My favorite card is...*que drum roll*......
Mayael the Anima! She was a great card to build a deck around in casual and she remains one of my favorite edh decks to use to this day
- Rutherjc19
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Member for 13 years, 7 months, and 19 days
Last active Mon, Sep, 2 2019 12:47:10
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Jan 6, 2013Rutherjc19 posted a message on U/W/G/- R Splash, Creature Controlthis just topped 4 at my fnm so i was pretty exited.Posted in: Rutherjc19 Blog
We all split the prizes, but since we were bored i played my opponent anyways, beating him as well. So iwould have at least made it to 2nd, and with my points i would have been first even if i didn't play my next opponent. First fnm ive done that so im pretty stoked -
Jan 3, 2013Rutherjc19 posted a message on U/W/G/- R Splash, Creature Controlgot a lot better results when i added another revelation, took out 1 o ring, added 2 more hard counters mb, added 1 more farseek, and 1 more land.Posted in: Rutherjc19 Blog
hoping to take this to fnm tomorrow, any advise is welcomed -
Jun 20, 2012Rutherjc19 posted a message on U/W Blink-Bounce AKA Venser-Stonehorn ComboEmancipation Angel! I also ran Cathedrl Santifier as well which kept me up to 20 or above life when i was down to about 17 twice. plus i mean its a free return for a creature with an etb effect, do you realize how much someone would hate the fact that you have a snapcaster or restoration angel BACK in your hand AGAIN, with good graveyard set up, also i would try to see about getting either sun or frost titan. with stonehoard/venser/restortion stalling you shouldn't have any problem, but i would recommend adding think twice if you did that, wonderful for control decksPosted in: GrickyTimmick Blog
hope i helped! if you would i have a g/w human/angel deck that needs critiquing if you could return the favor i would appreciate it - To post a comment, please login or register a new account.
I've got some words here. May seem harsh but it needs to be said.
what was the list before these changes? are you on a budget? Windswept Heath and no scalding tarns or snapcaster mage? Scalding Tarns are the optimal Land if you want the deck to run the smoothest. Snacaster mage is a modern powerhouse, and needs to be in ANY deck with blue. ANY deck with blue. At LEAST a 2 of, probably a 3 of.
- The Echoing truth is a sideboard card, you can probably drop the Zev from the 75 altogether.
- Serum Visions needs to be a 4 of. Simple as that.
- Jotun Grunt and Vexing Devil are cute cards at best, drop them altogether.
- The mana base is kind of atrocious...
4 Scalding tarn
2 Flooded Strand
2 Steam Vents
1 Hallowed Fountain
1 Sacred Foundry
2 Spirebluff Canal
1 Seachrome Coast
1 Glacial Fortress
1 Shinko
2 Island
1 Plains
1 Mountain
something like this is going to be WAAAYYY better. This isn't tested of course, but you are guaranteed to hit the lands and the colors that you need.
- Make Mantis Rider a 4 of, you need a good attacker in the 3 spot.
- I don't like Slayers Stronghold. Your deck needs its colored sources.
- I think you need better cards in order to make Opt better. If you can't get snapcaster I wouldn't even bother running Opt. You already have Serum Visions, a singelton Faithless Looting (which looks terrible without snapcaster mage) and Chart a Course. You actually have too many draw spells and not enough spells that actually DO something. If you had monastery mentor or Young Pyromancer it wouldn't be totally bad because chaining multiple draw spells gives you creatuers. In this build you need better spells and better creatures.
- a more 'Prowess' centered deck is going to have more than 4 prowess creatures... You need a threat in the 2 drop spot. Find some. Stormchaser Mage, Young Pyromancer, SNAPCASTER MAGE...
- if you want a good counter spell, add mana leak, negate, or even deprive. Remand is ok but without Snapcaster, remand just looks infinitely worse than the others.
You will get suboptimal results with a suboptimal deck. Sorry man. That's just the way it is. If you can't get the more expensive cards, you should look at a deck like Suicide Bloo. It is a glass cannon but will win more than this pile.
yeah i do miss the reveler, but not the delvers lol i actually love the flashfreeze in your list for sure. if people aren't expecting it, it can snag some pretty good cards. then once they see one, they will play around it for the rest of the match which might make them make some mistakes.
I have 1 search and when i get a 2nd one, i want to get both in my new sideboard. My deck can go long, but having that card selection throughout the early turns and fueling logic knot and snapcaster for me seems wonderful, as well for your delvers, revelers, and other interactions.
whats your sideboard captain? lol is reveler still working well for ya as a 1 of?
I was very skeptical of Pia and Kiran Nalaar, it looks underwhelming on face value. TRUST me. This card is GOOD. I brought it in against a LOT of different decks. Just from my recent weeks, Blue moon both times, Abzan, Affinity both times (as the colorless thopters can block an etched champion and take out an attacker with a cranial plating equipped to it for example which i have done), Tron, Bogels, Infect, Jund, Jeskai, some weird Emeria combo deck using Squadron Hawk, i know there is more but i cant remember anymore lol 2 flying attackers/blockers, 3 creatures for the opp to deal with, and the ability to ping any troublesome low toughness creature, it seriously is a FANTASTIC card.
It's going back up to 2 actually in my sideboard, I've even been considering it as a 1 of maindeck actually. I mean hell if i bring in a card in almost every match up...i feel like thats a sign lol
I dont like restoration angel right now, even if they fatal push the pia and k, i still have 2 thopters to play with and that they have to deal with. Resto comes down.. and they kill it... and there is no lingering value. i mean even if you blink a snapcaster which can be good of course, it just seems meh unless you are trying to go a jeskai flash list, resto is going to be lackluster. at least in my opinion
I think a more midrange build like mine wouldn't benefit from it cuz I can go a lot bigger than the slimmer decks, but the tempo prowess builds have a quicker closing rate especially on a beefed up seiftspear or early flipped delver.
I do like search from Azcanta as well. I have a bab promo i just got and am trying to get a 2nd one as well. This card I've been in love with since it was first spoiled.
I'VE REACHED MY FIRST GOAL!
4 Snapcaster Mage
4 Spell Queller
3 Geist of Saint Traft
Spells (25)
3 Cryptic Command
2 Electrolyze
4 Lightning Bolt
3 Lightning Helix
2 Logic Knot
1 Remand
4 Path to Exile
2 Spell Snare
4 Serum Visions
3 Island
1 Plains
1 Mountain
4 Celestial Colonnade
4 Flooded Strand
2 Hallowed Fountain
1 Sacred Foundry
4 Scalding Tarn
2 Steam Vents
2 Sulfur Falls
2 Molten Rain
2 Relic of Progenitus
1 Izzet Staticaster
1 Celestial Purge
1 Disdainful Stroke
1 Dispel
1 Negate
1 Wear
1 Elsepth, Sun's Champion
1 Pia and Kiran Nalaar
1 Vendilion Clique
1 Supreme Verdict
2-0 Blue Moon Breach
2-0 Abzan Delirium *Spicy
2-1 Burn
2-1 Affinity
*Notes about the deck:
0. Geist rocks. Seriously, It's a disgusting card and I will be picking up my foil copies now lol Promo or pack foil hmm....
1. Electrolyze is still good main deck
2. Spell Snare is great maindeck, especially against abzan AND BURN
3. Colonnade beats is legit, and great.
4. Remand wasn't bad. I did get to hit a Tasigur, the golden fang with it. Thinking of just making it a maindeck negate, we will see.
5. Sideboard is meh. I'm not excited about it. I wanna switch things up.
6. Don't underestimate the power of flashing on the end of t2 for Snapcaster mage beats or Queller beats on the end of t3. Snap beats helped me win a LOT tuesday.
Blue Moon
G1
He is on the play, just a couple basics and a few serum visions. I kinda figure he is Blue moon, but he is stuttering and not doing anything except he tried to cast a Search for Azcanta and I remand it. I play geist on my t3, and honestly just ride him to victory. If he would have found an anger he prolly would have got me, but i knew he didnt have an answer just by his playstyle and body language. Luck was on my side for that one
- A cryptic, 3 lightning helix, 3 path to exiles, 1 bolt
+ PnK, V clique, 2 Molten Rain, 1 negate, 1 dispel, 1 d stroke, 1 wear
G2
Didnt know he was on through the breach. I run out Snap on t2 to get early beats. He taps out for a Desolate lighthouse and i land a V clique the next turn which gets bolted durin his tunr... HOLY CRAP ITS EMRAKUL The aeons torn, get RID OF THAT!
I run a spell queller out to hit THREE remands by him while still beating, he finally draws a bolt for the snap, and the queller after the 3 remands. He blood moon's, i fight with logic knot and negate which I lose, which is fine cuz it opens up my mana to give me double red for a fatal molten rain... yes..a blood moon actually helped me win the game
Will write more notes tomorrow gang, im pretty sleepy lol
Abzan Delirium
g1
Starts off with Mishra's Bauble, im thinking a death shadow variant. Marsh flats, so no shadow lol especially after he plays Traverse the ulvenwald[/card, i know what he's playing. I play t3 geist, he answers it with t4 liliana of the veil. i answer it next turn with electrolyze. He plays Siege Rhino, I path to exile it on the end step. i play my 2nd geist, he plays engineered explosives on 3 and busts it lol hold on spell queller, a path and remand, he plays tasigur i remand it, but he plays it again, then i path it. then on the end step bring in spell queller, he fatal pushes it. then i draw my 3rd geist and slam it. ride em and another spell queller to victory while he floods out.
-3 lightning helix, -2 bolt, -1 spell queller, -1 logic knot
+1 izzet staticaster, +1 elspeth sun's champion, +1 pnk,+1 Engineered Explosives +2 molten rain, +1 vendilion clique
g2
He keeps a greedy hand i find out, 1 bauble, 1 land, 1 thoughtseize, 2 lingering souls, 2 grim flayer. I mull to 6 and keep geist, snap, and a serum visions and 3 lands, all celestial colonnade lolol this game was not nearly as reactive. he takes geist on his thoughtseize, and doesnt do much else. im very off tempo with these colonnades but he's not doing anything anyways lol i get to molten rain his only land, i throw out a spell queller next turn, counter a thoughtseize with a cryptic command cuz i could, and then he finally gets a tasigur to go off and dicards down to hand size to get a lingering souls in the graveyard. I path the tasigur, but the souls are blocking my celestial colonnade from getting through. So i hold back for another spell queller and a v clique. v clique reveals a whooe bunch of crap im not worried about, and soon after he dies from the air assault.
Updated 12-22.. geeze christmas time is busy when you put it alongside a wedding in 2 weeks lol
BURN ......... didnt take many notes here.
This match up is difficult for me in terms of time reference. I take longer than usual on my turns, just due to the fact that there are some games you dont even want to crack your fetch land lol
I remember game 1 it was super grindy, and i kept a geist in my hand which i probably shouldnt have, in order to be more reactive. But now i know to play that geist. it was super close, i was at 4 and he was at 6, and either one of us were dead on the next turn, he got me first because i was cryptic command flooded and would have killed for spell pierce in this first game lol
-1 cryptic command, -2 lightning bolt, -1 logic knot, -1 remand, -1 path, -1 queller
+2 molten rain, +1 negate, +1 dispel, +1 purge, +1 v clique, +1 ee
2nd game i mull to 6, land geist on 3 and race him. I hit 2 helix, and a snapcaster without having skullcrack so i was out of range in this game for him. Negate and spell queller both saw play here and were good.
3rd game
he mulls to 5. he draws 3 lava spike though lol I throw a snapcaster end of t2, and get my beats started early. do the same thing with my spell queller.
he is stuck on one land for too long and has all cmc 2 in his hand. Variance win is still a win lol
Affinity
g1- annilated everything, i got down to 14. won with colonnade beats
g2- i flooded out pretty bad and he just did affinity things with cranial plating.
g3- he drew too many lands and i hit electrolyze and wear / tear with snapcaster. geist on t3 here raced him pretty well
hope everyone is doing well! im going to be making some major changes to my sideboard to switch things up soon.
love the electrolyze, you wont be disappointed. love the kira in the sideboard, great tech.
possible addition to the sideboard: 4 drop gideon, if you need help with the grindy match ups or even classic tron. was great for me when my curve and deck build were more delver/prowess oriented.
I'VE REACHED MY FIRST GOAL!
4 Snapcaster Mage
4 Spell Queller
3 Geist of Saint Traft
Spells (25)
3 Cryptic Command
2 Electrolyze
4 Lightning Bolt
3 Lightning Helix
2 Logic Knot
1 Remand
4 Path to Exile
2 Spell Snare
4 Serum Visions
3 Island
1 Plains
1 Mountain
4 Celestial Colonnade
4 Flooded Strand
2 Hallowed Fountain
1 Sacred Foundry
4 Scalding Tarn
2 Steam Vents
2 Sulfur Falls
2 Molten Rain
2 Relic of Progenitus
1 Izzet Staticaster
1 Celestial Purge
1 Disdainful Stroke
1 Dispel
1 Negate
1 Wear
1 Elsepth, Sun's Champion
1 Pia and Kiran Nalaar
1 Vendilion Clique
1 Supreme Verdict
2-0 Blue Moon Breach
2-0 Abzan Delirium *Spicy
2-1 Burn
2-1 Affinity
*Notes about the deck:
0. Geist rocks. Seriously, It's a disgusting card and I will be picking up my foil copies now lol Promo or pack foil hmm....
1. Electrolyze is still good main deck
2. Spell Snare is great maindeck, especially against abzan AND BURN
3. Colonnade beats is legit, and great.
4. Remand wasn't bad. I did get to hit a Tasigur, the golden fang with it. Thinking of just making it a maindeck negate, we will see.
5. Sideboard is meh. I'm not excited about it. I wanna switch things up.
6. Don't underestimate the power of flashing on the end of t2 for Snapcaster mage beats or Queller beats on the end of t3. Snap beats helped me win a LOT tonight.
Blue Moon
G1
He is on the play, just a couple basics and a few serum visions. I kinda figure he is Blue moon, but he is stuttering and not doing anything except he tried to cast a Search for Azcanta and I remand it. I play geist on my t3, and honestly just ride him to victory. If he would have found an anger he prolly would have got me, but i knew he didnt have an answer just by his playstyle and body language. Luck was on my side for that one
- A cryptic, 3 lightning helix, 3 path to exiles, 1 bolt
+ PnK, V clique, 2 Molten Rain, 1 negate, 1 dispel, 1 d stroke, 1 wear
G2
Didnt know he was on through the breach. I run out Snap on t2 to get early beats. He taps out for a Desolate lighthouse and i land a V clique the next turn which gets bolted durin his tunr... HOLY CRAP ITS EMRAKUL The aeons torn, get RID OF THAT!
I run a spell queller out to hit THREE remands by him while still beating, he finally draws a bolt for the snap, and the queller after the 3 remands. He blood moon's, i fight with logic knot and negate which I lose, which is fine cuz it opens up my mana to give me double red for a fatal molten rain... yes..a blood moon actually helped me win the game
Will write more notes tomorrow gang, im pretty sleepy lol
Abzan Delirium
g1
Starts off with Mishra's Bauble, im thinking a death shadow variant. Marsh flats, so no shadow lol especially after he plays Traverse the ulvenwald[/card, i know what he's playing. I play t3 geist, he answers it with t4 liliana of the veil. i answer it next turn with electrolyze. He plays Siege Rhino, I path to exile it on the end step. i play my 2nd geist, he plays engineered explosives on 3 and busts it lol hold on spell queller, a path and remand, he plays tasigur i remand it, but he plays it again, then i path it. then on the end step bring in spell queller, he fatal pushes it. then i draw my 3rd geist and slam it. ride em and another spell queller to victory while he floods out.
-3 lightning helix, -2 bolt, -1 spell queller, -1 logic knot
+1 izzet staticaster, +1 elspeth sun's champion, +1 pnk,+1 Engineered Explosives +2 molten rain, +1 vendilion clique
g2
He keeps a greedy hand i find out, 1 bauble, 1 land, 1 thoughtseize, 2 lingering souls, 2 grim flayer. I mull to 6 and keep geist, snap, and a serum visions and 3 lands, all celestial colonnade lolol this game was not nearly as reactive. he takes geist on his thoughtseize, and doesnt do much else. im very off tempo with these colonnades but he's not doing anything anyways lol i get to molten rain his only land, i throw out a spell queller next turn, counter a thoughtseize with a cryptic command cuz i could, and then he finally gets a tasigur to go off and dicards down to hand size to get a lingering souls in the graveyard. I path the tasigur, but the souls are blocking my celestial colonnade from getting through. So i hold back for another spell queller and a v clique. v clique reveals a whooe bunch of crap im not worried about, and soon after he dies from the air assault.
Updated 12-22.. geeze christmas time is busy when you put it alongside a wedding in 2 weeks lol
BURN
I did not take notes down guys. This match up is difficult for me in terms of time reference. I take longer than usual on my turns, just due to the fact that there are some games you dont even want to crack your fetch land lol
I remember game 1 it was super grindy, and i kept a geist in my hand which i probably shouldnt have, in order to be more reactive. But now i know to play that geist. it was super close, i was at 4 and he was at 6, and either one of us were dead on the next turn, he got me first because i was cryptic command flooded and would have killed for spell pierce in this first game lol
-1 cryptic command, -2 lightning bolt, -1 logic knot, -1 remand, -1 path, -1 queller
+2 molten rain, +1 negate, +1 dispel, +1 purge, +1 v clique, +1 ee
2nd game i mull to 6, land geist on 3 and race him. I hit 2 helix, and a snapcaster without having skullcrack so i was out of range in this game for him. Negate and spell queller both saw play here and were good.
3rd game
he mulls to 5. he draws 3 lava spike though lol I throw a snapcaster end of t2, and get my beats started early. do the same thing with my spell queller.
he is stuck on one land for too long and has all cmc 2 in his hand. Variance win is still a win lol
Affinity
g1- annilated everything, i got down to 14. won with colonnade beats
g2- i flooded out pretty bad and he just did affinity things with cranial plating.
g3- he drew too many lands and i hit electrolyze and wear / tear with snapcaster. geist on t3 here raced him pretty well
1. Serum visions digs deeper, which is relevant for you. Since you play prowess creatures you will be playing spells before combat or during to have a beefy creature. Having a spell that digs 3 instead of a possible 2 will come in handy more often than being able to flash opt on an opponents end step in my opinion. Chaining multiple serum visions together is a lot more effective than chaining multiple opt. You also need to be able to dig as deep as possible to hit that 4th land drop for Chandra.
2. I like Queller or Electrolyze. I would go with electrolyze with this build since you already are running 16 creatures, electrolyze will help out those prowess creatures. I can't speak more highly over my results over both though so you can't go wrong with either. But having electrolyze in my main has been FANTASTIC for me.
3. The sideboard is a very difficult thing to put together. First, find out what decks yours is good against and what decks you will have trouble with, and the ones that feel unwinnable. You want to focus on cards that will help you against the middle column and the more uses a card the higher likely you can use it for multiple matchups.
_____________________________
(I use the standard Jeskai Geist deck with 3 geist main deck, so my deck will be different than yours of course but...)
-Molten rain- Great against multiple decks that have greedy mana bases or rely on the Tron lands. I have 2 in my board. I like this better than sea and crumble for my personal choice.
-Relic of Progenitus- My card of choice for graveyard strategies, I use 2. Flexible and easy to use.
-Geist of Saint Traft- Great card for you to play sideboard if you dont want it main deck. Should be at least a 2 of I believe.
-I love Engineered Explosives, Dispel, and Izzet Staticaster is a HOUSE against multiple decks.
- Pia and Kiran Nalaar has also been actually pretty good against a variety of decks as well
I like dropping the drake and going to 2 queller. It's just stupid good lol whats the sideboard you're rocking ? I can understnad taking out the copter. Filter is nice (and letting a unflipped delver actually be freakin useful lol) but giving them another thing to throw a fatal push or k command at isn't doing you any favors.
Eldrazi is tough. for sure. when you play against it pay close attention so you can see how the deck favors vs it. I wouldn't worry as hard about valakut, its on the fringe right now. However through the breach + blood moon decks are ticking up, which can sometimes intertwine but sometimes they are completely different decks lol
~~~~~~~~~~
In other news with jeskai being in a huge upswing i think its important i follow suit and put a few remand in my maindeck to help combat it. so Ill be testing 3 cryptic, 2 remand, 2 logic knot, and 1 spell snare instead of 4 cryptic, 2 snare and 2 logic.
I've been pummeled by remand in counter wars lately and i miss remand anyways so here goes nothing lol
There is a Mardu Reveler list that just got a 5-0 league and has been popping up on mtgo. People seem to remember how good Reveler can be lol
Jeskai control just got bumped to Tier 1 so it's super exciting for Jeskai players all over Mtgsalvation!
In terms on Forked Bolt, even with your lower curved prowess build I think you should just play Electrolyze. It does the same but drawing a card and being able to do it at instant speed and late game flash it back with snapcaster is SOOOO gooooooood man seriously. I am hardly ever sad to see it.
So I haven't played your deck personally but think it could be a good addition, and not sure if you are playing any main or side as of now but now that i added it in it will never leave. I think it warrants testing even if you wanna keep the curve super low.
it's not even close as a supplement unfortunately. They are completely different cards, and colonnade is almost strictly better. Vigilance + Flying and after the attack you can spell snare, path to exile or serum visions is what helps make the card super good. Also be careful because unfortunately you are not allowed to discuss budget options here. This is for the most optimal builds and deck critiques for those builds. I'm not trying to be a douche just saving you a warning and a backlashing from the public like I got way back lol
What's your list? Assuming your playing a jeskai geist build, at least 3 cryptics, and pending meta, 4. I like 4 personally right now for me. Cryptic is REALLY good. Like STUPID good. V clique is better sideboard honestly than main deck.
All hands are different. Just know what the difference is between a smart keep and when to mulligan. I've kept hands with 2 lands, all the way up to 4 lands it just depends on if you know the match up you are facing and what cards are in your hand.
Is knightfall a match up you struggle with? I feel like it should be in our favor at least 60/40. We have counter spells and removal. Spell queller is great vs them and cryptic being able to counter and bounce a high powered knight or bounce the combo piece seems pretty good. Just be patient and counter what you need to. Again don't know exactly what you're playing but it should be favored for most jeskai builds.
Only thing I dont like about this list is the number of boros charms but thats from my experience lol i would trim 1-2, and at least make snap a 4of. I like everything else. Love the kira in the side i think thats super sweet.