due to the fact that writing by committee tends to underestimate the audience, it's easy to wind up with "I'm somehow on top of this chaos through nothing more than getting lucky" instead of "I engineered a master plan." To say nothing of the "I meant to fail" mentality a lot of big bad evil villains have where it's never going to be clear, even after the story's over, how the antagonist actually benefits from any of it. Or the fact that Bolas can't actually do anything truly evil because Hasbro isn't going to want to have real evil on display in a children's card game.

    I have no doubt in my mind that when originally conceived, Bolas' plans made a fair bit of sense and were fairly complete. I also don't doubt that as other creative changes came down the pipe, little to no effort went into updating Bolas' plans to continue to make sense. The frustrating part is they had a very good example of a sit-back-and-let-the-underlings-carry-out-your-plans villain with Yawgmoth, and when he actually went to the battlefield himself in Apocalypse, it felt massive. Bolas fighting the Jacetice League by himself on Amonkhet didn't have even a fraction of the impact, and it's exactly because of some manager saying something to the effect of "we can't afford to take any serious risks in storytelling anymore so we have to play it safe." That's how you get a generic cardboard cutout of a villain instead of the dark demigod he was clearly envisioned as.

    PS, speaking of gods, remember how there were supposed to be beings as powerful as an oldwalker? Wizards doesn't.
    Posted in: Magic General
  • posted a message on Winning with undying: Is it possible?
    Quote from Rascaldog87 »
    can it compete with green agro trample, mass life gain decks, etc.?

    If you do something like the Mikaeus, the Unhallowed + Triskelion combo, then their life total is utterly irrelevant because in Magic, arbitrarily high amounts of damage beat arbitrarily high amounts of life.

    Depending on how well you can manage three colours, Ghave, Guru of Spores is hilariously good with the undying mechanic since he can just take the +1/+1 counter off then sacrifice the creature again as many times as you want. You could also get some decent mileage out of something like Meren of Clan Nel Toth because your creatures are going to be dying a lot anyway.
    Posted in: Casual & Multiplayer Formats
  • posted a message on You would prefer cards that works as printed or as intended?
    There was also good old Walking Atlas for day 0 errata. In one of the very few sets where a colourless non-artifact creature wouldn't set off a red flag in the review process.
    Posted in: Magic General
  • posted a message on Question Regarding a Potential Policy Made by LGS Owners/Staff Members
    Quote from mondu_the_fat »
    How on earth do they propose to enforce this?

    "That card you're playing was not bought here!"


    The cynic in me wants to say that the LGS would want to try stamping the cards like the Pro Tour does, with the logic that ruining resale value means players need to spend more money on the store's cards instead of trading in old cards for cash or store credit. But beyond that it's probably just a scare tactic to try and get gullible players to pay inflated prices without actually thinking about how such a policy could ever be enforced.
    Posted in: Magic General
  • posted a message on You would prefer cards that works as printed or as intended?
    The issue was more the "by the wayside" part since seeing real competitive play in the best 60-card format is pretty good.
    Posted in: Magic General
  • posted a message on You would prefer cards that works as printed or as intended?
    But these types of cards weren't updated at the same time, which has caused them to fallen by the wayside.


    Burning, Cunning, and to a much lesser extent Living Wish have all seen Legacy play at some point or another. Storm's use of its wishboard is actually somewhat iconic to the format.
    Posted in: Magic General
  • posted a message on Congrats everybody! We got WoTC onboard with format-bypassing cards
    Quote from Onering »
    Personally, I'd much rather see this used in new "masters" sets that combine important reprints, new cards, and crucially for modern introducing certain older reprints into the format.

    If they put Force of Will or Wasteland into Modern, I'd play that format more.
    Posted in: Magic General
  • posted a message on WoTC English report without gender
    Thats why my standpoint would be to out of respect NOT use a preferred-pronounce.

    "It's respectful not to respect another's wishes"?

    If someone asks me to insult and single out them every time i see them, its not a sign of disrespect to not do that.


    So if I were to ask you which pronoun you wanted, have you tell me, then reply "sorry I think I'd be being disrespectful to call you that so I'm going to call you something else instead," would you agree or disagree that this would be respectful?
    Posted in: Magic General
  • posted a message on WoTC English report without gender
    Well you could have "he, she, it" and go with "it" as a neutral one, and that would work well.


    "It" is considered insulting and dehumanizing. That's also not the pronoun people ask for.

    The respectful thing to do is to use the pronoun people ask for. So when they ask for "they" that means you use "they," not "it." Equivocating between something people don't ask for and something people ask for is like saying "I don't see why this deck's land base can't just be 20 Wastes" when they're trying to get the right balance of certain colour sources.
    Posted in: Magic General
  • posted a message on Congrats everybody! We got WoTC onboard with format-bypassing cards
    I imagine we'll see more cards like Nexus of Fate or True-Name Nemesis in the future, then. The problem is that the relatively limited nature of the cards in question means increases to price are magnified compared to cards from a regular expansion. It's a move that's interesting from a purely game design standpoint but is ultimately harmful given how the Magic market works.

    I expect it's only a matter of time before "supplementary product" is the new "mythic rare" in terms of dumping grounds for cards that don't really deserve to be there other than not breaking Limited or stuffing the intended chase cards.
    Posted in: Magic General
  • posted a message on Worst deck, ever? lol
    Quote from misterpid »
    Clockwork Steed can't be blocked by artifact creatures. You use it on your opponent's creature.

    I'll give points for creativity but take away double the amount for the level of jank involved. It didn't even occur to me because just... why would you ever set out to do that?
    Posted in: Magic General
  • posted a message on Worst deck, ever? lol
    You need to read the card a little more closely. "Target nonartifact creature."

    There'd have to be a way to make the Steed not an artifact first.
    Posted in: Magic General
  • posted a message on Old player, need an update!
    You can also look up prices for various printings on a site like Scryfall or TCG Player, or just paste a list into SCG's deck builder if you just want to get through things quickly so you can identify what cards might have gone up in price since you played last. It's easier than laboriously, manually sorting through a whole bunch of chaff.
    Posted in: Magic General
  • posted a message on Old player, need an update!
    Fair enough. That's one of those things I don't really personally see as a point of confusion, but then again I've never intuitively thought an un-suspended creature should be able to swing right away (this ambiguity is why suspend grants haste, because playtesters would keep trying to attack the same turn), so I'm probably not the best representation of the average player.
    Posted in: Magic General
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