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Treasure Cruisin' Amulet's End
 
Magic Market Index for April 19, 2019
  • posted a message on The State of Modern Thread (B&R 20/05/2019)


    Man this is a really freaking sweet card, fingers crossed that white weenie will become viable.


    Want to add on that I don't think this is an auto-include in 5C Humans even though it has the relevant creature typing. This likely competes with cards like Militia Bugler/ Kessig Malcontents/ Anafenza/ Deputy of Detention in the flex slots.

    The search effect is ...decent. The 1-drops in 5C Humans are pretty low impact in the mid-late stages of a game. It's pretty good as a post-sweeper recovery play, similar to bugler but lacks utility.

    The sacrifice effect on the other hand, can be game-winning but it's one of those effects that can be quite hard to use properly without prior information.

    Stopping spell-based combo decks from going off mid-combo is the most obvious use, followed by preempting a sweeper from control on a key turn.
    Against Tron it's a bit iffy, they might just drop a wurmcoil on you instead.

    And of course, things can still be done with the sacrifice on the stack.

    All in all, I think it's quite a balanced and well-designed card.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 20/05/2019)


    Man this is a really freaking sweet card, fingers crossed that white weenie will become viable.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 11/03/2019)
    Seems like SCG Open Louisville on the 25th is Modern.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (B&R 11/03/2019)
    List of modern playable equipment:
    Cranial plating

    Let’s not even talk about new equipment being printed. The old ‘good’ ones like swords and batterskull aren’t even good enough on their own.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (B&R 11/03/2019)
    What was the 'acceptable' percentage for a pre-turn 4 win? I believe Infect's turn 3 kill rate with gitaxian probe could not be higher than 30%. And that's even after having 2 turns to develop resources and interact.

    That being the case, 20% turn 1 kill rate with no chance at all to interact seems like it should just not be allowed. Heck even 10% is ridiculous. Although it does remain to be seen if the deck can actually put up such a percentage.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (B&R 11/03/2019)
    Why even such a ridiculously high number like 80%? If even 20% of games end before a player gets to take a game action, that should be it, pound it with the hammer.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (B&R 11/03/2019)
    24-27 points Modern Lists: https://magic.wizards.com/en/events/coverage/2019MC2/24-27-modern-match-point-decklists-2019-04-28

    Out of 26 decks, Phoenix and Humans leading the pack at 5 and 4 copies respectively.

    1 guy repping Jund, what a hero.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (B&R 11/03/2019)
    The legality of Jitte and Brainstorm make a big difference in the power level of SFM is in Legacy vs Modern.

    Also, there are quite a few cards legal in BOTH formats that can do a job on a stoneforge package.

    Pithing Needle for example is a multi-purpose card that any deck can use to stop both SFM herself or equipment. Phyrexian revoker is another. These cards simply don't see play in Modern because there aren't many strong activated abilities around. They're ready made answers for SFM.

    I don't see how anyone can buy the notion that SFM + Skull is some sort of powerhouse inevitability engine when a pithing needle just stops it from happening.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (B&R 11/03/2019)
    Maybe you should stop crying about what random magic players talk about and go play and enjoy. Goes both ways, practice what you preach.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (B&R 11/03/2019)
    How's anyone supposed to answer that? Every card that got banned in Modern had a different life-span in the format.

    Pod had something like 2 or 3 years before it got hit, DRS had a year and a half or so, TC had I think 4-ish months. Most of the cards on the list are put there for different reasons anyway so how do you expect anyone to put a time frame to it.

    If WOTC thinks it needs to go, it goes. Simple as that.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (B&R 11/03/2019)
    Play this game long enough and you'll experience both losing out and coming out ahead due to a ban list update. Heck this even happens organically with the introduction of new cards.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (B&R 11/03/2019)
    Yup, that's why I specified if such a situation should arise.

    I simply don't care about the notion that things shouldn't be banned because it hurts some people's wallets.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (B&R 11/03/2019)
    Game/format balance should not be held hostage by card prices. If a situation arises where a deck is heads and shoulders above everything else then it should go. 'investments' be damned.
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (B&R 11/03/2019)
    Sweet top 8. Is this the 1st time in Modern we've got 8 different decks in a the top 8 of a single event?
    Posted in: Modern Archives
  • posted a message on The State of Modern Thread (B&R 11/03/2019)
    RiP is actually 2cmc.

    And you're right, dredge can brute force through 1 or 2 relics without too much trouble with decent dredges. Creeping chills still do their thing. Creatures can still be cast. He talks like its so easy to just hold up relic. Dredge doesn't need to blow their load in one big turn. They can play the slow game just fine and it's not like they don't run nature's claim to force the relic.

    Are you gonna crack the relic when it's a bloodghast coming back to trigger an amalgam? If you do, pretty easy to start refilling again next turn, if not here's 5 power on the board, deal with it.
    Posted in: Modern Archives
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