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  • posted a message on July CCL Round 1 - Limited Balancing
    Fairy Ice 1UU
    Enchantment - Aura C
    Enchant creature
    Enchanted creature doesn't untapped during its controller's untap step.
    3U: Tap target creature.
    Posted in: Monthly Contests Archive
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Easelback Gorilla 2RR
    Creature - Ape R
    Trample
    Whenever a creature blocks or becomes blocked by Easelback Gorilla, that creature's controller may draw a card.
    "See the giant beast in the distance? To have your wish, you simply need to take a stick of charcoal and draw on it's back. Whatever you draw will come to life."
    -Girryde, Hero of Holm.

    7/7

    IIW: Artifacts that represent cakes.
    Posted in: Custom Card Contests and Games
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People

    Nevinyrral's Avenger 2BG
    Creature - Shapeshifter U
    0: Until end of turn, Nevinyrral's Avenger gets -1/-1 and gains your choice of haste, lifelink, wither, or "T: Nevinyrral's Avenger fights target creature."
    4/4

    IIW: Praise me.
    Posted in: Custom Card Contests and Games
  • posted a message on July MCC Round 1 - "Newborn"
    Genius Loci
    Land Creature - Shapeshifter U
    T, Sacrifice Genius Loci: Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
    In every soul's existence, there comes a moment where they realize they must choose what they will be.
    0/3
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] May 18, 2014
    Votes: Zoomba & PsyOp

    Farleaf Jungle
    Land - Forest R
    (T: Add G to your mana pool.)
    Farleaf Jungle enters the battlefield tapped with a charge counter on it.
    G, Remove a charge counter from Farleaf Jungle: Farleaf Jungle becomes a 3/3 green Beast creature with hexproof and forestwalk until end of turn. It's still a land.
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] May 17, 2014
    Votes: CryoZenith & Rudyard

    Deepfathom Lake
    Land - Island R
    (T: Add U to your mana pool.)
    Deepfathom Lake enters the battlefield tapped with a charge counter on it.
    2U, Remove a charge counter from Deepfathom Lake: Deepfathom Lake becomes a 6/6 blue Kraken creature with trample and islandwalk until end of turn. It's still a land.
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] May 16, 2014
    Votes: Zoomba & Maximumbuttitude

    Draki Scout Elite 3BB
    Creature - Human Scout M
    If Draki Scout Elite is in your opening hand, you may exile Draki Scout Elite and two black cards from your hand. If you do, at the beginning of your first upkeep, search your library for a card and put that card into your hand. Then shuffle your library.
    Whenever Draki Scout Elite deals damage to an opponent, that player discards his or her hand.
    4/3
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] May 14, 2014
    Votes: CryoZenith & Doombringer

    The Lunapede 9BGW
    Legendary Creature - Insect M
    Trample, lifelink, hexproof
    When The Lunapede enters the battlefield, target player discards his or her hand. For each card discarded this way, search your library for a card which shares a type with that card, reveal it, and put it into your hand. Then shuffle your library.
    A great centipede made of moonstone and silver. The sight of it is said to simultaneously be the most beautiful and the most terrifying thing in the world.
    9/9
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] May 13, 2014
    Votes: GG Crono & Doombringer

    Uunber, the Moving Wind (W/U)(W/U)(W/U)
    Legendary Creature - Bird M
    Flying
    W: Uunber, the Moving Wind can block any number of creatures this turn.
    (W/U): prevent all combat damage that would be dealt to and dealt by target creature being blocked by Uunber this turn.
    U: Tap target creature being blocked by Uunber. That creature doesn't untap during it's controller's next untap step.
    2/1
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] May 12, 2014
    Votes: CryoZenith & aftermarketradio

    The Current 1URG
    Legendary Creature - Hellion M
    Haste, trample
    When The Current enters the battlefield, until end of turn, you play with the top card of your library revealed and you may play the top card of your library.
    1: Shuffle The Current into it's owners library.
    4/2
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] May 11, 2014
    Votes: CryoZenith & ManyCookies

    Form of the Champion 6WW
    Enchantment Creature - Soldier M
    Double strike, vigilance
    You have hexproof.
    Creatures can't attack you.
    Your life total can't change.
    3/3
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] May 10, 2014
    Votes: aftermarketradio & GG Crono

    Jyici, the Fury Sower RRR
    Legendary Creature - Devil M
    Jyici, the Fury Sower can't be blocked except by three or more creatures.
    Whenever Jyici attacks, you may pay RR. If you do, gain control of target creature and tap it. It becomes attacking the same player or Planeswalker as Jyici.
    "Bringing forth doom, bringing forth fire. Jyici the cursing one, Jyici the liar."
    -Limerick of Endirisk.

    4/1
    Posted in: Monthly Contests Archive
  • posted a message on [Monthly Card Contest] ***MCC*** Discussion Thread
    Quote from maximumbuttitude
    Hello my bracket, the fix is in. Lemme know if you have questions.


    You didn't award me a 26/25 for merit of being Rithaniel?

    Is this an oversight? I think it must be an oversight.
    Posted in: Custom Card Contests and Games
  • posted a message on [Daily Card Contest] May 9, 2014
    Votes: Zoomba & Doombringer

    The Blasphemy 3WBR
    Legendary Creature - Archon Specter M
    Flying, vigilance, haste
    Whenever The Blasphemy deals combat damage to a player, it deals 3 damage to each creature that player controls, and that player discards three cards.
    The Blasphemy was once a holy archon or the highest order. Now, it exists as an incandescent giant riding the undead corpse of it's once sacred mount, serving justice in crueler and more unusual ways.
    3/6
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] May 8, 2014
    Votes: Rudyard & Subbak

    Form of the Illusion 3UU
    Enchantment M
    Spells you cast cost 1 less to cast.
    1: Return a permanent you control other than Form of the Illusion to it's owners hand.
    When you or Form of the Illusion become the target of a spell or ability, sacrifice Form of the Illusion.
    Posted in: Monthly Contests Archive
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