Now that we know all the Rare and Mythic Rares, I think the Multicolored section starts right after Watchful Naga. If it starts at 194 then there's room in multicolor for 10 Uncommon two color draft cards.
I am very positive on this announcement. I knew it was coming, but was not positive that it would come in 2012. Great news.
So, there are 4 decks with 21 new cards and 6 new cards (by name) per deck. That basically means 1 of the new cards is in all 4 decks and then each has 5 unique cards. This makes it possible for there to be a Command Tower-esque card.
Hello! I have a friend visiting this week and I'm not sure I'll be able to complete judging the JULY Final Round. I will try very hard to judge everyone by the 8/2 deadline, but don't count on me.
I thought it would be obvious, but the card is meant as a limited helper in a set with a Defender theme (like ROE). If you get two walls out, it will flip back and forth between them each upkeep, drawing you an extra card. If you don't, you can pay 2UU to draw a card, which happens to be almost exactly how draw was valued on a newly spoiled M12 card.
Your vision didn't come through that way. Less than half the Defenders in ROE had power 0 and only 2 of them were even constructed viable. Overall your vision for how this card would work and what environment it would be in weren't obvious from the card's abilities. And the scenario your describing doesn't seem very enticing.
I disagree that repeatable card draw with no tapping is weak. I worked hard to keep it at uncommon power level.
This is repeatable card draw IF you have multiple creatures and IF they are 0 powered and IF Zzzzzz....
This is exactly the point of the asymmetrical P/T boost, so players are not confused by this rule. If the equipment gives the creature +1/+0, its power isn't 0 anymore, so there's no confusion about whether or not it can become attached to the creature it's already attached to.
You can do the same thing with a bonus that players would be happy to have, like +1/+1. Or you can just give the player a no frill benefit like I suggested in the review. Sorry we didn't connect with this card. I really think it's more narrow than good.
That art was commissioned for the Online Cube, so it's not for certain that they're reprinting Future Sight.
Wurm's Tooth and gang can still fit, with it in the 220 slot.
So, there are 4 decks with 21 new cards and 6 new cards (by name) per deck. That basically means 1 of the new cards is in all 4 decks and then each has 5 unique cards. This makes it possible for there to be a Command Tower-esque card.
I'm sure you're not suggesting the Flavor text I suggested was all caps bad.
There was lot more meat to my four than I initially thought. Kudos, gang. Feel free to send me some PM bravado or bellyaches if you'd like.
Your vision didn't come through that way. Less than half the Defenders in ROE had power 0 and only 2 of them were even constructed viable. Overall your vision for how this card would work and what environment it would be in weren't obvious from the card's abilities. And the scenario your describing doesn't seem very enticing.
This is repeatable card draw IF you have multiple creatures and IF they are 0 powered and IF Zzzzzz....
You can do the same thing with a bonus that players would be happy to have, like +1/+1. Or you can just give the player a no frill benefit like I suggested in the review. Sorry we didn't connect with this card. I really think it's more narrow than good.
I've already written Xiliger's judgment. Can I post it, even if they've been DQ'd?