Bull*****. I'm not talking about making every card as good as Pestilence. I'm talking about giving other strategies the tools to beat Pestilence a significant amount of the time. Pestilence is commonly a terrible card in your hand if your opponent is actually doing something in the first few turns and that balances out the cases in which it dominates games.
Bull*****. I'm guessing Vintage Cube is yet another format you have zero understanding of, so who would be surprised about you babbling crap again. Vintage cube is a format heavily driven by combos and synergies. And some of the highest picks are duals and ramp cards like the signets. Is Azorius Signet a bomb now?
Bull*****. First there are much stronger synergies and combinations you can pull off at pauper, like putting Armadillo Cloak on Crypt Rats. Second this is merely another way to gain an advantage in the late game, which we already have hundreds of. Turn 3 rats into Turn 4 pop into turn 5 Squire will win some games. It will also be irrelevant in some games if your decks are powerful enough.
Yeah, it's obviously easier, exactly what someone as uninformed as you needs to make decisions. Also, it is possible, and I have figured it out.
Bull*****. You'll never understand this before actually playing Magic but the fact that you run garbage in your cube only makes those actually strong individual cards more imbalanced. Which is totally logical by the way